// Token: 0x06001848 RID: 6216 RVA: 0x00073A54 File Offset: 0x00071C54 public void Start(Player player, IList <Controller> controllers, InputAction action, AxisRange axisRange) { this.Stop(); this.isListening = true; this.currentPlayer = player; this.currentAction = action; this.currentAxisRange = axisRange; this.maps = (from controller in controllers select player.controllers.maps.GetFirstMapInCategory(controller, 0) into map where map != null select map).Distinct <ControllerMap>().ToArray <ControllerMap>(); Debug.Log(this.maps.Length); foreach (ControllerMap controllerMap in this.maps) { InputMapper.Context mappingContext = new InputMapper.Context { actionId = action.id, controllerMap = controllerMap, actionRange = this.currentAxisRange }; this.AddInputMapper().Start(mappingContext); } this.dialogBox = SimpleDialogBox.Create(this.eventSystem); this.timer = this.timeout; this.UpdateDialogBoxString(); RoR2Application.onUpdate += this.Update; }
public void SetInputListen(InputMapper.Context context) { PlayerInput.AllInputBlocked = true; _inputMapper.Start(context); UIModalQuestion.Set((int i) => { PlayerInput.AllInputBlocked = false; _inputMapper.Stop(); }, "Press the new button", "Cancel"); }
public void RenderKey(int playerId, InputAction inputAction, AxisRange axisRange, ControllerType controllerType, ControllerMap map, ActionElementMap ele) { this.controllerType = controllerType; context = new InputMapper.Context() { actionId = inputAction.id, actionRange = axisRange, controllerMap = map, actionElementMapToReplace = ele }; this.map = map; elementMap = ele; RenderKey(); }
private void RefreshControls() { Controller controller = PlayerInput.RewiredPlayer.controllers.GetLastActiveController(); if (controller.type == ControllerType.Mouse) { controller = PlayerInput.RewiredPlayer.controllers.Keyboard; } var controllerMap = PlayerInput.RewiredPlayer.controllers.maps.GetFirstMapInCategory(controller, 0); foreach (InputAction inputAction in ReInput.mapping.ActionsInCategory(0)) { _targetOptions.Add(SetupLabel(_optionControlsTr, inputAction.descriptiveName).gameObject); var pivot = ItemPool.SpawnUIPrefab(_horizontalListPrefab, _optionControlsTr); _targetOptions.Add(pivot.gameObject); var action = inputAction; _targetOptions.Add(SetupButton(pivot.transform, "Add New", delegate(int i) { InputMapper.Context context = new InputMapper.Context() { actionId = action.id, actionRange = AxisRange.Positive, controllerMap = controllerMap }; SetInputListen(context); }).gameObject); // Write out assigned elements for (var i = 0; i < controllerMap.AllMaps.Count; i++) { ActionElementMap elementMap = controllerMap.AllMaps[i]; if (elementMap.actionId != action.id) { continue; } _targetOptions.Add(SetupButton(pivot.transform, elementMap.elementIdentifierName, delegate(int i1) { InputMapper.Context context = new InputMapper.Context() { actionId = action.id, actionRange = AxisRange.Positive, controllerMap = controllerMap, actionElementMapToReplace = elementMap }; SetInputListen(context); }).gameObject ); } } }
private void OnInputFieldClicked(int index, int actionElementMapToReplaceId) { if (index < 0 || index >= this.rows.Count || this.controller == null) { return; } InputMapper inputMapper = this.inputMapper; InputMapper.Context context1 = new InputMapper.Context(); context1.set_actionId(this.rows[index].action.get_id()); context1.set_controllerMap(this.controllerMap); context1.set_actionRange(this.rows[index].actionRange); context1.set_actionElementMapToReplace(this.controllerMap.GetElementMap(actionElementMapToReplaceId)); InputMapper.Context context2 = context1; inputMapper.Start(context2); this.statusUIText.set_text("Listening..."); }