Exemple #1
0
 public MessageEntityEntryAttribute(string name, DirectionTypes direction, InteractionTypes interaction, string description)
 {
     Name        = name;
     Direction   = direction;
     Interaction = interaction;
     Description = description;
 }
Exemple #2
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        public bool InitializeInteraction(InteractionTypes t)
        {
            EntityConfigBase c = EntityConfig;

            if (c == null)
            {
                return(false);
            }

            _log.Write(string.Format("Initializing {0} agent in entity {1}({2}).",
                                     t.ToString(), c.Name, c.EntityID.ToString()));

            if ((t & InteractionTypes.Publisher) == InteractionTypes.Publisher)
            {
                this.InitializePublisherAgent(c);
            }
            if ((t & InteractionTypes.Subscriber) == InteractionTypes.Subscriber)
            {
                this.InitializeSubscriberAgent(c);
            }
            if ((t & InteractionTypes.Requester) == InteractionTypes.Requester)
            {
                this.InitializeRequesterAgent(c);
            }
            if ((t & InteractionTypes.Responser) == InteractionTypes.Responser)
            {
                this.InitializeResponserAgent(c);
            }

            return(true);
        }
 public SessionInteractionOccuredEvent(string id, string aggregateId, int version, InteractionTypes interactionType, string articleId, string articleLanguage, DateTime actionDateTime) : base(id, aggregateId, version)
 {
     InteractionType = interactionType;
     ArticleId       = articleId;
     ArticleLanguage = articleLanguage;
     ActionDateTime  = actionDateTime;
 }
Exemple #4
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        private bool HandlePointer(PointerDeviceType pointerDeviceType)
        {
            ResetPlayer();

            CoreWindow.GetForCurrentThread().KeyDown -= this.AttractorLoopPlayer_KeyDown;

            InteractionTypes interactionType = InteractionTypes.Mouse;

            switch (pointerDeviceType)
            {
            case PointerDeviceType.Mouse:
                interactionType = InteractionTypes.Mouse;
                break;

            case PointerDeviceType.Pen:
                interactionType = InteractionTypes.Pen;
                break;

            case PointerDeviceType.Touch:
                interactionType = InteractionTypes.Touch;
                break;
            }

            RaiseInteractionEvent(this, interactionType);

            return(true);
        }
Exemple #5
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 public List <IWiredItem> GetWiredsByTypes(GlobalInteractions type)
 {
     return
         (_wiredItems.Where(
              item => item != null && InteractionTypes.AreFamiliar(type, item.Item.GetBaseItem().InteractionType))
          .ToList());
 }
Exemple #6
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 private void RaiseInteractionEvent(AttractorLoopPlayer attractorLoop, InteractionTypes interactionType)
 {
     RaiseInteractionEvent(attractorLoop, new InteractedEventArgs()
     {
         InteractionType = interactionType
     });
 }
Exemple #7
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        private bool HandlePointer(PointerDeviceType pointerDeviceType)
        {
            ResetPlayer();

            InteractionTypes interactionType = InteractionTypes.Mouse;

            switch (pointerDeviceType)
            {
            case PointerDeviceType.Mouse:
                interactionType = InteractionTypes.Mouse;
                break;

            case PointerDeviceType.Pen:
                interactionType = InteractionTypes.Pen;
                break;

            case PointerDeviceType.Touch:
                interactionType = InteractionTypes.Touch;
                break;
            }

            RaiseInteractionEvent(this, interactionType);

            return(true);
        }
Exemple #8
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        private void OnInteractionAvailable(InteractionTypes interaction)
        {
            interactionAvailable = true;
            interactablePanel.SetActive(true);

            text.text = interaction.ToString();
        }
	void Start(){
		if(ControlCenter == null){
			ControlCenter = GameObject.Find ("Control Center");
		}
		if (Interaction == null) {
			typeOfInteraction = InteractionTypes.NA;
		}
	}
Exemple #10
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    private bool playerArrivedAtTarget;                 //Gibt an ob der Spieler beim Objekt ist

    // Use this for initialization
    void Start()
    {
        interaction = new InteractionTypes[types.Length];
        for (int i = 0; i < types.Length; i++)
        {
            interaction[i] = new InteractionTypes(types[i]);
        }
        action = -1;
        playerArrivedAtTarget = true;
    }
Exemple #11
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 void Start()
 {
     if (ControlCenter == null)
     {
         ControlCenter = GameObject.Find("Control Center");
     }
     if (Interaction == null)
     {
         typeOfInteraction = InteractionTypes.NA;
     }
 }
Exemple #12
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        private void buttonInteractionModify_Click(object sender, EventArgs e)
        {
            InteractionTypes    t   = (InteractionTypes)Enum.Parse(typeof(InteractionTypes), this.textBoxInteraction.Text.Trim());
            FormInteractionType frm = new FormInteractionType(t);

            if (frm.ShowDialog(this) != DialogResult.OK)
            {
                return;
            }
            this.textBoxInteraction.Text = frm.Types.ToString();
        }
Exemple #13
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        private void SaveSetting()
        {
            InteractionTypes type = InteractionTypes.Unknown;

            foreach (object o in this.checkedListBoxTypes.CheckedItems)
            {
                InteractionTypes t = (InteractionTypes)o;
                type = (type | t);
            }
            _types = type;
        }
Exemple #14
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        private void LockGate(RoomItem item)
        {
            var interactionType = item.GetBaseItem().InteractionType;

