void Update() { if (Input.GetKeyDown(KeyCode.Space)) { if (!audioSource.clip) { return; } if (!musicPaused) { PauseSong(); Debug.Log("Pause"); } else { PlaySong(); Debug.Log("Play"); } } if (Input.GetKeyDown(KeyCode.LeftArrow)) { Rewind1Sec(); } if (Input.GetKeyDown(KeyCode.RightArrow)) { Forward1Sec(); } if (Input.GetKeyDown(KeyCode.UpArrow)) { infoTab.Add10Ms(); } if (Input.GetKeyDown(KeyCode.DownArrow)) { infoTab.Sub10Ms(); } }