public void SomethingClicked(InteractableElt target) { if (currentlySelectedItem == null) { currentlySelectedItem = target; currentlySelectedItem.transform.Find("ItemFrame").gameObject.SetActive(true); PrepareToSell(true); PrepareToMelt(true); } else if (currentlySelectedItem == target) { currentlySelectedItem.transform.Find("ItemFrame").gameObject.SetActive(false); currentlySelectedItem = null; PrepareToSell(false); PrepareToMelt(false); } else { if (currentlySelectedFace != null) { DisplayFace(null, false); currentlySelectedFace = null; } currentlySelectedItem.transform.Find("ItemFrame").gameObject.SetActive(false); currentlySelectedItem.DisplayDice(false); currentlySelectedItem = target; currentlySelectedItem.DisplayDice(true); currentlySelectedItem.transform.Find("ItemFrame").gameObject.SetActive(true); PrepareToSell(true); PrepareToMelt(true); } }
public void SomethingHovered(InteractableElt target, bool isHovered) { if (currentlySelectedItem == null) { target.DisplayDice(isHovered); } }
public void SomethingClickedToMelt(InteractableElt target) { if (meltSelection.Contains(target.myItemRef)) { target.transform.Find("ItemFrame").gameObject.SetActive(false); meltSelection.Remove(target.myItemRef); } else { target.transform.Find("ItemFrame").gameObject.SetActive(true); meltSelection.Add(target.myItemRef); } }
public void NullifySelected() { if (currentlySelectedItem != null) { currentlySelectedItem.transform.Find("ItemFrame").gameObject.SetActive(false); currentlySelectedItem.DisplayDice(false); currentlySelectedItem = null; } if (currentlySelectedFace != null) { DisplayFace(null, false); currentlySelectedFace = null; } PrepareToSell(false); PrepareToMelt(false); }
// UPGRADE PART public void SomeFaceHovered(InteractableElt target, bool isHovered) { if (currentlySelectedFace == null) { bool isCursed = false; target.myFaceRef.effects.ForEach(x => isCursed = isCursed || (x.nameEffect == "Cursed")); DisplayFace(target.gameObject, isHovered); if (isHovered && !isCursed) { myUpgradedFacesDisplayer.DisplayDice(GenerateUpgrades(target.myFaceRef)); } else { myUpgradedFacesDisplayer.Hide(); } } }
public void SomeFaceClicked(InteractableElt target) { if (currentlySelectedFace == null) { currentlySelectedFace = target; currentlySelectedFace.transform.Find("DiceSelect").gameObject.SetActive(true); } else if (currentlySelectedFace == target) { currentlySelectedFace.transform.Find("DiceSelect").gameObject.SetActive(false); currentlySelectedFace = null; } else { currentlySelectedFace.transform.Find("DiceSelect").gameObject.SetActive(false); DisplayFace(target.gameObject, false); myUpgradedFacesDisplayer.Hide(); currentlySelectedFace = target; DisplayFace(target.gameObject, true); currentlySelectedFace.transform.Find("DiceSelect").gameObject.SetActive(true); myUpgradedFacesDisplayer.DisplayDice(GenerateUpgrades(target.myFaceRef)); } }