protected void genFishTable(Table table, InfoFishPark info)
        {
            GMUser user = (GMUser)Session["user"];

            TableRow tr = new TableRow();

            table.Rows.Add(tr);

            int i = 0;

            for (; i < s_head.Length; i++)
            {
                TableCell td = new TableCell();
                tr.Cells.Add(td);
                td.Text = s_head[i];
            }

            if (info.m_fish == null)
            {
                return;
            }

            for (i = 0; i < info.m_fish.Count; i++)
            {
                DbFish item = info.m_fish[i];
                m_content[0] = item.fishid.ToString();
                FishCFGData data = FishParkCFG.getInstance().getValue(item.fishid);
                if (data != null)
                {
                    m_content[1] = data.m_fishName;
                }

                m_content[2] = item.hitcount.ToString();
                m_content[3] = item.deadcount.ToString();
                m_content[4] = item.totalincome.ToString();
                m_content[5] = item.totaloutlay.ToString();

                tr = new TableRow();
                table.Rows.Add(tr);
                for (int j = 0; j < s_head.Length; j++)
                {
                    TableCell td = new TableCell();
                    tr.Cells.Add(td);
                    td.Text = m_content[j];
                }
            }
        }
        private void genInfoPanel(GameDetailInfo ginfo)
        {
            if (ginfo == null)
            {
                return;
            }

            MoneyItem    item = ginfo.m_item;
            InfoFishPark info = (InfoFishPark)ginfo.m_detailInfo;

            divHead.InnerText = item.m_genTime;
            // 玩家ID
            tdPlayerCrocodile.InnerText  = "玩家ID:" + item.m_playerId.ToString();
            tdAbandonedbullets.InnerText = "废弹:" + info.m_abandonedbullets.ToString();

            genFishTable(tableFish, info);
        }
Exemple #3
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    // 解析鳄鱼公园json串信息
    public static InfoFishPark parseInfoFishPark(string exInfo)
    {
        InfoFishPark info = null;

        try
        {
            Dictionary <string, object> dic = BaseJsonSerializer.deserialize <Dictionary <string, object> >(exInfo);
            info = new InfoFishPark();
            if (dic.ContainsKey("Abandonedbullets"))
            {
                info.m_abandonedbullets = Convert.ToInt32(dic["Abandonedbullets"]);
            }
            if (dic.ContainsKey("fishinfos"))
            {
                info.m_fish = BaseJsonSerializer.deserialize <List <DbFish> >(dic["fishinfos"].ToString());
            }
            info.sort();
        }
        catch (System.Exception ex)
        {
        }
        return(info);
    }