public void BeginSkillCommodityUpdates(InteractionInstance ths, Dictionary <SkillNames, float> multipliers, bool applyFactor, bool log) { foreach (CommodityChange change in mActiveCommodities.Values) { try { if (!CommodityTest.IsSkill(change.Commodity)) { continue; } float multiplier = 1f; SkillNames skill; if (SkillManager.SkillCommodityMap.TryGetValue(change.Commodity, out skill)) { if (!multipliers.TryGetValue(skill, out multiplier)) { multiplier = 1f; } } float original = multiplier; if (applyFactor) { multiplier *= Relativity.Settings.GetDynamicSkillFactor(skill); } if (log) { Relativity.Logger.Append(Common.NewLine + ths.InstanceActor.FullName + " " + skill + ": " + original + " -> " + multiplier); } ths.BeginCommodityUpdate(change, multiplier); } catch (Exception e) { Common.Exception("Commodity: " + ((change != null) ? change.Commodity.ToString() : "<Null>"), e); } } }
public void BeginSkillCommodityUpdates(InteractionInstance ths, Dictionary<SkillNames, float> multipliers, bool applyFactor, bool log) { foreach (CommodityChange change in mActiveCommodities.Values) { try { if (!CommodityTest.IsSkill(change.Commodity)) continue; float multiplier = 1f; SkillNames skill; if (SkillManager.SkillCommodityMap.TryGetValue(change.Commodity, out skill)) { if (!multipliers.TryGetValue(skill, out multiplier)) { multiplier = 1f; } } float original = multiplier; if (applyFactor) { multiplier *= Relativity.Settings.GetDynamicSkillFactor(skill); } if (log) { Relativity.Logger.Append(Common.NewLine + ths.InstanceActor.FullName + " " + skill + ": " + original + " -> " + multiplier); } ths.BeginCommodityUpdate(change, multiplier); } catch (Exception e) { Common.Exception("Commodity: " + ((change != null) ? change.Commodity.ToString () : "<Null>"), e); } } }