            if (!InteractionTypes.AreFamiliar(GlobalInteractions.GameGate, interactionType))
            {
                return;
            }
            foreach (var current in _room.GetGameMap().GetRoomUsers(new Point(item.X, item.Y)))
            {
                current.SqState = 0;
            }
            _room.GetGameMap().GameMap[item.X, item.Y] = 0;
        }
 /// <summary>
 /// This method holds the client object.  And appropriate channel interactions will be notified to the subscriber
 /// </summary>
 /// <param name="types">The types.</param>
 /// <param name="clientObject">The client object.</param>
 public void Subscriber(InteractionTypes types, IInteractionServices clientObject)
 {
     // Settings settings = new Settings();
     if (!Settings.subscriberObject.ContainsKey(InteractionTypes.Email) && types == InteractionTypes.Email)
     {
         Settings.subscriberObject.Add(types, clientObject);
     }
     if (!Settings.subscriberObject.ContainsKey(InteractionTypes.Chat) && types == InteractionTypes.Chat)
     {
         Settings.subscriberObject.Add(types, clientObject);
     }
     if (!Settings.subscriberObject.ContainsKey(InteractionTypes.OutboundPreview) && types == InteractionTypes.OutboundPreview)
     {
         Settings.subscriberObject.Add(types, clientObject);
     }
     messageToClient = clientObject;
 }
Exemple #16
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        private void LoadSetting()
        {
            InitializeCheckBoxs();

            for (int i = 0; i < this.checkedListBoxTypes.Items.Count; i++)
            {
                InteractionTypes t = (InteractionTypes)this.checkedListBoxTypes.Items[i];
                if ((t & _types) == t)
                {
                    this.checkedListBoxTypes.SetItemChecked(i, true);
                }
                else
                {
                    this.checkedListBoxTypes.SetItemChecked(i, false);
                }
            }
        }
        // Override the XRController's current interaction state (used for interaction state playback)
        internal void UpdateInteractionType(InteractionTypes interactionStateType, bool isInteractionStateOn)
        {
            switch (interactionStateType)
            {
            case InteractionTypes.select:
                UpdateInteractionState(ref m_SelectInteractionState, isInteractionStateOn);
                break;

            case InteractionTypes.activate:
                UpdateInteractionState(ref m_ActivateInteractionState, isInteractionStateOn);
                break;

            case InteractionTypes.uiPress:
                UpdateInteractionState(ref m_UIPressInteractionState, isInteractionStateOn);
                break;
            }
        }
Exemple #18
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        public void ApplyInteractionAnimation(InteractionTypes type)
        {
            switch (type)
            {
            case InteractionTypes.None:
                break;

            case InteractionTypes.Grab:
                Controller.Play(GrabAnim, 0, 0f);
                break;

            case InteractionTypes.Open:
                Controller.Play(GrabAnim, 0, 0f);
                break;

            case InteractionTypes.Drink:
                Controller.Play(DrinkAnim, 0, 0f);
                break;

            case InteractionTypes.Pour:
                Controller.Play(GrabAnim, 0, 0f);
                break;

            case InteractionTypes.Instant:
                Controller.Play(GrabAnim, 0, 0f);
                break;

            case InteractionTypes.Place:
                Controller.Play(GrabAnim, 0, 0f);
                break;

            default:
                Debug.LogError("Invalid Interaction type: " + type);
                break;
            }
        }
Exemple #19
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        public FormInteractionType(InteractionTypes types)
        {
            InitializeComponent();

            _types = types;
        }
 /// <summary>
 /// Deals with object interactions between each other.
 /// </summary>
 /// <param name="otherObject">The other object to interact with.</param>
 public virtual InteractionActions InteractWith(GameObject otherObject, InteractionTypes interactionType)
 {
     // TODO: Add the interaction chart for each possible object interaction.
     // The owner of this method is considered the "initiator" of the interaction
     return InteractionActions.None;
 }
Exemple #21
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 /// <summary>
 /// Called when the player tries to interact
 /// </summary>
 /// <param name="type">Type of the interaction</param>
 /// <returns></returns>
 public bool ValidateInteraction(InteractionType type) => InteractionTypes.HasFlag(type);
Exemple #22
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 public static SessionAction Create(string articleId, string articleLanguage, InteractionTypes interactionType, DateTime actionDateTime)
 {
     return(new SessionAction {
         ArticleId = articleId, ArticleLanguage = articleLanguage, ActionDateTime = actionDateTime, InteractionType = interactionType
     });
 }
 public InteractionLambda(InteractionTypes type, string text, System.Action action)
 {
     this.type   = type;
     this.text   = text;
     this.action = action;
 }
        public virtual bool HasInteraction(InteractionTypes interactionType)
        {
            switch (interactionType)
            {
                case InteractionTypes.PlayerAction:
                    switch (objectName)
                    {
                        case "SavePoint":
                            return true;
                        case "Lever":
                            return true;
                        default:
                            return false;
                    }
                case InteractionTypes.Collision:
                    if (isItem || isHazard)
                        return true;
                    break;
            }

            return false;
        }
    public int              outcome; //move to scenarioID

    public Interaction(InteractionTypes type, string description, int outc)
    {
        interactionType        = type;
        interactionDescription = description;
        outcome = outc;
    }
Exemple #26
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        private void AddSubscriptionInteraction(int subscriptionID, int requestInputMechanismID, InteractionTypes interactionType)
        {
            CDB DB = new CDB("AddSubscriptionInteraction");

