Exemple #1
0
        public TransactionDTO(DateTime timeStamp, InventoryAction inventoryAction,
                              int quantity, bool isReturning, double unitCost, double totalCost,
                              int partInstanceId, string partInstanceName, string locationName,
                              int locationId, bool isBubbler = false, double measured = 0, double weight = 0,
                              int referenceTransactionId     = 0, int conditionId     = 0)
        {
            this.TimeStamp        = timeStamp;
            this.InventoryAction  = inventoryAction;
            this.Quantity         = quantity;
            this.Measured         = measured;
            this.Weight           = weight;
            this.IsReturning      = isReturning;
            this.UnitCost         = unitCost;
            this.TotalCost        = totalCost;
            this.PartInstanceId   = partInstanceId;
            this.PartInstanceName = partInstanceName;
            this.LocationName     = locationName;
            this.LocationId       = locationId;
            this.IsBubbler        = isBubbler;

            if (referenceTransactionId != 0)
            {
                this.ReferenceTransactionId = referenceTransactionId;
            }

            this.ConditionId = conditionId;
        }
Exemple #2
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        /// <summary>
        /// Handles an <see cref="InventoryActionPkt"/> to handle. Ran on server and client.
        /// </summary>
        /// <param name="action">The <see cref="InventoryAction"/> to run</param>
        /// <param name="relatedInt">The item related to the action.</param>
        /// <returns>Weather the action failed or not.</returns>
        public bool HandleAction(InventoryAction action, int[] intList)
        {
            switch (action)
            {
            case InventoryAction.Equip:
                Inventory.Drive.EquipItem(intList[0]);
                return(true);

            case InventoryAction.Unequip:
                EquipSlot Slot = (EquipSlot)intList[0];
                Inventory.Drive.UnequipSlot(Slot);
                return(true);

            case InventoryAction.Use:
                EquipSlot UseSlot = (EquipSlot)intList[0];
                Item      UseItem = Inventory.Drive.GetSlot(UseSlot);
                if (UseItem != null && UseItem.Action != null && Character != null &&
                    (!Client.IsRunning() || Client.GetConnectedPlayer().Character != Character))
                {
                    // Item exists, it has an action, and the character
                    // isn't controlled by the client (no double-actions).
                    UseItem.Action(Character);
                    return(true);
                }
                return(false);

            case InventoryAction.Switch:
                if (!Client.IsRunning() || Client.GetConnectedPlayer().Character != Character)
                {
                    Inventory.Drive.SwitchSlots(intList[0], intList[1]);
                }
                return(true);
            }
            return(false);
        }
Exemple #3
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        private static InventoryAction GetInventoryAction(ProductivityImportModel productivityImportModel)
        {
            var inventory = new InventoryAction {
                Id           = productivityImportModel.DocumentNumber.Trim(),
                DocumentName = productivityImportModel.DocumentName,

                StartTime = productivityImportModel.StartTime,
                Duration  = TimeSpan.FromSeconds(productivityImportModel.OperationDuration),
                Operation = new Operation {
                    Name = productivityImportModel.Operation.Trim()
                },
                Employee = GetEmployee(productivityImportModel),

                InventoryActionDetails = new List <InventoryActionDetail> {
                    new InventoryActionDetail {
                        ProductId          = productivityImportModel.ProductId ?? 0,
                        Product            = GetProduct(productivityImportModel),
                        ProductQuantity    = productivityImportModel.ProductQuantity ?? 0,
                        Address            = GetAddress(productivityImportModel.SenderAddress),
                        AccountingQuantity = productivityImportModel.AccountingQuantity ?? 0,
                    }
                }
            };

            return(inventory);
        }
    void UpdateUI(Item item, InventoryAction action)
    {
        switch (action)
        {
        case InventoryAction.AddItem:
            for (int i = 0; i < inventorySlots.Length; i++)
            {
                if (inventorySlots[i].IsEmpty())
                {
                    inventorySlots[i].addItem(item);
                    return;
                }
            }
            break;

        case InventoryAction.RemoveItem:
            for (int i = 0; i < inventorySlots.Length; i++)
            {
                if (inventorySlots[i].Contains(item))
                {
                    inventorySlots[i].removeItem();
                    return;
                }
            }
            break;

