Exemple #1
0
        public static void EvalInteraction(string code)
        {
            var cancellationToken = new CancellationToken();

            Script <object> newScript;

            if (state == null)
            {
                newScript = CSharpScript.Create <object>(code, scriptOptions, globals.GetType(), assemblyLoader: null);
            }
            else
            {
                newScript = state.Script.ContinueWith(code, scriptOptions);
            }

            var diagnostics = newScript.Compile(cancellationToken);

            if (diagnostics.Length > 0)
            {
                foreach (var error in diagnostics)
                {
                    sbErr.Append(error.ToString());
                }

                return;
            }

            var task = (state == null) ?
                       newScript.RunAsync(globals, catchException: e => false, cancellationToken: cancellationToken) :
                       newScript.RunFromAsync(state, catchException: e => false, cancellationToken: cancellationToken);

            state = task.GetAwaiter().GetResult();

            //state = state == null ? CSharpScript.RunAsync(code, scriptOptions).Result :
            //    state.ContinueWithAsync(code, scriptOptions).Result;
            if (state.ReturnValue != null && !string.IsNullOrEmpty(state.ReturnValue.ToString()))
            {
                sbOut.Append(state.ReturnValue.ToString());
            }
        }
            private Script <object> TryCompile(Script previousScript, string code, string path, ScriptOptions options)
            {
                Script script;

                var scriptOptions = options.WithFilePath(path);

                if (previousScript != null)
                {
                    script = previousScript.ContinueWith(code, scriptOptions);
                }
                else
                {
                    script = _replServiceProvider.CreateScript <object>(code, scriptOptions, _globals.GetType(), _assemblyLoader);
                }

                var diagnostics = script.Compile();

                if (diagnostics.HasAnyErrors())
                {
                    DisplayInteractiveErrors(diagnostics, Console.Error);
                    return(null);
                }

                return((Script <object>)script);
            }
Exemple #3
0
            private Script <object> TryCompile(Script previousScript, string code, string path, ScriptOptions options)
            {
                Script script;

                var scriptOptions = options.WithFilePath(path);

                if (previousScript != null)
                {
                    script = previousScript.ContinueWith(code, scriptOptions);
                }
                else
                {
                    script = _replServiceProvider.CreateScript <object>(code, scriptOptions, _globals.GetType(), _assemblyLoader);
                }

                var diagnostics = script.Build();

                if (diagnostics.HasAnyErrors())
                {
                    DisplayInteractiveErrors(diagnostics, Console.Error);
                    return(null);
                }

                // TODO: Do we want to do this?
                // Pros: immediate feedback for assemblies that can't be loaded.
                // Cons: maybe we won't need them
                //foreach (PortableExecutableReference reference in script.GetCompilation().DirectiveReferences)
                //{
                //    LoadReference(reference, suppressWarnings: false);
                //}

                return((Script <object>)script);
            }