Exemple #1
0
        //initialize the device
        private void Form1_Load(object sender, EventArgs e)
        {
            makeDigiInArray();
            makeDigiOutArray();
            makeSensorInArray();

            label8.Visible         = false;
            inputTrk.Value         = 0;
            inputTrk.Enabled       = false;
            inputTrk.Visible       = false;
            sensitivityTxt.Text    = "";
            sensitivityTxt.Visible = false;

            ratioChk.Enabled = false;
            ratioChk.Checked = false;

            try
            {
                ifKit = new InterfaceKit();

                ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                //ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Error  += new ErrorEventHandler(ifKit_Error);

                ifKit.InputChange  += new InputChangeEventHandler(ifKit_InputChange);
                ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                //This assumes that if there is a command line argument, it is a serial number
                //and we try to open that specific device. Otherwise, open any device.
                String[] args = Environment.GetCommandLineArgs();
                if (args.Length > 2 && args[2].Equals("remote"))
                {
                    ifKit.open(int.Parse(args[1]), null);
                }
                else if (args.Length > 1)
                {
                    ifKit.open(int.Parse(args[1]));
                }
                else
                {
                    ifKit.open();
                }
            }
            catch (PhidgetException ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }
 // Use this for initialization
 void Start()
 {
     ifKit = new InterfaceKit();
     ifKit.open();
     ifKit.waitForAttachment(1000);
     PhidgetsValue = new int[8];
 }
Exemple #3
0
        private void MainWindow_Loaded(object sender, RoutedEventArgs e)
        {
            vm                = new BCSandGSSVM(true);
            this.Title        = "On the Spot BCS";
            label1.Visibility = Visibility.Visible;

            led1.Visibility = Visibility.Visible;

            vm.bControllerOn = false;
            logger.Info("BCS start");

            PhigTimer          = new DispatcherTimer();
            PhigTimer.Interval = TimeSpan.FromSeconds(5);
            PhigTimer.Tick    += new EventHandler(timer_Tick);
            PhigTimer.Start();
            batchTimer.Interval = TimeSpan.FromSeconds(30);
            batchTimer.Tick    += BatchTimer_Tick;

            ifKit = new InterfaceKit();

            //Hook the basica event handlers
            ifKit.Attach += new AttachEventHandler(PhidgitController_Attach);
            oldcursor     = this.Cursor;
            this.Cursor   = Cursors.Wait;
            //Open the object for device connections
            ifKit.open();

            DataContext = vm;
        }
Exemple #4
0
 // Use this for initialization
 void Start()
 {
     ifKit = new InterfaceKit();
     ifKit.open();
     ifKit.waitForAttachment(1000);
     PhidgetsValue = new int[8];
 }
Exemple #5
0
        public void obtenerTemperatura()
        {
            InterfaceKit IFK = new InterfaceKit();

            IFK.open();
            IFK.waitForAttachment();
            int sensorvalue = IFK.sensors[0].Value;
            ctemp = Math.Round(((sensorvalue * 0.22222) - 61.11), 1);
            IFK.close();
        }
    //Initialises the IF kit and waits for sensor change
    private PhidgetInterfaceKit()
    {
        interfaceKit = new InterfaceKit();

        interfaceKit.SensorChange += onSensorChange;

        interfaceKit.open();

        interfaceKit.waitForAttachment(1000);
    }
        public Controller()
        {
            _interfaceKit = new InterfaceKit();

            _interfaceKit.Attach += ifKit_Attach;
            _interfaceKit.Detach += ifKit_Detach;
            _interfaceKit.Error += ifKit_Error;

            _interfaceKit.open();
        }
Exemple #8
0
 public FiringControllerException TryInitialize()
 {
     try
     {
         m_RelayBoard.open();
         return(null);
     }
     catch (PhidgetException e)
     {
         return(new FiringControllerException("An error occured opening connection to relay board.", e));
     }
 }
 public static void Initialize()
 {
     if(interfaceKit == null) {
         interfaceKit = new InterfaceKit();
         interfaceKit.Attach += new AttachEventHandler(InterfaceKitAttach);
         interfaceKit.Detach += new DetachEventHandler(InterfaceKitDetach);
         interfaceKit.Error += new ErrorEventHandler(InterfaceKitError);
         interfaceKit.SensorChange += new SensorChangeEventHandler(InterfaceKitSensorChange);
         interfaceKit.open();
         interfaceKit.waitForAttachment();
     }
 }
Exemple #10
0
 void init()
 {
     try{
         ifKit1.open(kit1SerialID);
         ifKit2.open(kit2SerialID);
         ifKit3.open(kit3SerialID);
         IsPhidgetConnected = true;
     }catch (PhidgetException ex) {
         Debug.Log("Please check connection(s) to the Phidget device! : " + ex);
         IsPhidgetConnected = false;
     }
 }
Exemple #11
0
 static void _phidgetsManager_Attach(object sender, AttachEventArgs e)
 {
     if (e.Device.Type == "PhidgetInterfaceKit")
     {
         // if we haven't opened it already, do so now
         if (!IFKits.ContainsKey(e.Device.SerialNumber))
         {
             InterfaceKit ik = new InterfaceKit();
             ik.Attach += new AttachEventHandler(ik_Attach);
             ik.open(e.Device.SerialNumber);
             IFKits[e.Device.SerialNumber] = ik;
         }
     }
 }
Exemple #12
0
        private void Form1_Load(object sender, EventArgs e)
        {
            //build the arrays
            makeDigiInArray();
            makeDigiOutArray();
            makeSensorInArray();

