Exemple #1
0
 private void Start()
 {
     goPlayer           = GameObject.FindGameObjectWithTag("Player");
     rb2d               = GetComponent <Rigidbody2D>();
     animator           = GetComponent <Animator>();
     healthSystem       = GetComponent <HealthSystem>();
     invincibilityTimer = GetComponent <InvincibilityTimer>();
 }
 //------------------------------------------------------------------------------------------------------------------
 private void Start()
 {
     goPlayer               = GameObject.FindGameObjectWithTag("Player");
     rb2d                   = GetComponent <Rigidbody2D>();
     animator               = GetComponent <Animator>();
     healthSystem           = GetComponent <HealthSystem>();
     invincibilityTimer     = GetComponent <InvincibilityTimer>();
     unit                   = GetComponent <Unit>();
     attackCollider         = transform.GetChild(2).GetComponent <PolygonCollider2D>();
     attackCollider.enabled = false;
 }
Exemple #3
0
    void Start()
    {
        anim = GetComponent <Animator>();
        rb2d = GetComponent <Rigidbody2D>();
        bc2d = GetComponent <BoxCollider2D>();
        audioSourceFootsteps  = transform.GetChild(1).GetComponent <AudioSource>();
        audioSourceSwordSlash = transform.GetChild(2).GetComponent <AudioSource>();
        audioSourceMisc       = transform.GetChild(3).GetComponent <AudioSource>();
        audioSourceOctahedron = transform.GetChild(5).GetComponent <AudioSource>();
        pauseManager          = GameObject.FindGameObjectWithTag("Pause Manager").GetComponent <PauseManager>();

        attackCollider         = transform.GetChild(0).GetComponent <PolygonCollider2D>();
        attackCollider.enabled = false;

        Camera.main.GetComponent <MainCamera>().subSetBounds(goInitialMap);
        dialogueManager = GameObject.FindGameObjectWithTag("Dialogue Manager").GetComponent <DialogueManager>();

        cutsceneManager = GameObject.FindGameObjectWithTag("Cutscene Manager").GetComponent <CutsceneManager>();

        healthSystem             = GetComponent <HealthSystem>();
        invincibilityTimer       = GetComponent <InvincibilityTimer>();
        boolWaitingForThrow      = false;
        MapManager.strCurrentMap = goInitialMap.name;
    }