public InputAtom_Axis_Button(InputAtom_Button b) : this(b, 1.0f)
 {
 }
 public InputAtom_IntSlider_Button(InputAtom_Button b) : this(b, 1)
 {
 }
 public InputAtom_Axis_Button(InputAtom_Button b, float v)
 {
     button = b;
     value  = v;
 }
 public InputAtom_IntAxis_ButtonPair(InputAtom_Button nb, InputAtom_Button pb)
 {
     negative_button = nb;
     positive_button = pb;
 }
 public InputAtom_IntSlider_Button(InputAtom_Button b, int v)
 {
     button = b;
     value  = v;
 }
Exemple #6
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 public InputAtom_Slider_Button(InputAtom_Button b) : this(b, 1.0f)
 {
 }
Exemple #7
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 public InputAtom_Slider_Button(InputAtom_Button b, float v)
 {
     button = b;
     value  = v;
 }
 static public InputAtom_Slider GetAsSlider(this InputAtom_Button item, float value = 1.0f)
 {
     return(item.IfNotNull(i => new InputAtom_Slider_Button(i, value)));
 }
 static public InputAtom_Axis GetAsAxis(this InputAtom_Button item, float value = 1.0f)
 {
     return(item.IfNotNull(i => new InputAtom_Axis_Button(i, value)));
 }
Exemple #10
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 public void Initialize(InputAtom_Button b)
 {
     button = b;
 }