            //initialize some of the form elements basedo n nothing being attached yet
            label9.Visible         = false;
            inputTrk.Value         = 0;
            inputTrk.Enabled       = false;
            inputTrk.Visible       = false;
            sensitivityTxt.Text    = "";
            sensitivityTxt.Visible = false;

            ratioChk.Enabled = false;
            ratioChk.Checked = false;

            contrastTrkBr.Enabled = false;

            //initiallize the TextLCD object
            lcd = new TextLCD();

            //hook the event handlers
            lcd.Attach += new AttachEventHandler(lcd_Attach);
            lcd.Detach += new DetachEventHandler(lcd_Detach);
            lcd.Error  += new ErrorEventHandler(lcd_Error);

            //initialize the InterfaceKit object
            ifk = new InterfaceKit();

            //hook the event handlers
            ifk.Attach += new AttachEventHandler(ifk_Attach);
            ifk.Detach += new DetachEventHandler(ifk_Detach);
            ifk.Error  += new ErrorEventHandler(ifk_Error);

            ifk.InputChange  += new InputChangeEventHandler(ifk_InputChange);
            ifk.OutputChange += new OutputChangeEventHandler(ifk_OutputChange);
            ifk.SensorChange += new SensorChangeEventHandler(ifk_SensorChange);

            //open the phidgets
            //Since TextLCDs come with an attached InterfaceKit 8/8/8 open the lcd and the interfacekit
            //as seperate objects. Here we are assuming the PhidgetTextLCD with 8/8/8 is the only Phidget
            //attached to your pc. If you have more phidgets or want connect to phidgets on other PC's look for the
            //other variations of open().
            lcd.open();
            ifk.open();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            random = new Random();

            ifKit = new InterfaceKit();

            //Hook the basica event handlers
            ifKit.Attach += new AttachEventHandler(ifKit_Attach);
            ifKit.Detach += new DetachEventHandler(ifKit_Detach);

            //Hook the phidget spcific event handlers
            ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

            //Open the object for device connections
            ifKit.open();
        }
Exemple #14
0
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            makeDigiInArrays();
            makeDigiOutArrays();
            makeSensorInArrays();

            ifk = new InterfaceKit();

            ifk.Attach += new AttachEventHandler(ifk_Attach);
            ifk.Detach += new DetachEventHandler(ifk_Detach);
            ifk.Error  += new ErrorEventHandler(ifk_Error);

            ifk.InputChange  += new InputChangeEventHandler(ifk_InputChange);
            ifk.OutputChange += new OutputChangeEventHandler(ifk_OutputChange);
            ifk.SensorChange += new SensorChangeEventHandler(ifk_SensorChange);

            ifk.open();
        }
Exemple #15
0
        static void Main(string[] args)
        {
            try
            {
                //Initialize the InterfaceKit object
                ifKit = new InterfaceKit();

                //Hook the basica event handlers
                ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Error  += new ErrorEventHandler(ifKit_Error);

                //Hook the phidget spcific event handlers
                ifKit.InputChange  += new InputChangeEventHandler(ifKit_InputChange);
                ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                //Open the object for device connections
                ifKit.open();

                //Wait for an InterfaceKit phidget to be attached
                Console.WriteLine("Waiting for InterfaceKit to be attached...");
                ifKit.waitForAttachment();

                //Wait for user input so that we can wait and watch for some event data
                //from the phidget
                Console.WriteLine("Press any key to end...");
                Console.Read();

                //User input was rad so we'll terminate the program, so close the object
                ifKit.close();

                //set the object to null to get it out of memory
                ifKit = null;

                //If no expcetions where thrown at this point it is safe to terminate
                //the program
                Console.WriteLine("ok");
            }
            catch (PhidgetException ex)
            {
                Console.WriteLine(ex.Description);
            }
        }
    public void setup_Phidget()
    {
        ifKit = new InterfaceKit();

        try
        {
            ifKit.Attach += new AttachEventHandler(ifKit_Attach);
            ifKit.Detach += new DetachEventHandler(ifKit_Detach);
            ifKit.Error += new ErrorEventHandler(ifKit_Error);
            ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);
        }
        catch (PhidgetException ex)
        {
            Debug.Log("Error on function call: " + ex.Code + " - " + ex.Description + "!");
        }