            DB.Execute("SUB_AddSubscriptionInteraction " + subscriptionID.ToString() + "," + requestInputMechanismID.ToString() + "," + ((int)interactionType).ToString(), CDB.exmReturnTypes.RETURN_NON_QUERY);
            DB.Close();
            DB = null;
        }
Exemple #27
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        /// <summary>
        ///     Moves to.
        /// </summary>
        /// <param name="x">The p x.</param>
        /// <param name="y">The p y.</param>
        /// <param name="pOverride">if set to <c>true</c> [p override].</param>
        internal void MoveTo(int x, int y, bool pOverride)
        {
            if (TeleportEnabled)
            {
                UnIdle();

                GetRoom()
                .SendMessage(GetRoom()
                             .GetRoomItemHandler()
                             .UpdateUserOnRoller(this, new Point(x, y), 0u,
                                                 GetRoom().GetGameMap().SqAbsoluteHeight(GoalX, GoalY)));

                if (Statusses.ContainsKey("sit"))
                {
                    Z -= 0.35;
                }

                UpdateNeeded = true;

                GetRoom().GetRoomUserManager().UpdateUserStatus(this, false);

                return;
            }

            if (GetRoom().GetGameMap().SquareHasUsers(x, y) && !pOverride)
            {
                return;
            }

            if (Frozen)
            {
                return;
            }

            Point coord = new Point(x, y);

            List <RoomItem> allRoomItemForSquare = GetRoom().GetGameMap().GetCoordinatedHeighestItems(coord);

            if ((RidingHorse && !IsBot && allRoomItemForSquare.Any()) || (IsPet && allRoomItemForSquare.Any()))
            {
                if (
                    allRoomItemForSquare.Any(
                        current =>
                        current.GetBaseItem().IsSeat ||
                        current.GetBaseItem().InteractionType == Interaction.LowPool ||
                        current.GetBaseItem().InteractionType == Interaction.Pool ||
                        current.GetBaseItem().InteractionType == Interaction.HaloweenPool ||
                        current.GetBaseItem().InteractionType == Interaction.Bed ||
                        current.GetBaseItem().InteractionType == Interaction.PressurePadBed ||
                        current.GetBaseItem().InteractionType == Interaction.Guillotine))
                {
                    return;
                }
            }

            if (IsPet &&
                allRoomItemForSquare.Any(
                    p => InteractionTypes.AreFamiliar(GlobalInteractions.PetBreeding, p.GetBaseItem().InteractionType)))
            {
                RoomItem s =
                    allRoomItemForSquare.FirstOrDefault(
                        p =>
                        InteractionTypes.AreFamiliar(GlobalInteractions.PetBreeding, p.GetBaseItem().InteractionType));
                Z -= s.GetBaseItem().Height;
            }

            UnIdle();
            GoalX         = x;
            GoalY         = y;
            LastSelectedX = x;
            LastSelectedY = y;

            PathRecalcNeeded = true;
            ThrowBallAtGoal  = false;
        }
 /// <summary>
 /// Searches the current room for the nearest valid interactable object and returns it if
 /// one is in range
 /// </summary>
 /// <returns>The nearest object</returns>
 private GameObject FindInteractionObject(GameObject initiator, InteractionTypes interactionType)
 {
     GameObject nearestObject = currentRoom.GetNearestObject(initiator.InteractionPoint, player.InteractionDistance, interactionType);
     return nearestObject;
 }
Exemple #29
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        /// <summary>
        /// Interacts with the given object and interaction type.
        /// </summary>
        /// <param name="otherObject">The object to interaction type.</param>
        /// <param name="interactionType">The type of interaction to take place.</param>
        public override InteractionActions InteractWith(GameObject otherObject, InteractionTypes interactionType)
        {
            if (otherObject.ItemType != ItemList.NullItem && interactionType == InteractionTypes.Collision)
            {
                PickUpItem(otherObject);
            }
            else
            {
                switch (otherObject.ObjectName)
                {
                    case "Door":
                        if (interactionType == InteractionTypes.PlayerAction)
                        {
                            Door door = (Door)otherObject;

                            if (!door.IsOpen)
                            {
                                if (!itemArray[(byte)door.LockType])
                                    hudCallback("This door is locked.", false, true);
                                else if (door.LinkedRoomName == "(unassigned)")
                                    hudCallback("This door appears to go nowhere.", false, true);
                                else
                                    door.Open();

                                return InteractionActions.None;
                            }
                        }
                        else if (!otherObject.IsSolid && interactionType == InteractionTypes.Collision)
                        {
                            Door door = (Door)otherObject;
                            if (door.IsRoomLoaded)
                                roomCallback(door.LinkedRoom);
                            else
                            {
                                loadingDoor = door;
                                GameManager.ToggleFreeze(true);
                                hudCallback("Loading room...", false, false);
                            }

                            if (door.Orientation == Door.DoorOrientations.FacingLeft)
                                ResetActionStates(XDirection.Right);
                            else
                                ResetActionStates(XDirection.Left);