        default:
            break;
        }
    }
Exemple #5
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        public ActionResult Edit(int id, IFormCollection collection)
        {
            try
            {
                // TODO: Add update logic here
                InventoryItem item = new InventoryItem();
                item.id                 = int.Parse(collection["id"]);
                item.lottag_number      = collection["lottag_number"];
                item.lottag_description = collection["lottag_description"];
                item.weight_net         = collection["weight_net"];
                item.on_hand_balance    = collection["on_hand_balance"];
                item.unit_of_measure    = collection["unit_of_measure"];
                item.active             = Convert.ToBoolean(collection["active"].ToString().Split(',')[0]);


                string connString = Configuration["ConnectionStrings:DefaultConnection"];
                bool   IsUpdated  = InventoryAction.UpdateInventoryItem(connString, item);

                if (IsUpdated)
                {
                    return(RedirectToAction(nameof(Index)));
                }
                else
                {
                    return(View("ErrorUpdating"));
                }
            }
            catch
            {
                return(View("ErrorUpdating"));
            }
        }
Exemple #6
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 /// <summary>
 /// Creates an inventory packet containing only one int.
 /// </summary>
 /// <param name="action"></param>
 /// <param name="relatedInt"></param>
 public InventoryActionPkt(InventoryAction action, int relatedInt)
 {
     Action  = action;
     IntList = new int[1] {
         relatedInt
     };
 }
        public bool MatchItems()
        {
            List <Item> haveItems = new List <Item>();
            List <Item> needItems = new List <Item>();

            for (int i = 0; i < this.Actions.Count; ++i)
            {
                InventoryAction action = this.Actions[i];
                if (action.TargetItem.ID != BlockIDs.AIR && action.TargetItem.Count > 0)
                {
                    needItems.Add(action.TargetItem.Clone());
                }
                if (!action.IsValid(this.Player))
                {
                    return(false);
                }
                if (action.SourceItem.ID != BlockIDs.AIR && action.SourceItem.Count > 0)
                {
                    haveItems.Add(action.SourceItem.Clone());
                }
            }

            List <Item> have = new List <Item>();

            for (int i = 0; i < haveItems.Count; ++i)
            {
                have.Add(haveItems[i]);
            }
            List <Item> need = new List <Item>();

            for (int i = 0; i < needItems.Count; ++i)
            {
                need.Add(needItems[i]);
            }
            for (int i = 0; i < have.Count; ++i)
            {
                for (int j = 0; j < need.Count; ++j)
                {
                    Item haveItem = have[i];
                    Item needItem = need[j];
                    if (haveItem.Equals(needItem, true, false))
                    {
                        int amount = Math.Min(haveItem.Count, needItem.Count);
                        haveItem.Count -= amount;
                        needItem.Count -= amount;
                        if (haveItem.Count == 0)
                        {
                            haveItems.Remove(haveItem);
                        }
                        if (needItem.Count == 0)
                        {
                            needItems.Remove(needItem);
                        }
                    }
                }
            }

            return(haveItems.Count == 0 && needItems.Count == 0);
        }
Exemple #8
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 public TransactionAction(InventoryAction inventoryAction, ContainerType source, ushort srcSlot, ContainerType destination, ushort dstSlot)
 {
     InventoryAction = inventoryAction;
     Source          = source;
     SrcSlot         = srcSlot;
     Destination     = destination;
     DstSlot         = dstSlot;
 }
Exemple #9
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 public void AddInventoryAction(InventoryAction inventoryAction)
 {
     using (AirShoppContext _context = new AirShoppContext())
     {
         _context.InventoryAction.Add(inventoryAction);
         _context.SaveChanges();
     }
 }
 public virtual void AddAction(InventoryAction action)
 {
     if (this.Actions.Contains(action))
     {
         return;
     }
     action.AddInventory(this);
     this.Actions.Add(action);
 }
Exemple #11
0
        // GET: Admin/Edit/5
        public ActionResult Edit(int id)
        {
            string        connString = Configuration["ConnectionStrings:DefaultConnection"];
            InventoryItem item       = new InventoryItem();

            item = InventoryAction.GetInventoryItem(connString, id);

