public void Save(ISettingsStore settings) { settings.Set(Constants.Settings.Version, CurrentVersion); settings.Set(Constants.Settings.Include.Folders, string.Join("|", IncludedFolders.Select(p => p.FullPath))); settings.Set(Constants.Settings.Include.Extensions, string.Join("|", IncludedExtensions)); settings.Set(Constants.Settings.Exclude.Folders, string.Join("|", ExcludedFolders.Select(p => p.FullPath))); settings.Set(Constants.Settings.Exclude.Patterns, string.Join("|", ExcludedPatterns)); }
public override void ReadProject(string filepath) { ProjFilepath = filepath; var proj = new XmlDocument(); proj.Load(filepath); var node = proj.SelectSingleNode("//Project"); this.ToolVer = node.Attributes["ToolVer"].Value; this.GameVer = node.Attributes["GameVer"].Value; if (node.Attributes["Platform"].Value == "WiiU") { this.Platform = ProjPlatform.WiiU; } else if (node.Attributes["Platform"].Value == "3DS") { this.Platform = ProjPlatform.ThreeDS; } var nodes = proj.SelectNodes("//Project/FileGroup"); foreach (XmlNode n in nodes) { foreach (XmlNode child in n.ChildNodes) { var item = new ProjectItem(); item.RelativePath = Runtime.CanonicalizePath(child.Attributes["Include"].Value); item.RealPath = Runtime.CanonicalizePath(Path.Combine(ProjDirectory, item.RelativePath)); if (child.HasChildNodes) { foreach (XmlNode child2 in child.ChildNodes) { if (child2.LocalName == "DependsUpon") { var path = Runtime.CanonicalizePath(Path.Combine(Path.GetDirectoryName(item.RelativePath), child2.InnerText)); item.Depends.Add(IncludedFiles.Find(x => x.RelativePath == path)); } } } if (child.Name == "Folder") { IncludedFolders.Add(item); } else { IncludedFiles.Add(item); } } } ProjFile = proj; }