                            return InteractionActions.None;
                        }
                        break;

                    case "SavePoint":
                        if (interactionType == InteractionTypes.PlayerAction)
                        {
                            currentHealth = maxHealth;
                            saveCallback();
                            return InteractionActions.None;
                        }
                        break;
                    case "Lever":
                        if (interactionType == InteractionTypes.PlayerAction)
                        {
                            otherObject.SwitchLever();
                            return InteractionActions.Lever;
                        }
                        break;
                    default:
                        return InteractionActions.None;
                }
            }
            return InteractionActions.None;
        }
Exemple #30
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 private void OnInteractionUnavailable(InteractionTypes interaction)
 {
     interactionAvailable = false;
     interactablePanel.SetActive(false);
 }
Exemple #31
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 public override bool HasInteraction(InteractionTypes interactionType)
 {
     if (interactionType == InteractionTypes.PlayerAction || interactionType == InteractionTypes.Collision)
         return true;
     else
         return false;
 }
Exemple #32
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 private static bool IsTrigger(Interaction type)
 => InteractionTypes.AreFamiliar(GlobalInteractions.WiredTrigger, type);
Exemple #33
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 private static bool IsEffect(Interaction type)
 => InteractionTypes.AreFamiliar(GlobalInteractions.WiredEffect, type);
Exemple #34
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 private static bool IsCondition(Interaction type)
 => InteractionTypes.AreFamiliar(GlobalInteractions.WiredCondition, type);
Exemple #35
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        /// <summary>
        ///     Handles the purchase.
        /// </summary>
        /// <param name="session">The session.</param>
        /// <param name="pageId">The page identifier.</param>
        /// <param name="itemId">The item identifier.</param>
        /// <param name="extraData">The extra data.</param>
        /// <param name="priceAmount">The price amount.</param>
        /// <param name="isGift">if set to <c>true</c> [is gift].</param>
        /// <param name="giftUser">The gift user.</param>
        /// <param name="giftMessage">The gift message.</param>
        /// <param name="giftSpriteId">The gift sprite identifier.</param>
        /// <param name="giftLazo">The gift lazo.</param>
        /// <param name="giftColor">Color of the gift.</param>
        /// <param name="undef">if set to <c>true</c> [undef].</param>
        /// <param name="theGroup">The theGroup.</param>
        internal void HandlePurchase(GameClient session, uint pageId, uint itemId, string extraData, uint priceAmount, bool isGift, string giftUser, string giftMessage, int giftSpriteId, int giftLazo, int giftColor, bool undef, uint theGroup)
        {
            priceAmount = priceAmount < 1 || priceAmount > 100 ? 1 : priceAmount;

            uint totalPrice = priceAmount, limitedId = 0, limtot = 0;

            if (priceAmount >= 6)
            {
                totalPrice -= Convert.ToUInt32(Math.Ceiling(Convert.ToDouble(priceAmount) / 6)) * 2 - 1;
            }

            if (!Categories.Contains(pageId))
            {
                return;
            }

            CatalogPage catalogPage = GetPage(pageId);

            if (catalogPage == null || !catalogPage.Enabled || !catalogPage.Visible || session?.GetHabbo() == null)
            {
                return;
            }

            if (catalogPage.MinRank > session.GetHabbo().Rank || catalogPage.Layout == "sold_ltd_items")
            {
                return;
            }

            CatalogItem item = catalogPage.GetItem(itemId);

            if (item == null)
            {
                return;
            }

            if (session.GetHabbo().Credits < item.CreditsCost)
            {
                return;
            }

            if (session.GetHabbo().ActivityPoints < item.DucketsCost)
            {
                return;
            }

            if (session.GetHabbo().Diamonds < item.DiamondsCost)
            {
                return;
            }

            if (item.Name == "room_ad_plus_badge")
            {
                return;
            }

            #region Habbo Club Purchase
            if (catalogPage.Layout == "vip_buy" || catalogPage.Layout == "club_buy" || HabboClubItems.Contains(item))
            {
                string[] array = item.Name.Split('_');

                double dayLength;

                if (item.Name.Contains("DAY"))
                {
                    dayLength = double.Parse(array[3]);
                }
                else if (item.Name.Contains("MONTH"))
                {
                    dayLength = Math.Ceiling(double.Parse(array[3]) * 31 - 0.205);
                }
                else if (item.Name.Contains("YEAR"))
                {
                    dayLength = double.Parse(array[3]) * 31 * 12;
                }
                else
                {
                    dayLength = 31;
                }

                session.GetHabbo().GetSubscriptionManager().AddSubscription(dayLength);

                if (item.CreditsCost > 0)
                {
                    session.GetHabbo().Credits -= item.CreditsCost * totalPrice;
                    session.GetHabbo().UpdateCreditsBalance();
                }

                if (item.DucketsCost > 0)
                {
                    session.GetHabbo().ActivityPoints -= item.DucketsCost * totalPrice;
                    session.GetHabbo().UpdateActivityPointsBalance();
                }

                if (item.DiamondsCost > 0)
                {
                    session.GetHabbo().Diamonds -= item.DiamondsCost * totalPrice;
                    session.GetHabbo().UpdateSeasonalCurrencyBalance();
                }

                return;
            }
            #endregion

            #region Is Only for Habbo Club users Check
            if (item.ClubOnly && !session.GetHabbo().GetSubscriptionManager().HasSubscription)
            {
                ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("CatalogPurchaseNotAllowedMessageComposer"));
                serverMessage.AppendInteger(1);
                session.SendMessage(serverMessage);
                return;
            }
            #endregion

            #region Check if is a Pet. If is we have problem.

            if (item.Items.Keys.Any(current => InteractionTypes.AreFamiliar(GlobalInteractions.Pet, current.InteractionType)))
            {
                return;
            }