        // No exception thrown on open
        ifKit.open();
    }
Exemple #17
0
        private void Form1_Load(object sender, EventArgs e)
        {
            // create the InterfaceKit object and open access to the board
            _interfaceKit = new InterfaceKit();
            _interfaceKit.open();
            _interfaceKit.waitForAttachment(1000);

            // create the Wiimote object
            _wiimote = new Wiimote();

            // setup an event handler to be notified when the Wiimote sends a packet of data
            _wiimote.WiimoteChanged += Wiimote_WiimoteChanged;

            // connect the Wiimote
            _wiimote.Connect();

            // set the report type to Buttons and Accelerometer data only
            _wiimote.SetReportType(InputReport.ButtonsAccel, true);
        }
Exemple #18
0
        public MainWindow()
        {
            InitializeComponent();

            client = new Client(username, address, port);

            client.Connected       += Client_Connected;
            client.Error           += Client_Error;
            client.MessageReceived += Client_MessageReceived;

            interfaceKit.Attach += InterfaceKit_Attach;
            interfaceKit.open();

            rfidReader.Attach += RfidReader_Attach;;
            rfidReader.open();

            servoController.Attach += ServoController_Attach;;
            servoController.open();
        }
Exemple #19
0
        // ================ Main Function ====================

        private void MainWindow_Load(object sender, EventArgs e)
        {
            try
            {
                kit.Attach       += new AttachEventHandler(kit_Attach);
                kit.Detach       += new DetachEventHandler(kit_Detach);
                kit.SensorChange += new SensorChangeEventHandler(kit_SensorChange);
                kit.open("192.168.0.22", 5001);
                //kit.open("phidgetsbc");
            }
            catch (PhidgetException ex)
            {
                MessageBox.Show(ex.Description.ToString());
            }

            foreach (String str in System.IO.Ports.SerialPort.GetPortNames())
            {
                cmbCOM.Items.Add(str);
            }
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            try
            {
                GroupBox1.Text = "Weather station: " + Serialnumber;

                ifKit = new InterfaceKit();

                //Hook the basica event handlers
                ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Error += new ErrorEventHandler(ifKit_Error);

                //Hook the phidget spcific event handlers
                ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
                //ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);
                ifKit.open(Serialnumber);

                //PictureBox1.Image = Resources.EngineHeedOn;

                UpdateCard();
            }
            catch (Exception ex)
            {

                PictureBox1.Image = Resources.EngineHeedOFF;
                MessageBox.Show(ex.Message);
                //Errors err = new Errors();
                //err.Card = Serialnumber;
                //err.Date = DateTime.Now.ToString();
                //err.From = System.Environment.MachineName;
                //err.Message = ex.Message;
                //err.Method = "Form1_Load";

                //objErr.AddErrors(err);
            }
        }
    static void InitPhidgets()
    {
        Console.WriteLine("--- Initializing the program. ---");
        Console.WriteLine("- Initializing the InterfaceKit.");
        Console.WriteLine();

        // Initialize the InterfaceKit object,
        ifKit = new InterfaceKit();

        // Hook the phidget specific event handlers.
        ifKit.Attach += new AttachEventHandler(ifKit_Attach);
        ifKit.Detach += new DetachEventHandler(ifKit_Detach);
        ifKit.Error  += new ErrorEventHandler(ifKit_Error);

        // Open the object for device connections.
        Console.WriteLine("- Opening InterfaceKit on device.");

        ifKit.open();

        // Wait for attachement of the interfaceKit
        Console.WriteLine("- Waiting for InterfaceKit to be attached");
        ifKit.waitForAttachment();
    }
Exemple #22
0
        private void InitPhidget()
        {
            try
            {
                //Initialize the InterfaceKit object
                ifKit = new InterfaceKit();

                //Hook the basica event handlers
                ifKit.Error += new ErrorEventHandler(ifKit_Error);

                //Open the object for device connections
                ifKit.open();

                //Wait for an InterfaceKit phidget to be attached
                ifKit.waitForAttachment(3000);

                //Hook the phidget spcific event handlers
                ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
            }
            catch (PhidgetException ex)
            {
                Console.WriteLine(ex.Description);
            }
        }
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            makeDigiInArrays();
            makeDigiOutArrays();
            makeSensorInArrays();

            ifk = new InterfaceKit();

            ifk.Attach += new AttachEventHandler(ifk_Attach);
            ifk.Detach += new DetachEventHandler(ifk_Detach);
            ifk.Error += new ErrorEventHandler(ifk_Error);

            ifk.InputChange += new InputChangeEventHandler(ifk_InputChange);
            ifk.OutputChange += new OutputChangeEventHandler(ifk_OutputChange);
            ifk.SensorChange += new SensorChangeEventHandler(ifk_SensorChange);

            ifk.open();
        }
Exemple #24
0
        static void Main(string[] args)
        {
            int reponse;
            double luminosite;
            double temperature;
            double temperatureEx;
            double humidite;
            int id_profil;
            int id_reglage;
            DateTime date_profil;
            ConnectionSQL cs = new ConnectionSQL();
            Reglage reglage;

            while (true)
            {

                reponse = cs.Reponse();
                if (reponse == 1)
                {

                    InterfaceKit ifKit;
                    InterfaceKit ifKitRelay;

                    try
                    {
                        //Initialize the InterfaceKit object
                        ifKit = new InterfaceKit();
                        ifKitRelay = new InterfaceKit();

