void RegisterHandlers() { if (client) { client.RegisterHandler((short)MsgId.RequestSpawn, HandleSpawnRequest); } if (server) { server.RegisterHandler((short)MsgId.RequestSpawn, HandleSpawnRequest); } }
void RegisterHandlers() { client.RegisterHandler((short)MsgId.Chat, HandleChatMsg); }
void RegisterHandlers() { client.RegisterHandler <ChatMsg>(HandleChatMsg); }
void RegisterHandlers() { client.RegisterHandler((short)MsgId.ChangeServers, HandleChangeServersMsg); }