            #endregion

            #region Limited Items Purchase
            if (item.IsLimited)
            {
                totalPrice  = 1;
                priceAmount = 1;

                if (item.LimitedSelled >= item.LimitedStack)
                {
                    session.SendMessage(new ServerMessage(LibraryParser.OutgoingRequest("CatalogLimitedItemSoldOutMessageComposer")));
                    return;
                }

                item.LimitedSelled++;

                using (IQueryAdapter queryReactor = Yupi.GetDatabaseManager().GetQueryReactor())
                {
                    queryReactor.RunFastQuery(string.Concat("UPDATE catalog_items SET limited_sells = ", item.LimitedSelled, " WHERE id = ", item.Id));

                    limitedId = item.LimitedSelled;
                    limtot    = item.LimitedStack;
                }
            }
            else if (isGift && priceAmount > 1)
            {
                totalPrice  = 1;
                priceAmount = 1;
            }
            #endregion

            uint toUserId = 0u;

            if (session.GetHabbo().Credits < item.CreditsCost * totalPrice)
            {
                return;
            }

            if (session.GetHabbo().ActivityPoints < item.DucketsCost * totalPrice)
            {
                return;
            }

            if (session.GetHabbo().Diamonds < item.DiamondsCost * totalPrice)
            {
                return;
            }

            if (!isGift)
            {
                if (item.CreditsCost > 0)
                {
                    session.GetHabbo().Credits -= item.CreditsCost * totalPrice;
                    session.GetHabbo().UpdateCreditsBalance();
                }

                if (item.DucketsCost > 0)
                {
                    session.GetHabbo().ActivityPoints -= item.DucketsCost * totalPrice;
                    session.GetHabbo().UpdateActivityPointsBalance();
                }

                if (item.DiamondsCost > 0)
                {
                    session.GetHabbo().Diamonds -= item.DiamondsCost * totalPrice;
                    session.GetHabbo().UpdateSeasonalCurrencyBalance();
                }
            }

            foreach (Item baseItem in item.Items.Keys)
            {
                if (isGift)
                {
                    if ((DateTime.Now - session.GetHabbo().LastGiftPurchaseTime).TotalSeconds <= 15.0)
                    {
                        session.SendNotif(Yupi.GetLanguage().GetVar("user_send_gift"));
                        return;
                    }

                    if (!baseItem.AllowGift)
                    {
                        return;
                    }

                    DataRow row;

                    using (IQueryAdapter queryreactor3 = Yupi.GetDatabaseManager().GetQueryReactor())
                    {
                        queryreactor3.SetQuery("SELECT id FROM users WHERE username = @gift_user");
                        queryreactor3.AddParameter("gift_user", giftUser);
                        row = queryreactor3.GetRow();
                    }

                    if (row == null)
                    {
                        session.GetMessageHandler().GetResponse().Init(LibraryParser.OutgoingRequest("GiftErrorMessageComposer"));
                        session.GetMessageHandler().GetResponse().AppendString(giftUser);
                        session.GetMessageHandler().SendResponse();
                        return;
                    }

                    toUserId = (uint)row["id"];

                    if (toUserId == 0u)
                    {
                        session.GetMessageHandler().GetResponse().Init(LibraryParser.OutgoingRequest("GiftErrorMessageComposer"));
                        session.GetMessageHandler().GetResponse().AppendString(giftUser);
                        session.GetMessageHandler().SendResponse();
                        return;
                    }

                    if (item.CreditsCost > 0 && isGift)
                    {
                        session.GetHabbo().Credits -= item.CreditsCost * totalPrice;
                        session.GetHabbo().UpdateCreditsBalance();
                    }

                    if (item.DucketsCost > 0 && isGift)
                    {
                        session.GetHabbo().ActivityPoints -= item.DucketsCost * totalPrice;
                        session.GetHabbo().UpdateActivityPointsBalance();
                    }

                    if (item.DiamondsCost > 0 && isGift)
                    {
                        session.GetHabbo().Diamonds -= item.DiamondsCost * totalPrice;
                        session.GetHabbo().UpdateSeasonalCurrencyBalance();
                    }
                }

                if (isGift && baseItem.Type == 'e')
                {
                    session.SendNotif(Yupi.GetLanguage().GetVar("user_send_gift_effect"));
                    return;
                }

                if (item.Name.StartsWith("builders_club_addon_"))
                {
                    int furniAmount = Convert.ToInt32(item.Name.Replace("builders_club_addon_", "").Replace("furnis", ""));

                    session.GetHabbo().BuildersItemsMax += furniAmount;

                    ServerMessage update = new ServerMessage(LibraryParser.OutgoingRequest("BuildersClubMembershipMessageComposer"));

                    update.AppendInteger(session.GetHabbo().BuildersExpire);
                    update.AppendInteger(session.GetHabbo().BuildersItemsMax);
                    update.AppendInteger(2);
                    session.SendMessage(update);

                    using (IQueryAdapter queryReactor = Yupi.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.SetQuery("UPDATE users SET builders_items_max = @max WHERE id = @userId");
                        queryReactor.AddParameter("max", session.GetHabbo().BuildersItemsMax);
                        queryReactor.AddParameter("userId", session.GetHabbo().Id);
                        queryReactor.RunQuery();
                    }

                    session.SendMessage(CatalogPageComposer.PurchaseOk(item, item.Items));
                    session.SendNotif("${notification.builders_club.membership_extended.message}", "${notification.builders_club.membership_extended.title}", "builders_club_membership_extended");
                    return;
                }

                if (item.Name.StartsWith("builders_club_time_"))
                {
                    int timeAmount = Convert.ToInt32(item.Name.Replace("builders_club_time_", "").Replace("seconds", ""));

                    session.GetHabbo().BuildersExpire += timeAmount;

