Exemple #1
0
 protected override void DrawIndicator(GameTime gameTime, SpriteBatch spriteBatch)
 {
     base.DrawIndicator(gameTime, spriteBatch);
     //Draw P2 indicator
     indicatorShapeP2.Draw(gameTime, spriteBatch, currentFallingShape, position);
 }
Exemple #2
0
 protected virtual void DrawIndicator(GameTime gameTime, SpriteBatch spriteBatch)
 {
     indicatorShape.Draw(gameTime, spriteBatch, currentFallingShape, position);
 }