Exemple #1
0
        public override void Update(TimeSpan elapsedTime)
        {
            if (Core.Settings.Fullscreen)
            {
                InputEngine.SetMousePosition(Cursor.Position.X, Cursor.Position.Y);
            }

            int  x = 0, y = 0, dX = 0, dY = 0, roll = 0;
            bool button1 = false, button2 = false, button3 = false, button4 = false;

            InputEngine.GetMouseState(ref dX, ref dY, ref button1, ref button2, ref button3, ref button4, ref roll);
            InputEngine.GetMousePosition(ref x, ref y);

            position = new Vector2(x, y);
            Movement = new Vector2(dX, dY);

            LeftButton   = LeftButton.NextState(button1, elapsedTime);
            RightButton  = RightButton.NextState(button2, elapsedTime);
            MiddleButton = MiddleButton.NextState(button3, elapsedTime);

            WheelTurns = roll;
        }