                        //Hook the basica event handlers
                        ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                        ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                        ifKit.Error += new ErrorEventHandler(ifKit_Error);

                        //Hook the phidget spcific event handlers
                        ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
                        ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                        ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                        //Open the object for device connections
                        ifKit.open(174971);
                        ifKitRelay.open(87522);

                        //Wait for an InterfaceKit phidget to be attached
                        Console.WriteLine("Waiting for InterfaceKit to be attached...");
                        ifKit.waitForAttachment();

                        // conversion des valeurs réupérer par les capteurs pour avoir des valeurs justes
                        humidite = Math.Round((((ifKit.sensors[7].Value) * 0.1909) - 40.2), 1);
                        temperature = Math.Round((((ifKit.sensors[6].Value) * 0.22222) - 61.11), 1);
                        temperatureEx = Math.Round((((ifKit.sensors[4].Value) * 0.22222) - 61.11), 1);
                        luminosite = ifKit.sensors[5].Value;

                        Console.WriteLine("humidite :"+humidite);
                        Console.WriteLine("temperature :"+temperature);

                        // on récupère l'id la date du profil actuel et l'id du réglage pour ajouter les valeurs recueillis par les capteurs à la table historique
                        id_profil = cs.Profil_Actuel_Id();
                        date_profil = cs.Profil_Actuel_Date();
                        id_reglage = cs.Id_Reglage(id_profil, luminosite, date_profil);
                        cs.AjoutHistorique(DateTime.Now, luminosite, temperature, temperatureEx, humidite, id_profil, id_reglage);



                       reglage = cs.SelectionnerReglage(id_profil, luminosite, DateTime.Now);
                        if (reglage != null)
                        {
                            // on met plusieurs conditions pour savoir quel actionneurs allumer ou éteindre selon le réglage précédamment sélectionner
                            //inversement des true et false
                            if (reglage.Humidite < humidite)
                            {
                                ifKitRelay.outputs[0] = false;
                                ifKitRelay.outputs[1] = true;
                                //allumer ventilateur
                                //allumer vanne d'arrosage
                            }
                            else
                            {
                                ifKitRelay.outputs[0] = true;
                                ifKitRelay.outputs[1] = false;
                                //allumer vanne d'arrosage
                                //allumer ventilateur
                            }

                            if (reglage.TemperatureInterieur < temperature)
                            {
                                ifKitRelay.outputs[0] = false;
                                ifKitRelay.outputs[2] = true;
                                //allumer ventilateur
                                //eteindre chauffage
                            }
                            else
                            {
                                ifKitRelay.outputs[0] = true;
                                ifKitRelay.outputs[2] = false;
                                //allumer chauffage
                                //eteindre ventilateur
                            }

                            if (luminosite <= 20)
                            {
                                ifKitRelay.outputs[3] = false;
                            }
                            else
                            {
                                ifKitRelay.outputs[3] = true;
                            }
                        }
                        //User input was rad so we'll terminate the program, so close the object
                        ifKit.close();
                        ifKitRelay.close();

                        //set the object to null to get it out of memory
                        ifKit = null;
                        ifKitRelay = null;

                    }
                    catch (PhidgetException ex)
                    {
                        Console.WriteLine(ex.Description);
                    }
                }
                //TIMER de 10s actuellment
                Thread.Sleep(10000);
            }

           
        }
Exemple #25
0
        static void Main(string[] args)
        {
            int           reponse;
            double        luminosite;
            double        temperature;
            double        temperatureEx;
            double        humidite;
            int           id_profil;
            int           id_reglage;
            DateTime      date_profil;
            ConnectionSQL cs = new ConnectionSQL();
            Reglage       reglage;

            while (true)
            {
                reponse = cs.Reponse();
                if (reponse == 1)
                {
                    InterfaceKit ifKit;
                    InterfaceKit ifKitRelay;

                    try
                    {
                        //Initialize the InterfaceKit object
                        ifKit      = new InterfaceKit();
                        ifKitRelay = new InterfaceKit();

                        //Hook the basica event handlers
                        ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                        ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                        ifKit.Error  += new ErrorEventHandler(ifKit_Error);

                        //Hook the phidget spcific event handlers
                        ifKit.InputChange  += new InputChangeEventHandler(ifKit_InputChange);
                        ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                        ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                        //Open the object for device connections
                        ifKit.open(174971);
                        ifKitRelay.open(87522);

