Exemple #1
0
    public void OnInventoryClick(object[] objectArray)
    {
        InventoryItem it     = objectArray[0] as InventoryItem;
        bool          isleft = (bool)objectArray[1];

        if (it.Inventory.InventoryType == InventoryType.Equip || it.Inventory.InventoryType == InventoryType.Pet || it.Inventory.InventoryType == InventoryType.PetEquip)
        {
            InventoryItemUI   itUI      = null;
            KnapsackRoleEquip roleEquip = null;
            if (isleft == true)
            {
                itUI = objectArray[2] as InventoryItemUI;
            }
            else
            {
                roleEquip = objectArray[2] as KnapsackRoleEquip;
            }
            inventory.CloseOn();
            equip.Show(it, itUI, roleEquip, isleft);
        }
        else
        {
            InventoryItemUI itUI = objectArray[2] as InventoryItemUI;
            equip.closeon();
            inventory.Show(it, itUI);
        }
        if ((it.Inventory.InventoryType == InventoryType.Equip && isleft == true) || it.Inventory.InventoryType != InventoryType.Equip)
        {
            this.itUI = objectArray[2] as InventoryItemUI;
            EnableButton();
            pricesale.text = (this.itUI.it.Inventory.Price * this.itUI.it.Count).ToString();
        }
    }