            return(View(item));
        }
 public void SetupCheckInStandard(PartInstance instance, InventoryAction inventoryAction, int locationId, DateTime timeStamp)
 {
     this.TimeStamp       = timeStamp;
     this.PartInstance    = instance;
     this.UnitCost        = instance.UnitCost;
     this.TotalCost       = instance.TotalCost;
     this.InventoryAction = inventoryAction;
     this.Quantity        = instance.Quantity;
     this.LocationId      = locationId;
 }
 public void SetupCheckinBubbler(PartInstance instance, InventoryAction inventoryAction, int locationId, DateTime timeStamp)
 {
     this.TimeStamp       = timeStamp;
     this.PartInstance    = instance;
     this.Weight          = instance.BubblerParameter.Weight;
     this.MeasuredWeight  = instance.BubblerParameter.Measured;
     this.UnitCost        = instance.UnitCost;
     this.TotalCost       = instance.TotalCost;
     this.InventoryAction = inventoryAction;
     this.Quantity        = instance.Quantity;
     this.LocationId      = locationId;
 }
 public Transaction(PartInstance instance, InventoryAction inventoryAction, double measured, double weight, Location location, DateTime timeStamp)
 {
     this.TimeStamp      = timeStamp;
     this.Weight         = weight;
     this.MeasuredWeight = measured;
     this.UnitCost       = instance.UnitCost;
     this.Quantity       = 1;
     //this.TotalCost = (instance.BubblerParameter.NetWeight * instance.UnitCost);
     this.TotalCost       = (instance.IsBubbler) ? (instance.UnitCost * instance.BubblerParameter.NetWeight) : (this.Quantity * this.UnitCost);
     this.InventoryAction = inventoryAction;
     this.LocationId      = location.Id;
     this.PartInstanceId  = instance.Id;
 }
        public async Task <string> CreateInventoryAction(InventoryAction invAction)
        {
            string result = string.Empty;

            var data = JsonConvert.SerializeObject(JsonConvert.SerializeObject(invAction));

            _httpClient.DefaultRequestHeaders.Clear();
            _httpClient.DefaultRequestHeaders.TryAddWithoutValidation("Authorization", string.Format("Bearer {0}", Settings.UserToken));
            StringContent content  = new StringContent(data, Encoding.UTF8, "application/json");
            var           response = await _httpClient.PostAsync(string.Format(InventoryActionEndPoint, Settings.Server), content);

            string resultContent = response.Content.ReadAsStringAsync().Result;

            result = resultContent;
            return(result);
        }
Exemple #16
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        public void CheckPause__CurrentPacking_PackingStartAndEndLessCurrentEnd__SetsCurrentEndEqualToPackingStart()
        {
            // curr: |_____________|..  - not paccking   ->   curr: |_______|.....  - not paccking
            // next: ........|___|..... - packing        ->   next: ........|___|. - packing

            // Arrange:
            var builder            = GetBuilder();
            var momento            = builder.BuildNew();
            var gatheringOperation = new Operation {
                Name = "Current Operation", Group = OperationGroups.Gathering
            };
            var packingOperation = new Operation {
                Name = "Packing Operation", Group = OperationGroups.Packing
            };

            var currentAction = new InventoryAction {
                StartTime = DateTime.Parse("22.02.2019 8:00:00"),
                Duration  = TimeSpan.FromSeconds(60),
                Operation = gatheringOperation,
            };

            var packingAction = new DoubleAddressAction()
            {
                StartTime            = DateTime.Parse("22.02.2019 8:00:15"),
                Duration             = TimeSpan.FromSeconds(30),
                Operation            = packingOperation,
                DoubleAddressDetails = new List <DoubleAddressActionDetail>(new [] {
                    new DoubleAddressActionDetail {
                        ProductQuantity = 1
                    },
                })
            };

            var next    = builder.CheckDuration(packingAction, momento);
            var current = builder.CheckDuration(currentAction, momento);

            // Action:
            builder.CheckPause(current, next, momento);

            // Assert:
            var res = momento.ProductivityMap[gatheringOperation][currentAction];

            Assert.That(res.Duration.TotalSeconds, Is.EqualTo(15));
        }
        public JsonResult DeleteInventoryAction(int id)
        {
            if (!User.IsInRole("Officer"))
            {
                return(Json(new
                {
                    Result = "ERROR",
                    Message = "You do not have the authority delete this inventory action."
                }));
            }

            try
            {
                JourListDMContainer dm = new JourListDMContainer();

                // Grab the item
                InventoryAction item = dm.InventoryActions.Single(z => z.Id == id);

                // Delete the object only if there are no references
                if (item.InventoryLogs.Count < 1)
                {
                    dm.InventoryActions.DeleteObject(item);
                }

