Exemple #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetButtonDown("Gamepad_Jump") || Input.GetButtonDown("Keyboard_Submit"))
        {
            if (canGoToNextSlide)
            {
                introManager.NextTake();
            }
            canGoToNextSlide = false;
        }

        if (Input.GetButtonUp("Gamepad_Jump") || Input.GetButtonUp("Keyboard_Submit"))
        {
            canGoToNextSlide = true;
        }

        if (Input.GetButtonDown("Gamepad_Submit") || Input.GetButtonDown("Keyboard_Cancel"))
        {
            introManager.SkipIntro();
        }
    }