                        //Wait for an InterfaceKit phidget to be attached
                        Console.WriteLine("Waiting for InterfaceKit to be attached...");
                        ifKit.waitForAttachment();

                        // conversion des valeurs réupérer par les capteurs pour avoir des valeurs justes
                        humidite      = Math.Round((((ifKit.sensors[7].Value) * 0.1909) - 40.2), 1);
                        temperature   = Math.Round((((ifKit.sensors[6].Value) * 0.22222) - 61.11), 1);
                        temperatureEx = Math.Round((((ifKit.sensors[4].Value) * 0.22222) - 61.11), 1);
                        luminosite    = ifKit.sensors[5].Value;

                        Console.WriteLine("humidite :" + humidite);
                        Console.WriteLine("temperature :" + temperature);

                        // on récupère l'id la date du profil actuel et l'id du réglage pour ajouter les valeurs recueillis par les capteurs à la table historique
                        id_profil   = cs.Profil_Actuel_Id();
                        date_profil = cs.Profil_Actuel_Date();
                        id_reglage  = cs.Id_Reglage(id_profil, luminosite, date_profil);
                        cs.AjoutHistorique(DateTime.Now, luminosite, temperature, temperatureEx, humidite, id_profil, id_reglage);



                        reglage = cs.SelectionnerReglage(id_profil, luminosite, DateTime.Now);
                        if (reglage != null)
                        {
                            // on met plusieurs conditions pour savoir quel actionneurs allumer ou éteindre selon le réglage précédamment sélectionner
                            //inversement des true et false
                            if (reglage.Humidite < humidite)
                            {
                                ifKitRelay.outputs[0] = false;
                                ifKitRelay.outputs[1] = true;
                                //allumer ventilateur
                                //allumer vanne d'arrosage
                            }
                            else
                            {
                                ifKitRelay.outputs[0] = true;
                                ifKitRelay.outputs[1] = false;
                                //allumer vanne d'arrosage
                                //allumer ventilateur
                            }

                            if (reglage.TemperatureInterieur < temperature)
                            {
                                ifKitRelay.outputs[0] = false;
                                ifKitRelay.outputs[2] = true;
                                //allumer ventilateur
                                //eteindre chauffage
                            }
                            else
                            {
                                ifKitRelay.outputs[0] = true;
                                ifKitRelay.outputs[2] = false;
                                //allumer chauffage
                                //eteindre ventilateur
                            }

                            if (luminosite <= 20)
                            {
                                ifKitRelay.outputs[3] = false;
                            }
                            else
                            {
                                ifKitRelay.outputs[3] = true;
                            }
                        }
                        //User input was rad so we'll terminate the program, so close the object
                        ifKit.close();
                        ifKitRelay.close();

                        //set the object to null to get it out of memory
                        ifKit      = null;
                        ifKitRelay = null;
                    }
                    catch (PhidgetException ex)
                    {
                        Console.WriteLine(ex.Description);
                    }
                }
                //TIMER de 10s actuellment
                Thread.Sleep(10000);
            }
        }
        //initialize the device
        private void Form1_Load(object sender, EventArgs e)
        {
            makeDigiInArray();
            makeDigiOutArray();
            makeSensorInArray();

            label8.Visible = false;
            inputTrk.Value = 0;
            inputTrk.Enabled = false;
            inputTrk.Visible = false;
            sensitivityTxt.Text = "";
            sensitivityTxt.Visible = false;

            ratioChk.Enabled = false;
            ratioChk.Checked = false;

            try
            {
                ifKit = new InterfaceKit();

                ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                //ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Error += new ErrorEventHandler(ifKit_Error);

                ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
                ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                //This assumes that if there is a command line argument, it is a serial number
                //and we try to open that specific device. Otherwise, open any device.
                String[] args = Environment.GetCommandLineArgs();
                if (args.Length > 2 && args[2].Equals("remote"))
                    ifKit.open(int.Parse(args[1]), null);
                else if (args.Length > 1)
                    ifKit.open(int.Parse(args[1]));
                else
                    ifKit.open();

            }
            catch (PhidgetException ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }
Exemple #27
0
        void setUpInterfaceKit(InterfaceKit ifKit)
        {
            //Hook the basica event handlers
            ifKit.Attach += new AttachEventHandler(ifKit_Attach);
            ifKit.Detach += new DetachEventHandler(ifKit_Detach);
            ifKit.Error += new ErrorEventHandler(ifKit_Error);

            //Hook the phidget spcific event handlers
            ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
            ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
            ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

            //Open the object for device connections
            ifKit.open();