                // Otherwise just deactivate so we don't break any historical records
                else
                {
                    return(Json(new
                    {
                        Result = "ERROR",
                        Message = "Please eliminate references to delete."
                    }));
                }

                // Save the changes
                dm.SaveChanges();

                return(Json(new { Result = "OK" }));
            }
            catch (Exception e)
            {
                return(Json(new { Result = "ERROR", Message = e.Message }));
            }
        }
        private async void OnSaveCommandExecuted()
        {
            await _pageDialogService.DisplayAlertAsync("Inventory List Count", _inventoryList.Count.ToString(), "OK");

            foreach (InventoryThumbnail inventory in _inventoryList)
            {
                try
                {
                    int             quantity = (ActionNameCodeList[ActionNameCodeIndex].Code.Equals("DISCOUNT")) ? Math.Abs(Quantity) * -1 : Math.Abs(Quantity);
                    InventoryAction ia       = new InventoryAction
                    {
                        inventory_action_id = -1,
                        inventory_id        = inventory.inventory_id,
                        action_name_code    = ActionNameCodeList[ActionNameCodeIndex].Code,
                        quantity            = quantity,
                        quantity_unit_code  = QuantityUnitCode,
                        action_date         = ActionDate,
                        method_id           = MethodList[MethodIndex].value_member,
                        cooperator_id       = Settings.UserCooperatorId,
                        note = Note
                    };
                    await _restClient.CreateInventoryAction(ia);

                    inventory.quantity_on_hand += quantity;
                    await _restClient.UpdateInventory(inventory);
                }
                catch (Exception ex)
                {
                    await _pageDialogService.DisplayAlertAsync("Error", ex.Message, "OK");
                }
            }

            /*var answer = await _pageDialogService.DisplayAlertAsync("Changes saved", "Do you want to go back to Inventories List Page", "YES", "NO");
             * if (answer)
             * {*/
            var navigationParams = new NavigationParameters();

            navigationParams.Add("inventoryList", _inventoryList);
            await NavigationService.GoBackAsync(navigationParams);

            //}
        }
        public JsonResult CreateInventoryAction(InventoryActionModel model)
        {
            if (!ModelState.IsValid)
            {
                return(Json(new
                {
                    Result = "ERROR",
                    Message = "Form is not valid! " +
                              "Please correct it and try again."
                }));
            }

            if (!User.IsInRole("Officer"))
            {
                return(Json(new
                {
                    Result = "ERROR",
                    Message = "You do not have the authority to create a new inventory action."
                }));
            }

            try
            {
                JourListDMContainer dm = new JourListDMContainer();

                InventoryAction item = new InventoryAction();
                item.Description = model.Description;
                dm.AddToInventoryActions(item);
                dm.SaveChanges();

                model.Id = item.Id;

                return(Json(new { Result = "OK", Record = model }));
            }
            catch (Exception e)
            {
                return(Json(new { Result = "ERROR", Message = e.Message }));
            }
        }
Exemple #20
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    IEnumerator SendAction(ItemInfo source, ActionType type)
    {
        string          host   = @"https://dev3r02.elysium.today/inventory/status";
        InventoryAction action = new InventoryAction()
        {
            action = type, source = source, target = info
        };
        string          json    = JsonUtility.ToJson(action);
        UnityWebRequest request = UnityWebRequest.Post(host, json);

        request.SetRequestHeader("auth", "\"BMeHG5xqJeB4qCjpuJCTQLsqNGaqkfB6\"");
        yield return(request.SendWebRequest());

        if (request.isNetworkError || request.isHttpError)
        {
            Debug.LogError(request.error);
        }
        else
        {
            Debug.Log(request.downloadHandler.text);
        }
    }
Exemple #21
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        public ActionResult Delete(int id, IFormCollection collection)
        {
            try
            {
                // TODO: Add delete logic here
                string connString = Configuration["ConnectionStrings:DefaultConnection"];
                bool   IsDeleted  = InventoryAction.DeleteInventoryItem(connString, id);

                if (IsDeleted)
                {
                    return(RedirectToAction(nameof(Index)));
                }
                else
                {
                    return(View("ErrorDeleting"));
                }
            }
            catch
            {
                return(View("ErrorDeleting"));
            }
        }
        public JsonResult UpdateInventoryAction(InventoryActionModel model)
        {
            try
            {
                if (!ModelState.IsValid)
                {
                    return(Json(new
                    {
                        Result = "ERROR",
                        Message = "Form is not valid! " +
                                  "Please correct it and try again."
                    }));
                }

                if (!User.IsInRole("Officer"))
                {
                    return(Json(new
                    {
                        Result = "ERROR",
                        Message = "You do not have the authority to update this inventory action."
                    }));
                }

