Exemple #1
0
        private void detectBirdwatcher(Joint head, Joint rightHand, Joint rightElbow, Joint rightShoulder)
        {
            //Calculate how far our right hand is from head in both x and y directions
            double deltaX = Math.Abs(rightHand.Position.X - head.Position.X);
            double deltaY = Math.Abs(rightHand.Position.Y - head.Position.Y);

            double headelbowXDifferential = rightElbow.Position.X - head.Position.X;

            if (deltaY < 0.05 &&
                rightHand.Position.Y > rightElbow.Position.Y &&
                rightElbow.Position.Y > rightShoulder.Position.Y &&
                deltaX < 0.3 &&
                headelbowXDifferential > 0.2)
            {
                // Birdwatcher!
                InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_Y); // show augmented reality (twitter layer)
            }
            else
            {
                if (InputSimulator.IsKeyDown(VirtualKeyCode.VK_Y))
                {
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_Y);
                }
            }
        }
Exemple #2
0
        /// <summary>
        /// Process arm turning. Currently set to fast turn speed only.
        /// </summary>
        /// <param name="shoulder"></param>
        /// <param name="rightHand"></param>
        /// <param name="rightElbow"></param>
        /// <param name="leftHand"></param>
        /// <param name="leftElbow"></param>
        /// <returns></returns>
        private Boolean detectArmTurning(Joint shoulder, Joint rightHand, Joint rightElbow, Joint leftHand, Joint leftElbow)
        {
            double diffHandShoulderRight = Math.Abs(rightHand.Position.Y - shoulder.Position.Y);
            double diffHandShoulderLeft  = Math.Abs(leftHand.Position.Y - shoulder.Position.Y);

            // right hand
            if (diffHandShoulderRight < armTurnThresh && rightHand.Position.X > rightElbow.Position.X)
            {
                InputSimulator.SimulateKeyDown(VirtualKeyCode.OEM_PERIOD);
                return(true);
            }
            // left hand
            else if (diffHandShoulderLeft < armTurnThresh && leftHand.Position.X < leftElbow.Position.X)
            {
                InputSimulator.SimulateKeyDown(VirtualKeyCode.OEM_COMMA);
                return(true);
            }
            // neither right nor left hand
            else
            {
                if (InputSimulator.IsKeyDown(VirtualKeyCode.OEM_PERIOD))
                {
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.OEM_PERIOD);
                }
                if (InputSimulator.IsKeyDown(VirtualKeyCode.OEM_COMMA))
                {
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.OEM_COMMA);
                }
                return(false);
            }
        }
Exemple #3
0
        private void updateText(object sender, EventArgs e)
        {
            //Insert code here to emulate keypress into chrome
            textResult.AppendText(dataReceived + "\n");
            switch (dataReceived)
            {
            case "Wd\r":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_W);
                break;

            case "Wu\r":
                InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_W);
                break;

            case "Ad\r":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_A);
                break;

            case "Au\r":
                InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
                break;

            case "Dd\r":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_D);
                break;

            case "Du\r":
                InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
                break;
            }
        }
Exemple #4
0
        private void executarFinalizar()
        {
            this.esperar();

            if (this.strMacro.ToLower().Contains(STR_KEY_CLICK_MIDDLE_DOWN))
            {
                mouse_event(INT_MOUSE_EVENTF_MIDDLE_UP, (uint)Cursor.Position.X, (uint)Cursor.Position.Y, 0, 0);
            }

            if (this.strMacro.ToLower().Contains(STR_KEY_CLICK_RIGHT_DOWN))
            {
                mouse_event(INT_MOUSE_EVENTF_RIGHT_UP, (uint)Cursor.Position.X, (uint)Cursor.Position.Y, 0, 0);
            }

            if (this.strMacro.ToLower().Contains(STR_KEY_SHIFT_DOWN))
            {
                InputSimulator.SimulateKeyUp(VirtualKeyCode.LSHIFT);
            }

            if (!this.booCancelar)
            {
                this.executarFinalizarBeep();
            }

            Console.WriteLine(string.Format("Macro {0} {1}.", this.intNumTecla, this.booCancelar ? "cancelada" : "finalizada"));

            this.booCancelar = false;

