Exemple #1
0
 public override void Parse(GameBitBuffer buffer)
 {
     FromID = buffer.ReadInt(32);
     Amount = buffer.ReadInt64(64);
     InvLoc = new InvLoc();
     InvLoc.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt64(64);
     Field2 = new InvLoc();
     Field2.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = new InvLoc();
     Field1.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     ItemID   = buffer.ReadUInt(32);
     Location = new InvLoc();
     Location.Parse(buffer);
 }
 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt64(64);
     Field3 = new InvLoc();
     Field3.Parse(buffer);
 }