private async void InitializeSystemHandler() { var initializer = new InitializeSystem(this); initializer.Started += InitializerOnStarted; initializer.Finished += InitializerOnFinished; initializer.Failed += InitializerOnFailed; initializer.FailedEx += InitializerOnFailedEx; initializer.Progress += InitializerOnProgress; await initializer.Start(); }
public Loading() { InitializeComponent(); initializeSystem = new InitializeSystem(this); }