public void ToggleHoverOutline(InteractiveElement element = null)
 {
     foreach (var item in _materialDictionary)
     {
         foreach (var i in item.Value)
         {
             var toHover = i.Item1 == element && element.CanBeSelected();
             i.Item2.SetColor(Constants.ColorShaderProperty, toHover ? hoverColor : Color.clear);
             i.Item2.SetFloat(Constants.EnabledShaderProperty, toHover ? 1f : 0f);
         }
     }
 }