                    ServerMessage update =
                        new ServerMessage(LibraryParser.OutgoingRequest("BuildersClubMembershipMessageComposer"));

                    update.AppendInteger(session.GetHabbo().BuildersExpire);
                    update.AppendInteger(session.GetHabbo().BuildersItemsMax);
                    update.AppendInteger(2);
                    session.SendMessage(update);

                    using (IQueryAdapter queryReactor = Yupi.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.SetQuery("UPDATE users SET builders_expire = @max WHERE id = @userId");
                        queryReactor.AddParameter("max", session.GetHabbo().BuildersExpire);
                        queryReactor.AddParameter("userId", session.GetHabbo().Id);
                        queryReactor.RunQuery();
                    }

                    session.SendMessage(CatalogPageComposer.PurchaseOk(item, item.Items));
                    session.SendNotif("${notification.builders_club.membership_extended.message}", "${notification.builders_club.membership_extended.title}", "builders_club_membership_extended");
                    return;
                }

                string text = string.Empty;

                Interaction interactionType = baseItem.InteractionType;

                switch (interactionType)
                {
                case Interaction.None:
                case Interaction.Gate:
                case Interaction.Bed:
                case Interaction.PressurePadBed:
                case Interaction.Guillotine:
                case Interaction.HcGate:
                case Interaction.ScoreBoard:
                case Interaction.VendingMachine:
                case Interaction.Alert:
                case Interaction.OneWayGate:
                case Interaction.LoveShuffler:
                case Interaction.HabboWheel:
                case Interaction.Dice:
                case Interaction.Bottle:
                case Interaction.Hopper:
                case Interaction.Teleport:
                case Interaction.QuickTeleport:
                case Interaction.Pet:
                case Interaction.Pool:
                case Interaction.Roller:
                    break;

                case Interaction.PostIt:
                    extraData = "FFFF33";
                    break;

                case Interaction.RoomEffect:
                    double number = string.IsNullOrEmpty(extraData) ? 0.0 : double.Parse(extraData, Yupi.CultureInfo);
                    extraData = number.ToString(CultureInfo.InvariantCulture).Replace(',', '.');
                    break;

                case Interaction.Dimmer:
                    extraData = "1,1,1,#000000,255";
                    break;

                case Interaction.Trophy:
                    extraData = string.Concat(session.GetHabbo().UserName, Convert.ToChar(9),
                                              DateTime.Now.Day.ToString("00"), "-", DateTime.Now.Month.ToString("00"), "-",
                                              DateTime.Now.Year, Convert.ToChar(9), extraData);
                    break;

                case Interaction.Rentals:
                    extraData = item.ExtraData;
                    break;

                case Interaction.PetDog:
                case Interaction.PetCat:
                case Interaction.PetCrocodile:
                case Interaction.PetTerrier:
                case Interaction.PetBear:
                case Interaction.PetPig:
                case Interaction.PetLion:
                case Interaction.PetRhino:
                case Interaction.PetSpider:
                case Interaction.PetTurtle:
                case Interaction.PetChick:
                case Interaction.PetFrog:
                case Interaction.PetDragon:
                case Interaction.PetHorse:
                case Interaction.PetMonkey:
                case Interaction.PetGnomo:
                case Interaction.PetMonsterPlant:
                case Interaction.PetWhiteRabbit:
                case Interaction.PetEvilRabbit:
                case Interaction.PetLoveRabbit:
                case Interaction.PetCafeRabbit:
                case Interaction.PetPigeon:
                case Interaction.PetEvilPigeon:
                case Interaction.PetDemonMonkey:
                case Interaction.Pet24:
                case Interaction.Pet25:
                case Interaction.Pet26:
                case Interaction.Pet27:
                case Interaction.Pet28:
                case Interaction.Pet29:
                case Interaction.Pet30:
                case Interaction.Pet31:
                case Interaction.Pet32:
                case Interaction.Pet33:
                case Interaction.Pet34:
                    string[] data    = extraData.Split('\n');
                    string   petName = data[0];
                    string   race    = data[1];
                    string   color   = data[2];

                    if (!CheckPetName(petName))
                    {
                        return;
                    }
                    if (race.Length != 1 && race.Length != 2)
                    {
                        return;
                    }
                    if (color.Length != 6)
                    {
                        return;
                    }

                    Yupi.GetGame().GetAchievementManager().ProgressUserAchievement(session, "ACH_PetLover", 1);
                    break;

                case Interaction.Mannequin:
                    extraData = string.Concat("m", Convert.ToChar(5), "ch-215-92.lg-3202-1322-73", Convert.ToChar(5), "Mannequin");
                    break;

                case Interaction.VipGate:
                case Interaction.MysteryBox:
                case Interaction.YoutubeTv:
                case Interaction.TileStackMagic:
                case Interaction.Tent:
                case Interaction.BedTent:
                    break;

                case Interaction.BadgeDisplay:
                    if (!session.GetHabbo().GetBadgeComponent().HasBadge(extraData))
                    {
                        extraData = "UMAD";
                    }

                    extraData = $"{extraData}|{session.GetHabbo().UserName}|{DateTime.Now.Day.ToString("00")}-{DateTime.Now.Month.ToString("00")}-{DateTime.Now.Year}";
                    break;

                case Interaction.FootballGate:
                    extraData = "hd-99999-99999.lg-270-62;hd-99999-99999.ch-630-62.lg-695-62";
                    break;

                case Interaction.LoveLock:
                    extraData = "0";
                    break;

                case Interaction.Pinata:
                case Interaction.RunWaySage:
                case Interaction.Shower:
                    extraData = "0";
                    break;

                case Interaction.GroupForumTerminal:
                case Interaction.GuildItem:
                case Interaction.GuildGate:
                case Interaction.GuildForum:
                case Interaction.Poster:
                    break;

                case Interaction.Moplaseed:
                    extraData = new Random().Next(0, 12).ToString();
                    break;

                case Interaction.RareMoplaSeed:
                    extraData = new Random().Next(10, 12).ToString();
                    break;

                case Interaction.MusicDisc:

