Exemple #1
0
        public List <Inteligence> getStudentIntelli(string mail)
        {
            SqlConnection      con  = null;
            List <Inteligence> list = new List <Inteligence>();

            try
            {
                con = connect("DBConnectionString"); // create a connection to the database using the connection String defined in the web config file


                String selectSTR = "select * from PointsInIntelligence where StudentEmail='" + mail + "'";

                SqlCommand cmd = new SqlCommand(selectSTR, con);

                // get a reader
                SqlDataReader dr = cmd.ExecuteReader(CommandBehavior.CloseConnection); // CommandBehavior.CloseConnection: the connection will be closed after reading has reached the end

                while (dr.Read())
                {   // Read till the end of the data into a row
                    Inteligence c = new Inteligence();

                    c.Points = Convert.ToInt32(dr["points"]);
                    c.Name   = dr["IntelligenceName"].ToString();


                    list.Add(c);
                }
            }
            catch (Exception ex)
            {
                // write to log
                throw (ex);
            }
            finally
            {
                if (con != null)
                {
                    con.Close();
                }
            }

            return(list);
        }
Exemple #2
0
        public override string ToString()
        {
            string stats = Health.ToString() + "\n" + Strength.ToString() + "\n" + Dexterity.ToString() + "\n" + Agility.ToString() + "\n" + Inteligence.ToString() + "\n" + Luck.ToString() + "\n" + Statpoints.ToString() + "\n" + Level.ToString() + "\n" + ExperiencePoints.ToString();
            string hash  = GetSha1("Blin113" + stats);      //blin113 is just here to make sure you can't cheat without access to the code.

            stats += "\n" + hash;
            return(stats);
        }
Exemple #3
0
 static void Birthday(Inteligence v)
 {
     v.Knocking("Grandmother");
     v.Welcoming("Grandmother");
 }