            //Wait for an InterfaceKit phidget to be attached
            Console.WriteLine("Waiting for InterfaceKit to be attached...");
            ifKit.waitForAttachment();
        }
Exemple #28
0
 private void initialiseInterfaceKitBoard()
 {
     // Create an InterfaceKit object if attached and configured for this HaptiQ
     if (configuration.interfaceKitBoardAttached)
     {
         _intfKit = new InterfaceKit();
         _intfKit.Attach += new AttachEventHandler(intfKit_Attach);
         _intfKit.Detach += new DetachEventHandler(intfKit_Detach);
         _intfKit.Error += new ErrorEventHandler(intfKit_Error);
         _intfKit.SensorChange += new SensorChangeEventHandler(intfKit_SensorChange);
         
         _intfKit.open(configuration.idInterfaceKit);
         Helper.Logger("HaptiQ_API.HaptiQ.HaptiQ::Waiting for HaptiQ (" + _id + ") IntfKit (" + configuration.idInterfaceKit + ") to be attached.");
         _intfKit.waitForAttachment();
         Helper.Logger("HaptiQ_API.HaptiQ.HaptiQ::HaptiQ (" + _id + ") IntfKit(" + configuration.idInterfaceKit + ") Connected");
     }
 }
Exemple #29
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        /// <summary>
        /// Initializes a new instance of the MainWindow class.
        /// </summary>
        public MainWindow()
        {
            // initialize the components (controls) of the window
            this.InitializeComponent();

            interfaceKit.Attach += InterfaceKit_Attach;
            interfaceKit.open();

            previousBodyFrameTime = System.DateTime.Now;
            currentBodyFrameTime  = System.DateTime.Now;

            // one sensor is currently supported
            this.kinectSensor = KinectSensor.GetDefault();

            // open the reader for the depth frames
            this.depthFrameReader = this.kinectSensor.DepthFrameSource.OpenReader();

            // wire handler for frame arrival
            this.depthFrameReader.FrameArrived += this.Reader_FrameArrived;

            // get FrameDescription from DepthFrameSource
            this.depthFrameDescription = this.kinectSensor.DepthFrameSource.FrameDescription;

            // allocate space to put the pixels being received and converted
            this.depthPixels = new byte[this.depthFrameDescription.Width * this.depthFrameDescription.Height];

            // create the bitmap to display
            this.depthBitmap = new WriteableBitmap(this.depthFrameDescription.Width, this.depthFrameDescription.Height, 96.0, 96.0, PixelFormats.Gray8, null);


            // open the reader for the color frames
            this.colorFrameReader = this.kinectSensor.ColorFrameSource.OpenReader();

            // wire handler for frame arrival
            this.colorFrameReader.FrameArrived += this.Reader_ColorFrameArrived;

            // create the colorFrameDescription from the ColorFrameSource using Bgra format
            FrameDescription colorFrameDescription = this.kinectSensor.ColorFrameSource.CreateFrameDescription(ColorImageFormat.Bgra);

            // create the bitmap to display
            this.colorBitmap = new WriteableBitmap(colorFrameDescription.Width, colorFrameDescription.Height, 96.0, 96.0, PixelFormats.Bgr32, null);
            //this.depthBitmap = new WriteableBitmap(colorFrameDescription.Width, colorFrameDescription.Height, 96.0, 96.0, PixelFormats.Bgr32, null);

            // get the coordinate mapper
            this.coordinateMapper = this.kinectSensor.CoordinateMapper;

            // get the color frame details
            FrameDescription frameDescription = this.kinectSensor.ColorFrameSource.FrameDescription;

            // set the display specifics
            this.displayWidth  = frameDescription.Width;
            this.displayHeight = frameDescription.Height;
            this.displayRect   = new Rect(0.0, 0.0, this.displayWidth, this.displayHeight);

            // open the reader for the body frames
            this.bodyFrameReader = this.kinectSensor.BodyFrameSource.OpenReader();

            // a bone defined as a line between two joints
            this.bones = new List <Tuple <JointType, JointType> >();

            // Torso
            this.bones.Add(new Tuple <JointType, JointType>(JointType.Head, JointType.Neck));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.Neck, JointType.SpineShoulder));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineShoulder, JointType.SpineMid));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineMid, JointType.SpineBase));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineShoulder, JointType.ShoulderRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineShoulder, JointType.ShoulderLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineBase, JointType.HipRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.SpineBase, JointType.HipLeft));

            // Right Arm
            this.bones.Add(new Tuple <JointType, JointType>(JointType.ShoulderRight, JointType.ElbowRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.ElbowRight, JointType.WristRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.WristRight, JointType.HandRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.HandRight, JointType.HandTipRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.WristRight, JointType.ThumbRight));

            // Left Arm
            this.bones.Add(new Tuple <JointType, JointType>(JointType.ShoulderLeft, JointType.ElbowLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.ElbowLeft, JointType.WristLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.WristLeft, JointType.HandLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.HandLeft, JointType.HandTipLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.WristLeft, JointType.ThumbLeft));

            // Right Leg
            this.bones.Add(new Tuple <JointType, JointType>(JointType.HipRight, JointType.KneeRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.KneeRight, JointType.AnkleRight));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.AnkleRight, JointType.FootRight));

