public void InitializeObject(int startingHealth, int ignitionTemp)
 {
     infiniObject  = new InfiniObject(this.gameObject, startingHealth, ignitionTemp, true);
     isInitialized = true;
 }
Exemple #2
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 public void Instantiate(Vector3 requestedPosition, Quaternion requestedRotation)
 {
     InfiniObject.CreateObject("New Cube", WavefrontImporter.MeshFromBytes(Properties.Resources.cube), MaterialGenerator.DefaultMaterial(), requestedPosition, requestedRotation, new Vector3(1, 1, 1), 100, 100, true);
 }
Exemple #3
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 public void ScatterObject(InfiniObject objectToScatter, int timesToScatter, Quaternion objectRot)
 {
     scatterHelper.ScatterObject(objectToScatter.unityObject, timesToScatter, objectRot, 1);
 }