private void SetupEvents()
 {
     __ChannelDidNotExist   = new ServerChatEventHandler(ChannelDidNotExist);
     __ChannelListReceived  = new ChannelListEventHandler(ChannelListReceived);
     __ChannelWasFull       = new ServerChatEventHandler(ChannelWasFull);
     __ChannelWasRestricted = new ServerChatEventHandler(ChannelWasRestricted);
     __ClientCheckFailed    = new ClientCheckFailedEventHandler(ClientCheckFailed);
     __ClientCheckPassed    = new EventHandler(ClientCheckPassed);
     __CommandSent          = new InformationEventHandler(CommandSent);
     __Connected            = new EventHandler(Connected);
     __Disconnected         = new EventHandler(Disconnected);
     __EnteredChat          = new EnteredChatEventHandler(EnteredChat);
     __Error               = new ErrorEventHandler(Error);
     __Information         = new InformationEventHandler(Information);
     __InformationReceived = new ServerChatEventHandler(InformationReceived);
     __JoinedChannel       = new ServerChatEventHandler(JoinedChannel);
     __LoginFailed         = new LoginFailedEventHandler(LoginFailed);
     __LoginSucceeded      = new EventHandler(LoginSucceeded);
     __MessageSent         = new ChatMessageEventHandler(MessageSent);
     __ServerBroadcast     = new ServerChatEventHandler(ServerBroadcast);
     __ServerErrorReceived = new ServerChatEventHandler(m_client_ServerErrorReceived);
     __UserEmoted          = new ChatMessageEventHandler(UserEmoted);
     __UserFlagsChanged    = new UserEventHandler(UserFlagsChanged);
     __UserJoined          = new UserEventHandler(UserJoined);
     __UserLeft            = new UserEventHandler(UserLeft);
     __UserShown           = new UserEventHandler(UserShown);
     __UserSpoke           = new ChatMessageEventHandler(UserSpoke);
     __WardenUnhandled     = new EventHandler(WardentUnhandled);
     __WhisperReceived     = new ChatMessageEventHandler(WhisperReceived);
     __WhisperSent         = new ChatMessageEventHandler(WhisperSent);
 }
Exemple #2
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 private void SetupEvents()
 {
     __ChannelDidNotExist = new ServerChatEventHandler(ChannelDidNotExist);
     __ChannelListReceived = new ChannelListEventHandler(ChannelListReceived);
     __ChannelWasFull = new ServerChatEventHandler(ChannelWasFull);
     __ChannelWasRestricted = new ServerChatEventHandler(ChannelWasRestricted);
     __ClientCheckFailed = new ClientCheckFailedEventHandler(ClientCheckFailed);
     __ClientCheckPassed = new EventHandler(ClientCheckPassed);
     __CommandSent = new InformationEventHandler(CommandSent);
     __Connected = new EventHandler(Connected);
     __Disconnected = new EventHandler(Disconnected);
     __EnteredChat = new EnteredChatEventHandler(EnteredChat);
     __Error = new ErrorEventHandler(Error);
     __Information = new InformationEventHandler(Information);
     __InformationReceived = new ServerChatEventHandler(InformationReceived);
     __JoinedChannel = new ServerChatEventHandler(JoinedChannel);
     __LoginFailed = new LoginFailedEventHandler(LoginFailed);
     __LoginSucceeded = new EventHandler(LoginSucceeded);
     __MessageSent = new ChatMessageEventHandler(MessageSent);
     __ServerBroadcast = new ServerChatEventHandler(ServerBroadcast);
     __ServerErrorReceived = new ServerChatEventHandler(m_client_ServerErrorReceived);
     __UserEmoted = new ChatMessageEventHandler(UserEmoted);
     __UserFlagsChanged = new UserEventHandler(UserFlagsChanged);
     __UserJoined = new UserEventHandler(UserJoined);
     __UserLeft = new UserEventHandler(UserLeft);
     __UserShown = new UserEventHandler(UserShown);
     __UserSpoke = new ChatMessageEventHandler(UserSpoke);
     __WardenUnhandled = new EventHandler(WardentUnhandled);
     __WhisperReceived = new ChatMessageEventHandler(WhisperReceived);
     __WhisperSent = new ChatMessageEventHandler(WhisperSent);
 }
Exemple #3
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        protected virtual void OnInformation(InformationEventArgs e)
        {
            InformationEventHandler handler = Information;

            if (handler != null)
            {
                handler(this, e);
            }
        }