/// <summary> /// method Refresh /// </summary> public void Refresh() { // if the value for LoginInProcess is true if (LoginInProcess) { // increment by 1 Percent += 1; // go a little past 100 for effect if (Percent >= 100) { // Increment ExtraPercent++; } // if higher than 10 if (ExtraPercent >= 10) { // Stop the timer InvisibleSprite.Stop(); ShowProgress = false; } } // Update the UI InvokeAsync(() => { StateHasChanged(); }); }
/// <summary> /// method Refresh /// </summary> public void Refresh() { // if the value for LoginInProcess is true if (LoginInProcess) { // increment by 4 Percent += 4; // go a little past 100 for effect if (Percent >= 100) { // Increment ExtraPercent++; } // if higher than 10 if (ExtraPercent >= 10) { // Stop the timer ShowProgress = false; } else if (ExtraPercent >= 20) { // Stop the Sprite InvisibleSprite.Stop(); // Show a login failed message ValidationMessage = "The credentials entered were either not found or invalid."; } } // Update the UI InvokeAsync(() => { StateHasChanged(); }); }