                    SongData song = SoundMachineSongManager.GetSongById(item.SongId);

                    extraData = string.Empty;

                    if (song == null)
                    {
                        break;
                    }

                    extraData = string.Concat(session.GetHabbo().UserName, '\n', DateTime.Now.Year, '\n', DateTime.Now.Month, '\n', DateTime.Now.Day, '\n', song.LengthSeconds, '\n', song.Name);

                    text = song.CodeName;

                    break;

                default:
                    extraData = item.ExtraData;
                    break;
                }

                session.GetMessageHandler().GetResponse().Init(LibraryParser.OutgoingRequest("UpdateInventoryMessageComposer"));

                session.GetMessageHandler().SendResponse();

                session.SendMessage(CatalogPageComposer.PurchaseOk(item, item.Items));

                if (isGift)
                {
                    Item itemBySprite = Yupi.GetGame().GetItemManager().GetItemBySpriteId(giftSpriteId);

                    if (itemBySprite == null)
                    {
                        return;
                    }

                    uint insertId;

                    using (IQueryAdapter queryReactor = Yupi.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.SetQuery("INSERT INTO items_rooms (item_name,user_id) VALUES (" + itemBySprite.Name + ", " + toUserId + ")");

                        insertId = (uint)queryReactor.InsertQuery();
                        queryReactor.SetQuery(string.Concat("INSERT INTO users_gifts (gift_id,item_id,extradata,giver_name,Message,ribbon,color,gift_sprite,show_sender,rare_id) VALUES (", insertId, ", ", baseItem.ItemId, ",@extradata, @name, @Message,", giftLazo, ",", giftColor, ",", giftSpriteId, ",", undef ? 1 : 0, ",", limitedId, ")"));
                        queryReactor.AddParameter("extradata", extraData);
                        queryReactor.AddParameter("name", giftUser);
                        queryReactor.AddParameter("message", giftMessage);
                        queryReactor.RunQuery();

                        if (session.GetHabbo().Id != toUserId)
                        {
                            Yupi.GetGame().GetAchievementManager().ProgressUserAchievement(session, "ACH_GiftGiver", 1, true);

                            queryReactor.RunFastQuery("UPDATE users_stats SET gifts_given = gifts_given + 1 WHERE id = " + session.GetHabbo().Id + ";UPDATE users_stats SET gifts_received = gifts_received + 1 WHERE id = " + toUserId);
                        }
                    }

                    GameClient clientByUserId = Yupi.GetGame().GetClientManager().GetClientByUserId(toUserId);

                    if (clientByUserId != null)
                    {
                        clientByUserId.GetHabbo().GetInventoryComponent().AddNewItem(insertId, itemBySprite.Name, string.Concat(session.GetHabbo().Id, (char)9, giftMessage, (char)9, giftLazo, (char)9, giftColor, (char)9, undef ? "1" : "0", (char)9, session.GetHabbo().UserName, (char)9, session.GetHabbo().Look, (char)9, item.Name), 0u, false, false, 0, 0);

                        if (clientByUserId.GetHabbo().Id != session.GetHabbo().Id)
                        {
                            Yupi.GetGame().GetAchievementManager().ProgressUserAchievement(clientByUserId, "ACH_GiftReceiver", 1, true);
                        }
                    }

                    session.GetHabbo().LastGiftPurchaseTime = DateTime.Now;

                    continue;
                }

                session.GetMessageHandler().GetResponse().Init(LibraryParser.OutgoingRequest("NewInventoryObjectMessageComposer"));

                session.GetMessageHandler().GetResponse().AppendInteger(1);

                int i = 1;

                if (baseItem.Type == 's')
                {
                    i = InteractionTypes.AreFamiliar(GlobalInteractions.Pet, baseItem.InteractionType) ? 3 : 1;
                }

                session.GetMessageHandler().GetResponse().AppendInteger(i);

                List <UserItem> list = DeliverItems(session, baseItem, priceAmount * item.Items[baseItem], extraData, limitedId, limtot, text);

                session.GetMessageHandler().GetResponse().AppendInteger(list.Count);

                foreach (UserItem current3 in list)
                {
                    session.GetMessageHandler().GetResponse().AppendInteger(current3.Id);
                }

                session.GetMessageHandler().SendResponse();
                session.GetHabbo().GetInventoryComponent().UpdateItems(false);

                if (InteractionTypes.AreFamiliar(GlobalInteractions.Pet, baseItem.InteractionType))
                {
                    session.SendMessage(session.GetHabbo().GetInventoryComponent().SerializePetInventory());
                }
            }

            if (item.Badge.Length >= 1)
            {
                session.GetHabbo().GetBadgeComponent().GiveBadge(item.Badge, true, session);
            }
        }
Exemple #36
0
        /// <summary>
        ///     Loads the items.
        /// </summary>
        /// <param name="dbClient">The database client.</param>
        internal void LoadItems(IQueryAdapter dbClient)
        {
            _items.Clear();

            GiftWrapper.Clear();

            dbClient.SetQuery("SELECT * FROM catalog_furnitures");

