public AngleAction(IndicationScript indication) : base(indication) { angles.Add(0f); angles.Add(0f); angles.Add(0f); angles.Add(0f); }
public AngleAction(IndicationScript indication, string n) : base(indication) { angles.Add(0f); angles.Add(0f); angles.Add(0f); angles.Add(0f); name = n; }
void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (scene.name == "WorkPlace") { objCam = Camera.main.GetComponent <CameraMotionController>(); //canvas = GameObject.Instantiate(canvasPrefab); indicationScript = GameObject.FindGameObjectWithTag("Indication").GetComponent <IndicationScript>(); uiManager = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIManager>(); uiManager.gameObject.SetActive(false); startGame(); } }
public Level1(IndicationScript ind) { actionsCollab = new List <IActions>() { new Actions.HorizontalAngleAction(ind), new Actions.VerticalAngleAction(ind), new Actions.OrientationXAngleAction(ind), new Actions.OrientationYAngleAction(ind), new Actions.OrientationZAngleAction(ind), new Actions.DepthAngleAction(ind), new Actions.CameraAction(ind) }; actions2v2 = new List <IActions>() { new Actions.HorizontalAction(ind), new Actions.VerticalAction(ind), new Actions.OrientationXAction(ind), new Actions.OrientationYAction(ind), new Actions.OrientationZAngleAction(ind), new Actions.CameraAction(ind) }; actions3v1 = new List <IActions>() { new Actions.HorizontalAction(ind), new Actions.VerticalAction(ind), new Actions.OrientationXAction(ind), new Actions.OrientationYAction(ind), new Actions.OrientationZAngleAction(ind), new Actions.CameraAction(ind) }; }
public IActions(IndicationScript indicationScript) { this.indicationScript = indicationScript; }
public OrientationXAction(IndicationScript indication) : base(indication) { name = "OrientationX"; }
public HorizontalAction(IndicationScript indication) : base(indication) { name = "Horizontal"; }
public DepthAction(IndicationScript indication) : base(indication) { name = "Depth"; }
public VerticalAction(IndicationScript indication) : base(indication) { name = "Vertical"; }
public DepthAngleAction(IndicationScript indication) : base(indication, "DepthAngle") { }
public OrientationZAngleAction(IndicationScript indication) : base(indication, "OrientationZAngle") { }
public VerticalAngleAction(IndicationScript indication) : base(indication, "VerticalAngle") { }
public HorizontalAngleAction(IndicationScript indication) : base(indication, "HorizontalAngle") { }
public CameraAction(IndicationScript indication) : base(indication) { name = "Camera"; }