            MacroManager.i.objMacroAtual = null;
        }
 public static void PressCombo(VirtualKeyCode[] combo, int minHoldTime, int maxHoldTime, bool sendWithDirectX, Random r)
 {
     if (combo == null || combo.Length == 0)
     {
         Thread.Sleep(r.Next(minHoldTime, maxHoldTime));
     }
     else
     {
         if (sendWithDirectX)
         {
             foreach (VirtualKeyCode key in combo)
             {
                 SendDirectXKey(GetScanCode(key), (int)KeyFlag.ScanCode | (int)KeyFlag.KeyDown);
             }
             Thread.Sleep(r.Next(minHoldTime, maxHoldTime));
             foreach (VirtualKeyCode key in combo)
             {
                 SendDirectXKey(GetScanCode(key), (int)KeyFlag.ScanCode | (int)KeyFlag.KeyUp);
             }
         }
         else
         {
             foreach (VirtualKeyCode key in combo)
             {
                 InputSimulator.SimulateKeyDown(key);
             }
             Thread.Sleep(r.Next(minHoldTime, maxHoldTime));
             foreach (VirtualKeyCode key in combo)
             {
                 InputSimulator.SimulateKeyUp(key);
             }
         }
     }
 }
 /// <summary>
 /// Releases all the buttons.
 /// </summary>
 public void ReleaseAll()
 {
     foreach (VirtualKeyCode key in _inputResolver.InputMap.Values)
     {
         InputSimulator.SimulateKeyUp(key);
     }
 }
 private static void fishTTCPunchlinePlace()
 {
     //Go to fisherman
     InputSimulator.SimulateKeyDown(VirtualKeyCode.DOWN);
     Thread.Sleep(2000);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.RIGHT);
     Thread.Sleep(800);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.RIGHT);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.UP);
     Thread.Sleep(700);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
     Thread.Sleep(2000);
     sellFish();//sell fish
     //Go back to dock
     InputSimulator.SimulateKeyDown(VirtualKeyCode.DOWN);
     Thread.Sleep(700);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.LEFT);
     Thread.Sleep(750);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.LEFT);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.UP);
     Thread.Sleep(2000);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
 }
Exemple #8
0
        public void SimulateKeyUp()
        {
            if (!_pressed)
            {
                return;
            }

            if (!FakeToggle)
            {
                _pressed = false;
                if (VirtualKey != Keys.NoName)
                {
                    InputSimulator.SimulateKeyUp((VirtualKeyCode)VirtualKey);
                    VirtualKeyUp?.Invoke(this, (VirtualKeyCode)VirtualKey);
                }
                else if (IsAltGrPressed)
                {
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.RMENU);
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.LCONTROL);
                }
                else
                {
                    InputSimulator.SimulateKeyDown(VirtualKeyCode.LCONTROL);
                    InputSimulator.SimulateKeyDown(VirtualKeyCode.RMENU);
                }
            }
        }
Exemple #9
0
 protected void Paste()
 {
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_V);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_V);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
        //...

        private static void Main(string[] args)
        {
            String path  = @"c:\temp\Password.txt";
            String oPass = File.ReadAllText(path);
            //String ProcWindow = "Logon - Winman Live";

            Process p = Process.Start(@"\\VS02\WinManV7\Live\WinMan.exe");

            p.WaitForInputIdle();
            IntPtr h = p.MainWindowHandle;

            while (p.MainWindowHandle == IntPtr.Zero)
            {
                System.Threading.Thread.Sleep(100);
            }

            if (Control.IsKeyLocked(Keys.CapsLock)) // Checks Capslock is on
            {
                InputSimulator.SimulateKeyDown(VirtualKeyCode.SHIFT);
                //ActivateApp("WinMan.exe");
                ActivateApp("Winman");
                //ActivateApp("Logon - Winman Live");
                InputSimulator.SimulateTextEntry(oPass);
                InputSimulator.SimulateKeyUp(VirtualKeyCode.SHIFT);
            }
            else
            {
                //ActivateApp("WinMan.exe");
                ActivateApp("Winman");
                //ActivateApp("Logon - Winman Live");
                InputSimulator.SimulateTextEntry(oPass);
            }
            InputSimulator.SimulateKeyPress(VirtualKeyCode.RETURN);
        }
Exemple #11
0
        public void Action(string action)
        {
            /* Esque Enter  Rome  Endi  Peige daum  Peige ãpi  Tabi  printi iscrim  colar  copiar  recortar */
            switch (action.ToLower())
            {
            case "esque":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.ESCAPE);
                break;

            case "enter":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.RETURN);
                break;

            case "rome":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.HOME);
                break;

            case "endi":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.END);
                break;

            case "peige_daum":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.NEXT);
                break;

            case "peige_ãpi":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.PRIOR);
                break;

            case "tabi":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.TAB);
                break;

            case "printi_iscrim":
                InputSimulator.SimulateKeyPress(VirtualKeyCode.SNAPSHOT);
                break;

            case "colar":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
                InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_V);
                InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
                break;