            DataTable table = dbClient.GetTable();

            if (table == null)
            {
                return;
            }

            List <double> heights = null;

            foreach (DataRow dataRow in table.Rows)
            {
                try
                {
                    uint id     = (uint)dataRow["id"];
                    uint modes  = (uint)dataRow["interaction_modes_count"];
                    uint effect = (uint)dataRow["effectid"];

                    char type = char.Parse((string)dataRow["type"]);

                    uint flatId = (uint)dataRow["flat_id"];
                    int  sprite = 0;

                    string name           = (string)dataRow["item_name"];
                    string publicName     = (string)dataRow["item_name"];
                    string stackHeightStr = (string)dataRow["stack_height"];
                    string vendingIds     = (string)dataRow["vending_ids"];

                    bool sub = (string)dataRow["subscriber"] == "1";
                    bool stackable = (string)dataRow["can_stack"] == "1";
                    bool allowRecycle = (string)dataRow["allow_recycle"] == "1";
                    bool allowTrade = (string)dataRow["allow_trade"] == "1";
                    bool allowMarketplaceSell = (string)dataRow["allow_marketplace_sell"] == "1";
                    bool allowGift = (string)dataRow["allow_gift"] == "1";
                    bool allowInventoryStack = (string)dataRow["allow_inventory_stack"] == "1";
                    bool canWalk = false, canSit = false, stackMultiple = false;

                    ushort x = ushort.MinValue, y = ushort.MinValue;

                    double stackHeight;

                    Interaction typeFromString = InteractionTypes.GetTypeFromString((string)dataRow["interaction_type"]);

                    if (stackHeightStr.Contains(';'))
                    {
                        heights       = stackHeightStr.Split(';').Select(heightStr => double.Parse(heightStr, CultureInfo.InvariantCulture)).ToList();
                        stackHeight   = heights[0];
                        stackMultiple = true;
                    }
                    else
                    {
                        stackHeight = double.Parse(stackHeightStr, CultureInfo.InvariantCulture);
                    }

                    if (name == "landscape" || name == "floor" || name == "wallpaper")
                    {
                        sprite = FurnitureDataManager.WallItems[name].Id;
                        x      = 1;
                        y      = 1;
                    }
                    else if (type == 's' && FurnitureDataManager.FloorItems.ContainsKey(name))
                    {
                        sprite     = FurnitureDataManager.FloorItems[name].Id;
                        publicName = FurnitureDataManager.FloorItems[name].Name;
                        x          = FurnitureDataManager.FloorItems[name].X;
                        y          = FurnitureDataManager.FloorItems[name].Y;
                        canWalk    = FurnitureDataManager.FloorItems[name].CanWalk;
                        canSit     = FurnitureDataManager.FloorItems[name].CanSit;
                    }
                    else if (type == 'i' && FurnitureDataManager.WallItems.ContainsKey(name))
                    {
                        sprite     = FurnitureDataManager.WallItems[name].Id;
                        publicName = FurnitureDataManager.WallItems[name].Name;
                    }
                    else if (name.StartsWith("a0 pet", StringComparison.InvariantCulture))
                    {
                        x          = 1;
                        y          = 1;
                        publicName = name;
                    }
                    else if (type != 'e' && type != 'h' && type != 'r' && type != 'b')
                    {
                        continue;
                    }

                    if (name.StartsWith("present_gen"))
                    {
                        GiftWrapper.AddOld(sprite);
                    }
                    else if (name.StartsWith("present_wrap*"))
                    {
                        GiftWrapper.Add(sprite);
                    }

                    // If Can Walk
                    if (InteractionTypes.AreFamiliar(GlobalInteractions.Gate, typeFromString) || (typeFromString == Interaction.BanzaiPyramid) || name.StartsWith("hole"))
                    {
                        canWalk = false;
                    }

                    // Add Item
                    Item value = new Item(id, sprite, publicName, name, type, x, y, stackHeight, stackable, canWalk,
                                          canSit, allowRecycle, allowTrade, allowMarketplaceSell, allowGift, allowInventoryStack,
                                          typeFromString, modes, vendingIds, sub, effect, stackMultiple,
                                          heights?.ToArray(), flatId);

                    _items.Add(id, value);
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.ToString());
                    Console.ReadKey();
                    Writer.WriteLine($"Could not load item #{Convert.ToUInt32(dataRow[0])}, please verify the data is okay.", "Yupi.Items", ConsoleColor.DarkRed);
                }
            }
        }
Exemple #37
0
        /// <summary>
        /// Finds the nearest GameObject to the given location
        /// </summary>
        /// <param name="location">The location to check from.</param>
        /// <returns>The nearest object</returns>
        public GameObject GetNearestObject(Vector2 location, int maxDistance, InteractionTypes interactionType)
        {
            if ((doorArray.Length == 0) && (enemyArray.Length == 0) && (environmentArray.Length == 0))
                return null;
            else
            {
                GameObject nearestObject = null;
                float closestDistance = 0;
                float tempDistance = 0;

                foreach (GameObject obj in objectArray)
                {
                    if (interactionType != InteractionTypes.None && obj.HasInteraction(interactionType))
                    {
                        if (nearestObject == null)
                        {
                            nearestObject = obj;
                            closestDistance = Vector2.Distance(location, obj.InteractionPoint);
                        }
                        else
                        {
                            tempDistance = Vector2.Distance(location, obj.InteractionPoint);
                            if (tempDistance < closestDistance)
                            {
                                nearestObject = obj;
                                closestDistance = tempDistance;
                            }
                        }
                    }
                }

                if (closestDistance <= maxDistance)
                    return nearestObject;
                else
                    return null;
            }
        }
Exemple #38
0
 public override bool HasInteraction(InteractionTypes interactionType)
 {
     return false;
 }