                JourListDMContainer dm = new JourListDMContainer();

                InventoryAction item = dm.InventoryActions.Single(z => z.Id == model.Id);
                item.Description = model.Description;
                dm.SaveChanges();

                return(Json(new { Result = "OK" }));
            }
            catch (Exception e)
            {
                return(Json(new { Result = "ERROR", Message = e.Message }));
            }
        }
Exemple #23
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 public ItemUpdateInventoryAckMessage(InventoryAction action, ItemDto item)
 {
     Action = action;
     Item   = item;
 }
Exemple #24
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        public IActionResult Inventory()
        {
            string connString = Configuration["ConnectionStrings:DefaultConnection"];

            return(View("Inventory", InventoryAction.GetAllInventoryItems(connString)));
        }
        private void InventoryTransactionHandle(InventoryTransactionPacket pk)
        {
            List <InventoryAction> actions = new List <InventoryAction>();

            for (int i = 0; i < pk.Actions.Length; ++i)
            {
                try
                {
                    InventoryAction action = pk.Actions[i].GetInventoryAction(this);
                    actions.Add(action);
                }
                catch (Exception e)
                {
                    Logger.Log($"Unhandled inventory action from {this.Name}: {e.Message}");
                    this.SendAllInventories();
                    return;
                }
            }

            if (pk.TransactionType == InventoryTransactionPacket.TYPE_NORMAL)
            {
                InventoryTransaction transaction = new InventoryTransaction(this, actions);
                if (this.IsSpectator)
                {
                    this.SendAllInventories();
                    return;
                }
                if (!transaction.Execute())
                {
                    Logger.Log($"Failed to execute inventory transaction from {this.Name} with actions");
                }
            }
            else if (pk.TransactionType == InventoryTransactionPacket.TYPE_MISMATCH)
            {
                this.SendAllInventories();
                return;
            }
            else if (pk.TransactionType == InventoryTransactionPacket.TYPE_USE_ITEM)
            {
                UseItemData data     = (UseItemData)pk.TransactionData;
                Vector3     blockPos = data.BlockPos;
                BlockFace   face     = data.Face;

                if (data.ActionType == InventoryTransactionPacket.USE_ITEM_ACTION_CLICK_BLOCK)
                {
                    this.SetFlag(Entity.DATA_FLAGS, Entity.DATA_FLAG_ACTION, false, true);
                    if (this.CanInteract(blockPos + new Vector3(0.5f, 0.5f, 0.5f), this.IsCreative ? 13 : 7))
                    {
                        Item item = this.Inventory.MainHandItem;
                        this.World.UseItem(blockPos, item, face, data.ClickPos, this);
                    }

