//public MyViewOfThem MyViewOfThem; //public MyViewOfTheirViewOfMe MyViewOfTheirViewOfMe; //public MyKnowledgeOfThem MyKnowledgeOfThem; //public MyKnowledgeOfTheirKnowledgeOfMe MyKnowledgeOfTheirKnowledgeOfMe; public Relationship(int character, int relatedtype, int personalrelationship, InterpersonalFeeling feeling, MemoryWithThem memory) { Character = character; RelatedType = relatedtype; PersonalRelationship = personalrelationship; Feeling = feeling; MemoryWithThem = memory; }
private void DefaultSocialConditionConfiguration() { C_RelationshipRage = 0; C_RelationshipLoathing = 0; C_RelationshipGrief = 0; C_RelationshipAmazement = 0; C_RelationshipTerror = 0; C_RelationshipAdmiration = 0; C_RelationshipEcstasy = 0; C_RelationshipVigilance = 0; C_GeneralFeeling = 0; C_RelationshipFeeling = new InterpersonalFeeling(C_RelationshipRage, C_RelationshipLoathing, C_RelationshipGrief, C_RelationshipAmazement, C_RelationshipTerror, C_RelationshipAdmiration, C_RelationshipEcstasy, C_RelationshipVigilance, C_GeneralFeeling); C_TimePositionYear = 1; C_TimePositionMonth = 1; C_TimePositionDay = 1; C_TimePositionHour = 1; C_TimePositionMinute = 1; C_EventTime = new TimePosition(C_TimePositionYear, C_TimePositionMonth, C_TimePositionDay, C_TimePositionHour, C_TimePositionMinute); C_EventType = 1; C_Event = new Event(C_EventTime, C_EventType); C_RelationshipEventList = new List <Event> (); C_RelationshipEventList.Add(C_Event); C_RelationshipMemory = new MemoryWithThem(C_RelationshipEventList); C_RelationshipCharacter = 1; C_RelationshipRelatedType = 1; C_RelationshipPersonal = 1; C_Relationship = new Relationship(C_RelationshipCharacter, C_RelationshipRelatedType, C_RelationshipPersonal, C_RelationshipFeeling, C_RelationshipMemory); C_RelationshipList = new List <Relationship> (); C_RelationshipList.Add(C_Relationship); C_ReputationGroupNumber = 1; C_ReputationGroupRole = 1; C_ReputationGroupVisibility = 1; C_Reputation = new Reputation(C_ReputationGroupNumber, C_ReputationGroupRole, C_ReputationGroupVisibility); C_ReputationList = new List <Reputation> (); C_ReputationList.Add(C_Reputation); }