Exemple #1
0
 public void OneTimeTearDown()
 {
     InjectionHookSupport.UnregisterHook(gameobjectArrayInjectionHook);
     InjectionHookSupport.UnregisterHook(transformAccessArrayInjectionHook);
     InjectionHookSupport.UnregisterHook(componentArrayInjectionHook);
 }
 public void Init()
 {
     InjectionHookSupport.RegisterHook(m_ComponentArrayInjectionHook);
     InjectionHookSupport.RegisterHook(m_GameObjectArrayInjectionHook);
 }
 public void Cleanup()
 {
     InjectionHookSupport.UnregisterHook(m_GameObjectArrayInjectionHook);
     InjectionHookSupport.RegisterHook(m_ComponentArrayInjectionHook);
 }
Exemple #4
0
 public void Cleanup()
 {
     InjectionHookSupport.RegisterHook(m_TransformAccessArrayInjectionHook);
     InjectionHookSupport.UnregisterHook(m_ComponentArrayInjectionHook);
 }