public void EnsureMovementCostFunctionsCorrectly() { var world = new World <uint?>(2, 2, 1); world[0, 1] = 5; world[1, 0] = 10; world[1, 1] = 15; var costCalculator = new IntMapCostCalculator(world); Assert.AreEqual(5, costCalculator.CalculateCost(0, 0, 0, 1, 0, 1)); Assert.AreEqual(10, costCalculator.CalculateCost(0, 0, 1, 0, 1, 0)); Assert.AreEqual(15, costCalculator.CalculateCost(0, 0, 1, 1, 1, 1)); }
public void CheckICanIdentifyOpenAndClosedCells() { var world = new World <uint?>(1, 1, null); var costCalculator = new IntMapCostCalculator(world); // Open State world[0, 0] = 1; var open = costCalculator.OpenCheck(0, 0); Assert.AreEqual(open, true); // Closed State world[0, 0] = null; open = costCalculator.OpenCheck(0, 0); Assert.AreEqual(open, false); }