public void SetName() { type = (IngredientType1)x; switch (GameManager.instance.language) { case Language.Korean: text.text = names_type[x]; break; case Language.English: text.text = names_type_eng[x]; break; } }
public void OpenIngredient(IngredientType1 ig) { ingredientNamePanels[(int)ig].SetAsLastSibling(); }