            // Left Leg
            this.bones.Add(new Tuple <JointType, JointType>(JointType.HipLeft, JointType.KneeLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.KneeLeft, JointType.AnkleLeft));
            this.bones.Add(new Tuple <JointType, JointType>(JointType.AnkleLeft, JointType.FootLeft));

            // wire handler for body frame arrival
            this.bodyFrameReader.FrameArrived += this.Reader_BodyFrameArrived;

            // set the maximum number of bodies that would be tracked by Kinect
            this.bodyCount = this.kinectSensor.BodyFrameSource.BodyCount;

            // allocate storage to store body objects
            this.bodies = new Body[this.bodyCount];

            // specify the required face frame results
            FaceFrameFeatures faceFrameFeatures =
                FaceFrameFeatures.BoundingBoxInColorSpace
                | FaceFrameFeatures.PointsInColorSpace
                | FaceFrameFeatures.RotationOrientation
                | FaceFrameFeatures.FaceEngagement
                | FaceFrameFeatures.Glasses
                | FaceFrameFeatures.Happy
                | FaceFrameFeatures.LeftEyeClosed
                | FaceFrameFeatures.RightEyeClosed
                | FaceFrameFeatures.LookingAway
                | FaceFrameFeatures.MouthMoved
                | FaceFrameFeatures.MouthOpen;

            // create a face frame source + reader to track each face in the FOV
            this.faceFrameSources = new FaceFrameSource[this.bodyCount];
            this.faceFrameReaders = new FaceFrameReader[this.bodyCount];
            for (int i = 0; i < this.bodyCount; i++)
            {
                // create the face frame source with the required face frame features and an initial tracking Id of 0
                this.faceFrameSources[i] = new FaceFrameSource(this.kinectSensor, 0, faceFrameFeatures);

                // open the corresponding reader
                this.faceFrameReaders[i] = this.faceFrameSources[i].OpenReader();
            }

            // allocate storage to store face frame results for each face in the FOV
            this.faceFrameResults = new FaceFrameResult[this.bodyCount];

            // populate face result colors - one for each face index
            this.faceBrush = new List <Brush>()
            {
                Brushes.White,
                Brushes.Orange,
                Brushes.Green,
                Brushes.Red,
                Brushes.LightBlue,
                Brushes.Yellow
            };

            // set IsAvailableChanged event notifier
            this.kinectSensor.IsAvailableChanged += this.Sensor_IsAvailableChanged;

            // open the sensor
            this.kinectSensor.Open();

            // set the status text
            //this.StatusText = this.kinectSensor.IsAvailable ? Properties.Resources.RunningStatusText
            //                                                : Properties.Resources.NoSensorStatusText;


            // use the window object as the view model in this simple example
            this.DataContext = this;

            // setup default music
            screamUri    = new Uri(@screamer_file, UriKind.Relative);
            screamPlayer = new MediaPlayer();
            screamPlayer.Open(screamUri);
            screamPlayer.Volume = 1;

            Uri uri = new Uri(static_listen_file, UriKind.Relative);

            staticListenPlayer = new MediaPlayer();
            staticListenPlayer.Open(uri);
            staticListenPlayer.Play();
            staticListenPlayer.MediaEnded += Player_MediaEnded;

            Uri lookUri = new Uri(static_look_file, UriKind.Relative);

            staticLookPlayer        = new MediaPlayer();
            staticLookPlayer.Volume = 0;
            staticLookPlayer.Open(lookUri);
            staticLookPlayer.Play();
            staticLookPlayer.MediaEnded += StaticLookPlayer_MediaEnded;

            magicEye.Opacity = 0;

            client = new Client(username, address, port);

            client.Connected       += Client_Connected;
            client.Error           += Client_Error;
            client.MessageReceived += Client_MessageReceived;
        }
            public void ifKitInitPhidgetHardware()
            {
                try
                {
                    //Initialize the InterfaceKit object
                    _ifKit = new InterfaceKit();

                    //Hook the basica event handlers
                    _ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                    _ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                    _ifKit.Error += new Phidgets.Events.ErrorEventHandler(ifKit_Error);

                    //Hook the phidget spcific event handlers
                    _ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
                    _ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                    _ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                    //Open the object for device connections
                    _ifKit.open();

                    //Wait for an InterfaceKit phidget to be attached
                    Console.WriteLine("Waiting for InterfaceKit to be attached...");
                    _ifKit.waitForAttachment();

                }
                catch (PhidgetException ex)
                {
                    Console.WriteLine(ex.Description);
                }

            }
Exemple #31
0
        /// <summary>
        /// Initialize interface kit
        /// </summary>
        private void initInterFaceKit()
        {
            // Initialize the InterfaceKit object
            ifKit = new InterfaceKit();

            // Hook the basic event-handlers
            ifKit.Attach += new AttachEventHandler(ifKit_Attach);
            ifKit.Detach += new DetachEventHandler(ifKit_Detach);
            ifKit.Error += new ErrorEventHandler(ifKit_Error);

