public void ViewButtonPressed()
 {
     BGImage.SetActive(false);
     Panel.SetActive(false);
     //CarModel.SetActive (true);
     bgimageforcarmodel.SetActive(true);
     ExteriorButton.SetActive(true);
     InteriorButton.SetActive(true);
     RawImage.SetActive(false);
     //CarModel.GetComponent<BoxCollider> ();
     //ExteriorButton.SetActive(true);
     //InteriorButton.SetActive(true);
 }
    // Use this for initialization
    public void DesignButtonPressed()
    {
        BGImage.SetActive(true);
        Panel.SetActive(true);
        bgimageforcarmodel.SetActive(false);
        //CarModel.SetActive (false);
        ExteriorButton.SetActive(false);
        InteriorButton.SetActive(false);
        RawImage.SetActive(false);

//		CarModel.SetActive (true);
//		GameObject varGameObject = GameObject.Find("FireGTO");
//		varGameObject.GetComponent<rotate>().enabled = true;
    }