            case "copiar":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
                InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_C);
                InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
                break;

            case "recortar":
                InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
                InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_X);
                InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
                break;

            default:
                break;
            }
        }
 // GOLF - Down the Hatch
 public static void downTheHatch()//yellow, needs fixed
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(2340);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
Exemple #13
0
 public void VolumeUp_Spotify()
 {
     SwitchWindow_toSpotify();
     InputSimulator.SimulateKeyDown(VirtualKeyCode.LCONTROL);
     InputSimulator.SimulateKeyPress(VirtualKeyCode.UP);
     Thread.Sleep(500);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.LCONTROL);
 }
 //GOLF - Swing-A-Long
 public static void swingALong()
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(2340);// 82%
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
Exemple #15
0
        private void executarMagia(VirtualKeyCode enmVirtualKeyCode)
        {
            InputSimulator.SimulateKeyDown(enmVirtualKeyCode);

            this.esperar();

            InputSimulator.SimulateKeyUp(enmVirtualKeyCode);
        }
Exemple #16
0
    void FixedUpdate()
    {
        float ang = Mathf.Round(Front.transform.position.y - Rear.transform.position.y);

        if (sp.IsOpen)
        {
            try {
                string   x   = sp.ReadLine();
                string[] inp = x.Split(',');
                float    y   = Mathf.Round(float.Parse(inp [0]));   //speed
                nHandle = -float.Parse(inp [1]);                    //steering
                braking = float.Parse(inp [2]);                     //braking
                bpm     = float.Parse(inp [3]);                     //pulse

                if ((nHandle != oHandle) && (Mathf.Abs(nHandle - oHandle) <= 20))
                {
                    Front.steerAngle = nHandle;
                    oHandle          = nHandle;
                }
                int s = (int)rb.velocity.magnitude * 18 / 5;
                rb.AddRelativeForce(Vector3.down * rb.velocity.magnitude);
                HUD.text = "Speed: " + s + " km/h\nBPM: " + bpm;

                Rear.motorTorque = y * speed;                                           //to go forward

                if (braking > 200)
                {
                    Rear.brakeTorque = braking + 6000;
                    Rear.motorTorque = 0;
                    InputSimulator.SimulateKeyDown(VirtualKeyCode.SPACE);
                }
                else
                {
                    Rear.brakeTorque = 0;
                    InputSimulator.SimulateKeyUp(VirtualKeyCode.SPACE);
                }

                print(y + "," + Front.steerAngle + "," + braking + "," + ang);

                if (Input.GetKey(KeyCode.A))
                {
                    sp.Write("u");
                }
                if (Input.GetKey(KeyCode.Z))
                {
                    sp.Write("d");
                }

                sp.BaseStream.Flush();
            } catch (System.Exception) {
            }
        }

        if (Input.GetKey(KeyCode.Space))
        {
            Rear.brakeTorque = braking;
        }
    }
 // GOLF- Afternoon Tee
 public static void afternoonTee()//works, finished
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     toonLookAtHole();
     Thread.Sleep(3000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(2120);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
 // GOLF - Hole on the Range
 public static void holeOnTheRange()//needs fixed? Not sure
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     toonLookAtHole();
     Thread.Sleep(3000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(1800); // 68%
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
 private static void fishDDLLullabyLane()
 {
     InputSimulator.SimulateKeyDown(VirtualKeyCode.UP);
     Thread.Sleep(4000);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
     sellFish();
     InputSimulator.SimulateKeyDown(VirtualKeyCode.DOWN);
     Thread.Sleep(6500);
     InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
 }
 // GOLF - Seeing green
 public static void seeingGreen()//works, finished
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     toonLookAtHole();
     Thread.Sleep(3000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(1790); // 67%
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
 //GOLF - Peanut Putter
 public static void peanutPutter()
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     toonLookAtHole();
     Thread.Sleep(3000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(1860); // 69-70% ?
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
 //GOLF - Hot Links
 public static void hotLinks()
 {
     BotFunctions.maximizeAndFocus();
     Thread.Sleep(15000);
     toonLookAtHole();
     Thread.Sleep(3000);
     InputSimulator.SimulateKeyDown(VirtualKeyCode.CONTROL);
     Thread.Sleep(1800); // 67%
     InputSimulator.SimulateKeyUp(VirtualKeyCode.CONTROL);
 }
Exemple #23
0
        /*
         * This method will send the key up event on all keys. It should be used when the program is closed to make sure
         * keys don't get stuck down.
         */
        private void UpAllKeys()
        {
            InputSimulator.SimulateKeyUp(gasKey);
            InputSimulator.SimulateKeyUp(brakeKey);
            InputSimulator.SimulateKeyUp(clutchKey);

            gasDown    = false;
            brakeDown  = false;
            clutchDown = false;
        }
Exemple #24
0
        public static void sendKeyAvoidHook(string keys)
        {
            Hook.bSendKey += MultiKeyGesture.matchedKeys.Count + keys.Length * 2;

            foreach (var key in MultiKeyGesture.matchedKeys.Reverse())
            {
                InputSimulator.SimulateKeyUp((VirtualKeyCode)key);
            }