            // Hook the InterfaceKit event-handlers
            ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
            ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
            ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

            // Open the object for device connections
            ifKit.open();

            // Turn on the green status-light on the front side of the iTrash
            Thread.Sleep(500);
            ifKit.outputs[LED_GREEN] = true;

            // Update the trash type light (turn on the correct one)
            updateTrashLEDs(ifKit.sensors[SENSOR_ROTATION_ID].Value);
        }
        static void Main(string[] args)
        {
            try
            {
                //Initialize the InterfaceKit object
                ifKit = new InterfaceKit();

                //Hook the basica event handlers
                ifKit.Attach += new AttachEventHandler(ifKit_Attach);
                ifKit.Detach += new DetachEventHandler(ifKit_Detach);
                ifKit.Error += new ErrorEventHandler(ifKit_Error);

                //Hook the phidget spcific event handlers
                ifKit.InputChange += new InputChangeEventHandler(ifKit_InputChange);
                ifKit.OutputChange += new OutputChangeEventHandler(ifKit_OutputChange);
                ifKit.SensorChange += new SensorChangeEventHandler(ifKit_SensorChange);

                //Open the object for device connections
                ifKit.open();

                //Wait for an InterfaceKit phidget to be attached
                Console.WriteLine("Waiting for InterfaceKit to be attached...");
                ifKit.waitForAttachment();

                //Wait for user input so that we can wait and watch for some event data
                //from the phidget
                Console.WriteLine("Press any key to end...");
                Console.Read();

                //User input was rad so we'll terminate the program, so close the object
                ifKit.close();

                //set the object to null to get it out of memory
                ifKit = null;

                //If no expcetions where thrown at this point it is safe to terminate
                //the program
                Console.WriteLine("ok");
            }
            catch (PhidgetException ex)
            {
                Console.WriteLine(ex.Description);
            }
        }
Exemple #33
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        private void Form1_Load(object sender, EventArgs e)
        {
            //build the arrays
            makeDigiInArray();
            makeDigiOutArray();
            makeSensorInArray();

            //initialize some of the form elements basedo n nothing being attached yet
            label9.Visible = false;
            inputTrk.Value = 0;
            inputTrk.Enabled = false;
            inputTrk.Visible = false;
            sensitivityTxt.Text = "";
            sensitivityTxt.Visible = false;

            ratioChk.Enabled = false;
            ratioChk.Checked = false;

            contrastTrkBr.Enabled = false;

            //initiallize the TextLCD object
            lcd = new TextLCD();

            //hook the event handlers
            lcd.Attach += new AttachEventHandler(lcd_Attach);
            lcd.Detach += new DetachEventHandler(lcd_Detach);
            lcd.Error += new ErrorEventHandler(lcd_Error);

            //initialize the InterfaceKit object
            ifk = new InterfaceKit();

            //hook the event handlers
            ifk.Attach += new AttachEventHandler(ifk_Attach);
            ifk.Detach += new DetachEventHandler(ifk_Detach);
            ifk.Error += new ErrorEventHandler(ifk_Error);

            ifk.InputChange += new InputChangeEventHandler(ifk_InputChange);
            ifk.OutputChange += new OutputChangeEventHandler(ifk_OutputChange);
            ifk.SensorChange += new SensorChangeEventHandler(ifk_SensorChange);

            //open the phidgets
            //Since TextLCDs come with an attached InterfaceKit 8/8/8 open the lcd and the interfacekit
            //as seperate objects. Here we are assuming the PhidgetTextLCD with 8/8/8 is the only Phidget
            //attached to your pc. If you have more phidgets or want connect to phidgets on other PC's look for the
            //other variations of open().
            lcd.open();
            ifk.open();
        }
        public void StartPhidget()
        {
            try
            {
                ikit = new InterfaceKit();
                ikit.Attach += (sender, e) =>
                {
                    Console.WriteLine("Analog {0} attached!",
                        e.Device.SerialNumber.ToString());
                };

                ikit.Detach += (sender, e) =>
                {
                    Console.WriteLine("Analog {0} dettached!",
                        e.Device.SerialNumber.ToString());
                };

                ikit.Error += (sender, e) =>
                {
                    Console.WriteLine("Error {0}!",
                        e.Description);
                };

                ikit.SensorChange += (sender, e) =>
                {
                    if (sensors == null)
                        return;
                    foreach(Sensor s in sensors)
                    {
                        if (s.ID == e.Index.ToString())
                        {
                            s.RawValue = e.Value;
                        }
                        if (s.ID == e.Index.ToString() && e.Value < s.Minim)
                        {
                            s.Activated = true;
                        }
                        else
                        {
                            s.Activated = false;
                        }
                    }
                };

                ikit.open();
            }
            catch(PhidgetException ex)
            {
                Console.WriteLine(ex.Message);
            }
        }