/// <summary> /// Returns true if there is an event that has the specified button pressed, or false if none exists /// </summary> public static bool HasEvent(this InputAggregator inputAggregator, UISButton uisButton, bool firstTime = false) { return(inputAggregator.GetEvents <ButtonsPressedEvent>(). FirstOrDefault(ev => { bool value; if (ev.PressedButtons.TryGetValue(uisButton, out value)) { return value == firstTime; } return false; }) != null); }
/// <summary> /// Gets all events of the specified type /// </summary> /// <returns>A list of <see cref="IInputEvent"/>s</returns> public static IEnumerable <GestureEvent> GetGestures(this InputAggregator inputAggregator, GestureType gestureType, GestureSource gestureSource = GestureSource.Left) { return(inputAggregator.GetEvents <GestureEvent>().Where( ev => (ev.Gesture & gestureType) != 0 && ev.Source == gestureSource)); }