public MyObjectBuilder_Checkpoint.PlayerItem GetPlayerItemFromPlayerId(long playerId) { MyObjectBuilder_Checkpoint.PlayerItem playerItem = new MyObjectBuilder_Checkpoint.PlayerItem(); try { Dictionary <long, InternalPlayerItem> playerDictionary = InternalGetPlayerDictionary(); if (!playerDictionary.ContainsKey(playerId)) { return(playerItem); } InternalPlayerItem item = playerDictionary[playerId]; playerItem.PlayerId = item.PlayerId; playerItem.SteamId = item.SteamId; playerItem.Name = item.Name; playerItem.Model = item.Model; playerItem.IsDead = item.IsDead; } catch (Exception ex) { ApplicationLog.BaseLog.Error(ex); } return(playerItem); }
protected Dictionary <long, InternalPlayerItem> InternalGetPlayerDictionary() { Dictionary <long, InternalPlayerItem> result = new Dictionary <long, InternalPlayerItem>(); Dictionary <long, InternalClientItem> allSteamList; Dictionary <long, InternalIdentityItem> allPlayerList; InternalGetReferenceLists(out allSteamList, out allPlayerList); foreach (KeyValuePair <long, InternalIdentityItem> p in allPlayerList) { InternalPlayerItem item = new InternalPlayerItem(); item.IsDead = false; item.Model = p.Value.Model; item.Name = p.Value.Name; item.PlayerId = p.Value.PlayerId; item.SteamId = 0; if (allSteamList.ContainsKey(p.Value.PlayerId)) { item.SteamId = allSteamList[p.Value.PlayerId].SteamId; } if (result.ContainsKey(item.PlayerId)) { result[item.PlayerId] = item; } else { result.Add(item.PlayerId, item); } } return(result); }
public List <long> GetPlayerIdsFromSteamId(ulong steamId, bool ignoreDead = true) { List <long> matchingPlayerIds = new List <long>(); try { Dictionary <long, Object> allPlayers = InternalGetPlayerItemMappping(); foreach (var entry in allPlayers) { InternalPlayerItem internalPlayerItem = new InternalPlayerItem(entry.Value); if (ignoreDead && internalPlayerItem.isDead) { continue; } if (internalPlayerItem.steamId == steamId) { matchingPlayerIds.Add(entry.Key); } } } catch (Exception ex) { LogManager.ErrorLog.WriteLine(ex); } return(matchingPlayerIds); }
public MyObjectBuilder_Checkpoint.PlayerItem GetPlayerItemFromPlayerId(long playerId) { MyObjectBuilder_Checkpoint.PlayerItem playerItem = new MyObjectBuilder_Checkpoint.PlayerItem(); try { Dictionary <long, Object> allPlayers = InternalGetPlayerItemMappping(); if (!allPlayers.ContainsKey(playerId)) { return(playerItem); } Object item = allPlayers[playerId]; InternalPlayerItem internalPlayerItem = new InternalPlayerItem(item); playerItem.PlayerId = playerId; playerItem.SteamId = internalPlayerItem.steamId; playerItem.Name = internalPlayerItem.name; playerItem.Model = internalPlayerItem.model; playerItem.IsDead = internalPlayerItem.isDead; } catch (Exception ex) { LogManager.ErrorLog.WriteLine(ex); } return(playerItem); }
protected List <InternalPlayerItem> InternalGetPlayerList() { try { Dictionary <long, InternalClientItem> allSteamList; Dictionary <long, InternalIdentityItem> allPlayerList; InternalGetReferenceLists(out allSteamList, out allPlayerList); List <InternalPlayerItem> result = new List <InternalPlayerItem>(); foreach (KeyValuePair <long, InternalIdentityItem> p in allPlayerList) { for (int x = 0; x < result.Count; x++) { InternalPlayerItem test = result[x]; if (test.Name == p.Value.Name) { test.IsDead = true; } } InternalPlayerItem item = new InternalPlayerItem(); item.IsDead = false; item.Model = p.Value.Model; item.Name = p.Value.Name; item.PlayerId = p.Value.PlayerId; item.SteamId = 0; InternalClientItem internalClientItem; if (allSteamList.TryGetValue(p.Value.PlayerId, out internalClientItem)) { item.SteamId = internalClientItem.SteamId; } result.Add(item); } return(result); } catch (Exception ex) { ApplicationLog.BaseLog.Error(ex.ToString()); return(new List <InternalPlayerItem>()); } }
protected List <InternalPlayerItem> InternalGetPlayerList() { try { Dictionary <long, InternalClientItem> allSteamList; Dictionary <long, InternalIdentityItem> allPlayerList; InternalGetReferenceLists(out allSteamList, out allPlayerList); List <InternalPlayerItem> result = new List <InternalPlayerItem>(); foreach (KeyValuePair <long, InternalIdentityItem> p in allPlayerList) { for (int x = 0; x < result.Count; x++) { InternalPlayerItem test = result[x]; if (test.name == p.Value.name) { test.isDead = true; } } InternalPlayerItem item = new InternalPlayerItem(); item.isDead = false; item.model = p.Value.model; item.name = p.Value.name; item.playerId = p.Value.playerId; item.steamId = 0; if (allSteamList.ContainsKey(p.Value.playerId)) { item.steamId = allSteamList[p.Value.playerId].SteamId; } result.Add(item); } return(result); } catch (Exception ex) { LogManager.ErrorLog.WriteLine(ex.ToString()); return(new List <InternalPlayerItem>()); } }
public List<long> GetPlayerIdsFromSteamId(ulong steamId, bool ignoreDead = true) { List<long> matchingPlayerIds = new List<long>(); try { Dictionary<long, Object> allPlayers = InternalGetPlayerItemMappping(); foreach (var entry in allPlayers) { InternalPlayerItem internalPlayerItem = new InternalPlayerItem(entry.Value); if (ignoreDead && internalPlayerItem.isDead) continue; if (internalPlayerItem.steamId == steamId) matchingPlayerIds.Add(entry.Key); } } catch (Exception ex) { LogManager.ErrorLog.WriteLine(ex); } return matchingPlayerIds; }
public MyObjectBuilder_Checkpoint.PlayerItem GetPlayerItemFromPlayerId(long playerId) { MyObjectBuilder_Checkpoint.PlayerItem playerItem = new MyObjectBuilder_Checkpoint.PlayerItem(); try { Dictionary<long, Object> allPlayers = InternalGetPlayerItemMappping(); if (!allPlayers.ContainsKey(playerId)) return playerItem; Object item = allPlayers[playerId]; InternalPlayerItem internalPlayerItem = new InternalPlayerItem(item); playerItem.PlayerId = playerId; playerItem.SteamId = internalPlayerItem.steamId; playerItem.Name = internalPlayerItem.name; playerItem.Model = internalPlayerItem.model; playerItem.IsDead = internalPlayerItem.isDead; } catch (Exception ex) { LogManager.ErrorLog.WriteLine(ex); } return playerItem; }