            SendKeys.SendWait(keys);
        }
Exemple #25
0
        /*
         * This method is called when the user changes the clutch key textbox. It simply changes which key value is sent.
         */
        public void SetClutchKey(WindowsInput.VirtualKeyCode newKey)
        {
            // Be sure to reset the key if it is down.
            if (clutchDown)
            {
                InputSimulator.SimulateKeyUp(clutchKey);
                clutchDown = false;
            }

            this.clutchKey = newKey;
        }
Exemple #26
0
        /*
         * This method is called when the user changes the gas key textbox. It simply changes which key value is sent.
         */
        public void SetGasKey(WindowsInput.VirtualKeyCode newKey)
        {
            // Be sure to reset the key if it is down.
            if (gasDown)
            {
                InputSimulator.SimulateKeyUp(gasKey);
                gasDown = false;
            }

            this.gasKey = newKey;
        }
Exemple #27
0
        /*
         * This method is called when the user changes the brake key textbox. It simply changes which key value is sent.
         */
        public void SetBrakeKey(WindowsInput.VirtualKeyCode newKey)
        {
            // Be sure to reset the key if it is down.
            if (brakeDown)
            {
                InputSimulator.SimulateKeyUp(brakeKey);
                brakeDown = false;
            }

            this.brakeKey = newKey;
        }
 public static void Lift(VirtualKeyCode key, bool sendWithDirectX)
 {
     if (sendWithDirectX)
     {
         SendDirectXKey(GetScanCode(key), (int)KeyFlag.ScanCode | (int)KeyFlag.KeyUp);
     }
     else
     {
         InputSimulator.SimulateKeyUp(key);
     }
 }
Exemple #29
0
 public void NextMusicSpotify()
 {
     if (flag_spotifystart == true)
     {
         SwitchWindow_toSpotify();
         InputSimulator.SimulateKeyDown(VirtualKeyCode.LCONTROL);
         InputSimulator.SimulateKeyPress(VirtualKeyCode.RIGHT);
         Thread.Sleep(1000);
         InputSimulator.SimulateKeyUp(VirtualKeyCode.LCONTROL);
     }
 }
Exemple #30
0
 public void SimulateKeyDown()
 {
     if (VirtualKey == Keys.LShiftKey)
     {
         Console.WriteLine("f1");
     }
     if (!FakeToggle)
     {
         if (VirtualKey != Keys.NoName)
         {
             InputSimulator.SimulateKeyDown((VirtualKeyCode)VirtualKey);
             VirtualKeyDown?.Invoke(this, (VirtualKeyCode)VirtualKey);
         }
         else
         {
             InputSimulator.SimulateKeyDown(VirtualKeyCode.LCONTROL);
             InputSimulator.SimulateKeyDown(VirtualKeyCode.RMENU);
         }
         _pressed = true;
     }
     else
     {
         if (!Toggled)
         {
             Toggled          = true;
             ButtonBackground = new SolidColorBrush(Color.FromArgb(120, 255, 255, 255));
             if (VirtualKey != Keys.NoName)
             {
                 InputSimulator.SimulateKeyDown((VirtualKeyCode)VirtualKey);
                 VirtualKeyDown?.Invoke(this, (VirtualKeyCode)VirtualKey);
             }
             else
             {
                 InputSimulator.SimulateKeyDown(VirtualKeyCode.LCONTROL);
                 InputSimulator.SimulateKeyDown(VirtualKeyCode.RMENU);
             }
         }
         else
         {
             Toggled          = false;
             ButtonBackground = Brushes.Transparent;
             if (VirtualKey != Keys.NoName)
             {
                 InputSimulator.SimulateKeyUp((VirtualKeyCode)VirtualKey);
                 VirtualKeyUp?.Invoke(this, (VirtualKeyCode)VirtualKey);
             }
             else
             {
                 InputSimulator.SimulateKeyUp(VirtualKeyCode.RMENU);
                 InputSimulator.SimulateKeyUp(VirtualKeyCode.LCONTROL);
             }
         }
     }
 }