internal void Dispose() { _hostingControl.Dispose(); DivisionNode node = _first; while (node != null) { node.Dispose(); node = node.Next; } }
internal void Dispose() { if (_pane != null) { _pane.Dispose(); } if (_childList != null) { _childList.Dispose(); } if (_splitter != null) { _splitter.Dispose(); } if (_intermediateContainer != null) { _intermediateContainer.Dispose(); } }