IngamePresetToggle CreateNewToggle()
    {
        GameObject         toggleGO = Instantiate(togglePrefab, transform);
        IngamePresetToggle toggle   = toggleGO.GetComponent <IngamePresetToggle>();

        return(toggle);
    }
    void Awake()
    {
        IngamePresetToggle toggle = CreateNewToggle();

        toggle.Initialize(InGameSettings.ChangeFogOfWar,
                          InGameSettings.FogOfWarEnabled, "Fog of War");
        Input.IngamePreserMenuClick += OnIngamePresetMenuClick;
        gameObject.SetActive(false);
    }