public InfocardBrowserTab(string flini, MainWindow win) { this.win = win; var ini = new FreelancerIni(flini, null); fonts = new FontManager(); var rootFolder = Path.Combine(Path.GetDirectoryName(flini), "../"); var vfs = FileSystem.FromFolder(rootFolder, true); fonts.LoadFontsFromIni(ini, vfs); if (ini.JsonResources != null) { manager = new InfocardManager(File.ReadAllText(ini.JsonResources.Item1), File.ReadAllText(ini.JsonResources.Item2)); } else { manager = new InfocardManager(ini.Resources); } stringsIds = manager.StringIds.ToArray(); infocardsIds = manager.InfocardIds.ToArray(); txt = new TextBuffer(8192); stringClipper = new ListClipper(stringsIds.Length); infocardClipper = new ListClipper(infocardsIds.Length); Title = "Infocard Browser"; }
public UiData(FreelancerGame game) { ResourceManager = game.ResourceManager; FileSystem = game.GameData.VFS; Infocards = game.GameData.Ini.Infocards; Fonts = game.Fonts; NavbarIcons = game.GameData.GetBaseNavbarIcons(); Sounds = game.Sound; DataPath = game.GameData.Ini.Freelancer.DataPath; if (game.GameData.Ini.Navmap != null) { NavmapIcons = new IniNavmapIcons(game.GameData.Ini.Navmap); } else { NavmapIcons = new NavmapIcons(); } if (!string.IsNullOrWhiteSpace(game.GameData.Ini.Freelancer.XInterfacePath)) { OpenFolder(game.GameData.Ini.Freelancer.XInterfacePath); } else { OpenDefault(); } }
public InfocardBrowserTab(string flini, MainWindow win) { this.win = win; var ini = new FreelancerIni(flini); if (ini.JsonResources != null) { manager = new InfocardManager(File.ReadAllText(ini.JsonResources.Item1), File.ReadAllText(ini.JsonResources.Item2)); } else { manager = new InfocardManager(ini.Resources); } stringsIds = manager.StringIds.ToArray(); infocardsIds = manager.InfocardIds.ToArray(); txt = new TextBuffer(8192); stringClipper = new ListClipper(stringsIds.Length); infocardClipper = new ListClipper(infocardsIds.Length); Title = "Infocard Browser##" + Unique; }
public UiContext(FreelancerGame game) { Renderer2D = game.Renderer2D; RenderState = game.RenderState; ResourceManager = game.ResourceManager; FileSystem = game.GameData.VFS; Infocards = game.GameData.Ini.Infocards; Fonts = game.Fonts; NavbarIcons = game.GameData.GetBaseNavbarIcons(); Sounds = game.Sound; DataPath = game.GameData.Ini.Freelancer.DataPath; if (!string.IsNullOrWhiteSpace(game.GameData.Ini.Freelancer.XInterfacePath)) { OpenFolder(game.GameData.Ini.Freelancer.XInterfacePath); } else { OpenDefault(); } this.game = game; game.Mouse.MouseDown += MouseOnMouseDown; game.Mouse.MouseUp += MouseOnMouseUp; }
void Load() { UiData.FlDirectory = FlFolder; UiData.ResourceManager = new GameResourceManager(window); UiData.FileSystem = FileSystem.FromFolder(FlFolder); UiData.Fonts = window.Fonts; var flIni = new FreelancerIni(UiData.FileSystem); var dataPath = UiData.FileSystem.Resolve(flIni.DataPath) + "/"; ResolvedDataDir = dataPath; UiData.DataPath = flIni.DataPath; //TODO: Fix to work with custom game UiData.NavmapIcons = new NavmapIcons(); UiData.OpenFolder(XmlFolder); try { var navbarIni = new LibreLancer.Data.BaseNavBarIni(dataPath, UiData.FileSystem); UiData.NavbarIcons = navbarIni.Navbar; } catch (Exception) { UiData.NavbarIcons = null; } try { var hud = new HudIni(); hud.AddIni(flIni.HudPath, UiData.FileSystem); var maneuvers = new List <Maneuver>(); var p = flIni.DataPath.Replace('\\', Path.DirectorySeparatorChar); foreach (var m in hud.Maneuvers) { maneuvers.Add(new Maneuver() { Action = m.Action, ActiveModel = Path.Combine(p, m.ActiveModel), InactiveModel = Path.Combine(p, m.InactiveModel) }); } window.TestApi.ManeuverData = maneuvers.ToArray(); } catch (Exception) { window.TestApi.ManeuverData = null; } if (flIni.JsonResources != null) { UiData.Infocards = new InfocardManager(flIni.JsonResources, UiData.FileSystem); } else if (flIni.Resources != null) { UiData.Infocards = new InfocardManager(flIni.Resources); } XmlLoader = new UiXmlLoader(UiData.Resources); try { UiData.Stylesheet = (Stylesheet)XmlLoader.FromString(UiData.ReadAllText("stylesheet.xml"), null); } catch (Exception) { } window.Fonts.LoadFontsFromIni(flIni, UiData.FileSystem); //unioners infocard var im = new InfocardManager(flIni.Resources); TestingInfocard = RDLParse.Parse(im.GetXmlResource(65546), window.Fonts); }