private void RestaurantListBox_SelectedIndexChanged(object sender, EventArgs e) { IngredientsList.Clear(); var selectedRestaurant = _restaurantRepository.LoadRestaurantData(RestaurantListBox.Text); if (selectedRestaurant == null) { return; } KitchenModelLabel.Text = $@"{selectedRestaurant.KitchenModel.Name}, price: {selectedRestaurant.KitchenModel.Price}"; var employees = new BindingList <string>(); foreach (var employee in selectedRestaurant.Employees) { employees.Add($"{employee.OIB} {employee.FirstName} {employee.LastName} {employee.BirthYear}"); } EmployeeListBox.DataSource = employees; var recipes = new BindingList <Recipe>(); foreach (var recipe in selectedRestaurant.Recipes) { recipes.Add(recipe); } RecipeListBox.DataSource = recipes; RecipeListBox.DisplayMember = "Name"; }
public List <Ingredient> ConvertToTheNumberOfServings(int servings) { List <Ingredient> convertedIngredients = IngredientsList.ConvertAll(x => new Ingredient(x)); convertedIngredients.ForEach(i => i.Quantity = Math.Round(i.Quantity / NumberOfServings * servings, 2)); return(convertedIngredients); }
public void ReceiveCompletedBurger(CompletedBurger completedBurger) { Debug.Log("Completed burger", completedBurger); this.completedBurger = completedBurger; actualIngredients = completedBurger.ingredients; var tray = completedBurger.gameObject; completedBurger.container = tray; tray.transform.SetParent(this.transform); foreach (var i in tray.GetComponentsInChildren <NewtonVR.NVRInteractableItem>()) { Destroy(i); } foreach (var i in tray.GetComponentsInChildren <Rigidbody>()) { i.isKinematic = true; } tray.GetComponent <Rigidbody>().isKinematic = true; var trayInteractable = tray.GetComponent <NewtonVR.NVRInteractableItem>(); if (trayInteractable != null) { Destroy(trayInteractable); } tray.GetComponent <Rigidbody>().isKinematic = true; if (orderLabel != null) { Destroy(orderLabel.gameObject); } orderLabel = null; StartCoroutine("FinishOrder", tray); }
void Start() { if (Instance == null) { Instance = this; } animator = GetComponent <Animator>(); itemTemplate.gameObject.SetActive(false); itemTransformList = new List <Transform>(); ReadyToCook = false; itemList = new List <Item>(); foreach (IngredientItem ingredient in ingredientList) { itemList.Add(new Item { name = ingredient.name, collected = false }); } foreach (Item item in itemList) { CreateListEntry(item, container, itemTransformList); } }
public HomeController(IFileWriterService fileWriterService, ImportHelper importHelper, ILogger <HomeController> logger, ApplicationDbContext context) { _fileWriterService = fileWriterService; _importHelper = importHelper; _logger = logger; _dbContext = context; sandwichIngredients = new IngredientsList(); }
private void InitIngredients() { var enumarable = App.RecipeDbcontroller.GetRecipeIngredients(Recipe.RecipeID); foreach (Ingredients i in enumarable) { IngredientsList.Add(i); } }
void IngredientsCalculator() { IngredientsList.Clear(); InitIngredients(); foreach (Ingredients i in IngredientsList) { i.Ammount = (i.Ammount / Recipe.Serves) * SelectedPicker.NumberOfPeople; OnPropertyChanged(); } }
public SandwichIngredientViewModel() { sandwichIngredients = new IngredientsList(); var items = sandwichIngredients.Ingredients; foreach (var item in items) { Ingredients.Add(new SandwichIngredientItemViewModel(item, false)); } }
private void AddButton_Click(object sender, RoutedEventArgs e) { if (IngredientsList.SelectedItem != null) { selectedIngredients.Add((Ingredient)IngredientsList.SelectedItem); IngredientsList.UnselectAll(); if (!SelectedIngredientsPanel.IsVisible) { SelectedIngredientsPanel.Visibility = Visibility.Visible; } } }
public NeuralNetworkController(IFileWriterService fileWriterService, ImportHelper importHelper, ILogger <HomeController> logger, UserManager <ApplicationUser> userManager, ApplicationDbContext context) { _fileWriterService = fileWriterService; _importHelper = importHelper; _userManager = userManager; _dbContext = context; _logger = logger; _numInputParameters = 10; _numHiddenLayers = 1; _hiddenNeurons = new int[] { 2 }; _numOutputParameters = 1; sandwichIngredients = new IngredientsList(); }
public void ConvertToString() { ingredientsList = new IngredientsList(); OutputIngredientsArray = new string[InputIngredientsArray.Length]; for (int i = 0; i < InputIngredientsArray.Length; i++) { if (InputIngredientsArray[i] == 1) { OutputIngredientsArray[i] = ingredientsList.Ingredients[i]; } } }
private void RecipeListBox_SelectedIndexChanged(object sender, EventArgs e) { IngredientsList.Clear(); var selectedRecipe = _recipeRepository.GetRecipe(RecipeListBox.Text); if (selectedRecipe == null) { return; } foreach (var ingredient in selectedRecipe.Ingredients) { IngredientsList.Items.Add(ingredient.Name); } }
public void SetOrder(string[] ingredients) { timeSinceOrderStarted = 0; if (orderLabel != null) { Destroy(orderLabel.gameObject); orderLabel = null; } if (ingredients == null) { return; } orderLabel = (IngredientsList)Instantiate(orderLabelPrefab, orderPosition.position, orderPosition.rotation); orderLabel.SetIngredientList(ingredients); orderLabel.transform.SetParent(gameObject.transform); desiredIngredients = ingredients; }
void ReleaseDesignerOutlets() { if (ButtonFavorites != null) { ButtonFavorites.Dispose(); ButtonFavorites = null; } if (ButtonShopList != null) { ButtonShopList.Dispose(); ButtonShopList = null; } if (ConditionText != null) { ConditionText.Dispose(); ConditionText = null; } if (DescriptionText != null) { DescriptionText.Dispose(); DescriptionText = null; } if (DetailImage != null) { DetailImage.Dispose(); DetailImage = null; } if (IngredientsList != null) { IngredientsList.Dispose(); IngredientsList = null; } if (NameRecipe != null) { NameRecipe.Dispose(); NameRecipe = null; } }
public void CleanLists() { for (int i = 0; i < IngredientsList.Count; i++) { if (IngredientsList[i] == null) { IngredientsList.RemoveAt(i); i--; } } for (int i = 0; i < InstructionsList.Count; i++) { if (InstructionsList[i] == null) { InstructionsList.RemoveAt(i); i--; } } }
public int InsertIngredientsListItem(int recipeId, IngredientsListItemForCreationDto ingredientListItemForCreationDto) { var ingredientsList = recipeContext.IngredientsLists.SingleOrDefault(il => il.RecipeId == recipeId); if (ingredientsList == null) { ingredientsList = new IngredientsList { RecipeId = recipeId }; recipeContext.Add(ingredientsList); } var ingredientsListItem = mapper.Map <IngredientsListItem>(ingredientListItemForCreationDto); ingredientsListItem.IngredientsList = ingredientsList; recipeContext.Add(ingredientsListItem); recipeContext.SaveChanges(); return(ingredientsListItem.Id); }
public int GrowIngredients() { IngredientsList.Add(""); return(IngredientsList.Count); }