private void OnFaultedInteractor(object sender, InteractorFaultedEventArgs args) { Log.Debug($"Interactor faulted: {args.Interactor} - {args.Error.Message}"); RemoveInteractor(args.Interactor); }
public void OnFaultedInteractor(object sender, InteractorFaultedEventArgs args) { Log.Debug($"Interactor faulted: {args.Interactor}", args.Error); _repository.RemoveInteractor(args.Interactor); }
private void OnFaultedInteractor(object?sender, InteractorFaultedEventArgs args) { _logger.LogDebug("Interactor faulted: {Interactor} - {Message}", args.Interactor, args.Error.Message); CloseInteractor(args.Interactor); }
internal void OnFaultedInteractor(object sender, InteractorFaultedEventArgs args) { Log.Debug($"Interactor faulted: {args.Interactor}", args.Error); CloseInteractor(args.Interactor); }