                    //Send MainHand
                }
                else if (data.ActionType == InventoryTransactionPacket.USE_ITEM_ACTION_BREAK_BLOCK)
                {
                    Item item = this.Inventory.MainHandItem;
                    if (this.CanInteract(blockPos + new Vector3(0.5f, 0.5f, 0.5f), this.IsCreative ? 13 : 7))
                    {
                        this.World.UseBreak(data.BlockPos, item, this);
                        if (this.IsSurvival)
                        {
                            //TODO : food
                            this.Inventory.SendMainHand();
                        }
                    }
                    else
                    {
                        this.World.SendBlocks(new Player[] { this }, new Vector3[] { data.BlockPos });
                    }
                }
            }
            else if (pk.TransactionType == InventoryTransactionPacket.TYPE_USE_ITEM_ON_ENTITY)
            {
            }
            else if (pk.TransactionType == InventoryTransactionPacket.TYPE_RELEASE_ITEM)
            {
                ReleaseItemData data = (ReleaseItemData)pk.TransactionData;
                if (data.ActionType == InventoryTransactionPacket.RELEASE_ITEM_ACTION_RELEASE)
                {
                }
                else if (data.ActionType == InventoryTransactionPacket.RELEASE_ITEM_ACTION_CONSUME)
                {
                    if (this.Inventory.MainHandItem != data.MainHandItem || this.Inventory.MainHandSlot != data.HotbarSlot)
                    {
                        this.Inventory.SendMainHand(this);
                        return;
                    }
                    Item item = this.Inventory.MainHandItem;
                    if (!(item is IConsumeable))
                    {
                        this.Inventory.SendMainHand(this);
                        return;
                    }
                    IConsumeable consume = (IConsumeable)item;
                    PlayerItemConsumeableEventArgs playerItemConsumeableEvent = new PlayerItemConsumeableEventArgs(this, consume);
                    PlayerEvents.OnPlayerItemConsumeable(playerItemConsumeableEvent);
                    if (playerItemConsumeableEvent.IsCancel)
                    {
                        this.Inventory.SendMainHand(this);
                        return;
                    }
                    consume.OnConsume(this);
                }
            }
        }
Exemple #26
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 public SInventoryActionAckMessage(InventoryAction action, ItemDto item)
 {
     Action = action;
     Item   = item;
 }
Exemple #27
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 /// <summary>
 /// Queue a forced inventory action that will be performed on commit.
 /// </summary>
 public void Add(InventoryAction inventoryAction, ContainerType source, ushort srcSlot, ContainerType destination = ContainerType.None, ushort dstSlot = ushort.MaxValue)
 {
     actions.Enqueue(new TransactionAction(inventoryAction, source, srcSlot, destination, dstSlot));
 }
Exemple #28
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        public ActionResult AddNewProduct(ProductRequestModel product, HttpPostedFileBase image)
        {
            var path = Request.MapPath("~/Content/" + product.categoryId);

            if (!Directory.Exists(path))
            {
                Directory.CreateDirectory(path);
            }
            var filePath = Path.Combine(path, Path.GetFileName(image.FileName));

            try
            {
                image.SaveAs(filePath);
            }
            catch
            {
                throw new Exception();
            }
            string  imgPath  = filePath.Substring(path.IndexOf("\\Content"));
            string  RealPath = imgPath.Replace("\\", "/");
            Product p        = new Product()
            {
                CategoryId     = product.categoryId,
                IsOnSale       = false,
                ProductionDate = product.productionTime,
                ProviderId     = product.provider,
                Url            = RealPath,
                KeepDate       = product.keepTime,
                Price          = product.price,
                ProductName    = product.productName
            };
            long productId = _productRepository.AddProduct(p);

            //Add to ProductInFactory table
            ProductInFactory productInFactory = new ProductInFactory()
            {
                Amount = product.productCount,
                InDate = DateTime.UtcNow,
                Price  = Convert.ToString(p.Price),
            };
            long productInFactoryId = _inventoryRepository.AddProductInFactory(productInFactory);

            //Add to Inventory table
            Inventory inventory = new Inventory()
            {
                Amount      = product.productCount,
                ProductId   = productId,
                WarehouseId = product.warehouse,
            };
            long inventoryId = _inventoryRepository.AddInventory(inventory);


            //Add InventoryAction
            InventoryAction inventoryAction = new InventoryAction()
            {
                InventoryId        = inventoryId,
                ProductInFactoryId = productInFactoryId
            };

            _inventoryRepository.AddInventoryAction(inventoryAction);


            //Add to Discount table
            Discount discount = new Discount()
            {
                Discounts = Constants.DEFAULTDISCOUNT,
                IsUsed    = false,
                ProductId = productId,
                StartTime = DateTime.UtcNow,
                EndTime   = DateTime.UtcNow
            };

            _discountRepository.AddProductDiscount(discount);
            //InventoryProductListViewModel productViewModel = GetInventoryProducts(null,null);
            return(RedirectToAction("GetAllInventoryProduct", "Inventory"));
        }
Exemple #29
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 /// <summary>
 /// Creates an inventory action packet for sending.
 /// </summary>
 /// <param name="action">The action done.</param>
 /// <param name="relatedInt"></param>
 public InventoryActionPkt(InventoryAction action, int[] intList)
 {
     Action  = action;
     IntList = intList;
 }
Exemple #30
0
 /// <summary>
 /// Deserializes the <see cref="InventoryActionPkt"/>
 /// </summary>
 /// <param name="reader"></param>
 public override void Deserialize(NetworkReader reader)
 {
     Action     = (InventoryAction)reader.ReadByte();
     IntList    = reader.ReadMessage <IntListPkt>().IntList;
     SyncBaseID = reader.ReadInt32();
 }