public Ingredient GetIngredient(IngredientTypes ingredient, Places place) { log += "GetIngredient: " + ingredient.ToString() + " place: " + place.ToString(); return(new Ingredient(false)); }
// Increase the number of an ingredient dispensed public void increaseIngredientDispensed(IngredientTypes dispensedIngredient, int increaseAmount) { // Depending on the dispensed ingredient chosen // Increase the amount of that ingredient that is dispensed if (dispensedIngredient == IngredientTypes.BlueDiamond) { setDispensedBlueDiamond(getDispensedBlueDiamond() + increaseAmount); print(dispensedIngredient.ToString() + " : " + getDispensedBlueDiamond()); } else if (dispensedIngredient == IngredientTypes.MagicGrape) { setDispensedMagicGrape(getDispensedMagicGrape() + increaseAmount); print(dispensedIngredient.ToString() + " : " + getDispensedMagicGrape()); } else if (dispensedIngredient == IngredientTypes.RedSugar) { setDispensedRedSugar(getDispensedRedSugar() + increaseAmount); print(dispensedIngredient.ToString() + " : " + getDispensedRedSugar()); } }