public void Quantity_Should_Decrease(string id) { var sut = new IncreaseDecreaseItem(new MemoryBasketsRepository(new Constants().BASKET())); var result = sut.Handle(new IncreaseDeacreaseItemMessage { BasketId = new Guid(id), ItemId = new Guid(id), Quantity = -1 }); result.Quantity.ShouldBe(0); }
public IncrementDecrementHandlerTests() { _sut = new IncreaseDecreaseItem(new MemoryBasketsRepository(new Constants().BASKET())); }