void MenuSetting() { cc.transform.parent = cc.cam_menu1_pos.transform; ResultUI.GetComponent <Animator>().SetBool("On", false); Enhanced.SetActive(false); //cc.transform.parent = titleCamerapos.transform; Destroy(InstanceStage); InstanceObsCon.GetComponent <ObstacleControllSync> ().DestroyAll(); Destroy(InstanceObsCon); foreach (GameObject data in players.Values) { Destroy(data); } DataClear(); //MenuStage.SetActive(true); //CameraController.Instance.transform.parent = null; //MenuStage.GetComponent<Animator>().SetBool("On", false); //TitleCamera.SetActive (true); //TitleText.SetActive (true); TitleText.GetComponent <TitleEffect>().setActive_script(false); //sphereController.SetActive (true); //cubesController.SetActive (true); //cubesController.GetComponent<cubesController> ().CubeSetting (); //Menu.SetActive (true); }
void MenuSetting() { Enhanced.SetActive(false); cc.transform.parent = titleCamerapos.transform; Destroy(InstanceStage); InstanceObsCon.GetComponent <ObstacleControllSync> ().DestroyAll(); Destroy(InstanceObsCon); foreach (GameObject data in players.Values) { Destroy(data); } DataClear(); //TitleCamera.SetActive (true); TitleText.SetActive(true); sphereController.SetActive(true); cubesController.SetActive(true); cubesController.GetComponent <CubesController> ().CubeSetting(); Menu.SetActive(true); }