public void GetSpecificInteractionType()
 {
     if (soundInteractionSource.GetComponent <PowerInteraction>() != null)
     {
         powerInteractionSource = soundInteractionSource.GetComponent <PowerInteraction>();
         PowerInteractionType   = true;
     }
     if (soundInteractionSource.GetComponent <StateInteraction>() != null)
     {
         stateInteractionSource = soundInteractionSource.GetComponent <StateInteraction>();
         StateInteractionType   = true;
     }
 }