private void StartGame() { // showing interstitial if (lastAddsTime + gameSettings.interstitialShowingDelay < Time.realtimeSinceStartup) { AdsManager.ShowInterstitial(interstitialType); lastAddsTime = Time.realtimeSinceStartup; } reviveUsed = false; firstStageCompleted = false; currentItemsAbsorbed = 0; currentLevel = GameSettingsPrefs.Get <int>("current level"); levelState = LevelState.First; LevelController.instance.LoadLevel(currentLevel); UIController.instance.InitLevel(currentLevel); CameraController.instance.InitCameraOnFirstStage(); ColorsController.SetRandomPreset(); GroundGenerator.InitPlayground(); waitingForTap = true; // ads bannerType = AdsManager.GetBannerType(); interstitialType = AdsManager.GetInterstitialType(); rewardedVideoType = AdsManager.GetRewardedVideoType(); AdsManager.RequestInterstitial(interstitialType); AdsManager.RequestRewardBasedVideo(rewardedVideoType); AdsManager.ShowBanner(bannerType); }
private static String GetTypeString(InterstitialType type) { String result = null; switch (type) { case InterstitialType.Scratch: result = "Scratch"; break; case InterstitialType.Lightweight: result = "Light"; break; case InterstitialType.Gift: result = "Gifts"; break; case InterstitialType.SlotMachine: result = "SlotMachine"; break; case InterstitialType.Memory: result = "Memory"; break; case InterstitialType.CoverFlow: result = "CoverFlow"; break; case InterstitialType.GameList: result = "GameList"; break; case InterstitialType.Smart: result = "Smart"; break; } return(result); }
public static void Cache(InterstitialType interstitialType) { PlayAdsSDK.EnsureInstance(); if (!PlayAdsSDK.ready) { PlayAdsSDK.Start(ACTION_CACHE, interstitialType); return; } PlayAdsSDK.PlayAdsSDKCache(PlayAdsSDK.GetTypeString(interstitialType)); }
public static void Show(InterstitialType interstitialType) { PlayAdsSDK.EnsureInstance(); if (!PlayAdsSDK.ready) { PlayAdsSDK.Start(ACTION_SHOW, interstitialType); return; } PlayAdsSDK.PlayAdsSDKShow(PlayAdsSDK.GetTypeString(interstitialType)); }
public static InterstitialType GetInterstitialType() { InterstitialType interstitialType = instance.settings.interstitialType; if (interstitialType == InterstitialType.Interstitial_Random) { interstitialType = Random.Range(0, 1.0f) > 0.5f ? InterstitialType.Interstitial_ADMOB : InterstitialType.Interstitial_UNITYADS; } return(interstitialType); }
public static bool IsInterstitialLoaded(InterstitialType interstitialType) { switch (interstitialType) { case InterstitialType.Interstitial_ADMOB: #if MODULE_ADMOB return(instance.interstitial != null && instance.interstitial.IsLoaded()); #endif break; case InterstitialType.Interstitial_UNITYADS: #if MODULE_UNITYADS return(instance.interstitialUnityAds != null && Monetization.IsReady(instance.settings.GetUnityAdsInterstitialID())); #endif break; } return(false); }
private void ShowAD_Handler(object sender, GameEventArgs args) { currentInterstitial = (InterstitialType)args.intParam.Value; //Debug.Log("start interstitial"); OkReward = args.okAction; CancelledReward = args.cancelAction; ShowInterstitial(); //Debug.Log("end interstitial"); interstitialReg.Destroy(); interstitialVideo.Destroy(); interstitialReg = new InterstitialAd(adData.InterstitialRegID); interstitialVideo = new InterstitialAd(adData.InterstitialVideoID); interstitialReward = new RewardedAd(adData.InterstitialRewardID); LoadInterstitial(interstitialReg); LoadInterstitial(interstitialVideo); LoadInterstitial(interstitialReward); }
public static void RequestInterstitial(InterstitialType interstitialType) { if (IsInterstitialLoaded(interstitialType)) { return; } switch (interstitialType) { case InterstitialType.Interstitial_ADMOB: #if MODULE_ADMOB string adUnitId = instance.settings.GetInterstitialID(); // Clean up interstitial ad before creating a new one. if (instance.interstitial != null) { instance.interstitial.Destroy(); } // Create an interstitial. instance.interstitial = new InterstitialAd(adUnitId); // Register for ad events. instance.interstitial.OnAdLoaded += instance.HandleInterstitialLoaded; instance.interstitial.OnAdFailedToLoad += instance.HandleInterstitialFailedToLoad; instance.interstitial.OnAdOpening += instance.HandleInterstitialOpened; instance.interstitial.OnAdClosed += instance.HandleInterstitialClosed; instance.interstitial.OnAdLeavingApplication += instance.HandleInterstitialLeftApplication; // Load an interstitial ad. instance.interstitial.LoadAd(instance.settings.CreateAdRequest()); #endif break; case InterstitialType.Interstitial_UNITYADS: #if MODULE_UNITYADS instance.interstitialUnityAds = Monetization.GetPlacementContent(instance.settings.GetUnityAdsInterstitialID()) as ShowAdPlacementContent; #endif break; } }
public static void ShowInterstitial(InterstitialType interstitialType) { if (!IsInterstitialLoaded(interstitialType)) { return; } switch (interstitialType) { case InterstitialType.Interstitial_ADMOB: #if MODULE_ADMOB instance.interstitial.Show(); #endif break; case InterstitialType.Interstitial_UNITYADS: #if MODULE_UNITYADS instance.interstitialUnityAds.Show(); #endif break; } }
private static void Start(string action, InterstitialType type) { PlayAdsSDK.EnsureInstance(); if (!PlayAdsSDK.initializing) { PlayAdsSDK.initializing = true; PlayAdsSDK.waitingAction = action; PlayAdsSDK.waitingType = type; string appID = ""; string secretToken = ""; #if UNITY_IPHONE appID = PlayAdsSDKSettings.IOSAppID; secretToken = PlayAdsSDKSettings.IOSSecretToken; #elif UNITY_ANDROID appID = PlayAdsSDKSettings.AndroidAppID; secretToken = PlayAdsSDKSettings.AndroidSecretToken; #endif PlayAdsSDK.PlayAdsSDKStart(appID, secretToken, INSTANCE_NAME); } }
private void ResetCurrentInterstitial(object sender, GameEventArgs args) { currentInterstitial = 0; }