public void starts_stops_and_stores_the_timer() { var autoEvent = new AutoResetEvent(false); var clean = false; var service = new LambdaHttpService(() => { autoEvent.Set(); }, () => { clean = true; }) { Interval = 100 }; var services = new InMemoryServiceLocator(); services.Add(service); var storage = new ThreadHttpApplicationStorage(); var manager = new HttpTimerManager(services, storage, new NulloLogger()); manager.Start <LambdaHttpService>(); autoEvent.WaitOne(1000); var key = HttpTimerManager.ResolveKey <LambdaHttpService>(); storage.Has(key).ShouldBeTrue(); manager.Stop <LambdaHttpService>(); storage.Has(key).ShouldBeFalse(); clean.ShouldBeTrue(); }
public void determine_the_mode_uses_the_last_matching_policy() { var accessor = SingleProperty.Build <ValidationModeTarget>(x => x.Property); var services = new InMemoryServiceLocator(); services.Add(new AccessorRules()); var mode = ValidationMode.Triggered; var p1 = MockRepository.GenerateStub <IValidationModePolicy>(); p1.Stub(x => x.Matches(services, accessor)).Return(true); p1.Stub(x => x.DetermineMode(services, accessor)).Return(ValidationMode.Live); var p2 = MockRepository.GenerateStub <IValidationModePolicy>(); p2.Stub(x => x.Matches(services, accessor)).Return(true); p2.Stub(x => x.DetermineMode(services, accessor)).Return(mode); var node = new ValidationNode(); node.DefaultMode(ValidationMode.Live); node.RegisterPolicy(p1); node.RegisterPolicy(p2); node.As <IValidationNode>().DetermineMode(services, accessor).ShouldEqual(mode); }
public void displays_string_value_inside_of_a_span() { var stringifier = new Stringifier(); stringifier.AddStrategy(new StringifierStrategy { Matches = r => true, StringFunction = r => "*" + r.RawValue + "*" }); var services = new InMemoryServiceLocator(); services.Add(stringifier); services.Add <IDisplayFormatter>(new DisplayFormatter(services, stringifier)); var request = ElementRequest.For <ElementRequestTester.Model1>(new ElementRequestTester.Model1 { Child = new ElementRequestTester.Model2 { Name = "Little Lindsey" } }, x => x.Child.Name); request.Attach(services); request.ElementId = "something"; var tag = new SpanDisplayBuilder().Build(request); tag.ToString().ShouldEqual("<span id=\"something\">*Little Lindsey*</span>"); }
public ScenarioDefinition() { Tag = new HtmlTag("input"); Services = new InMemoryServiceLocator(); Modifier = new T(); Services.Add(ValidationGraph.BasicGraph()); }
public void parses_the_field() { var settings = new SchemaMetadataSettings { Path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Clarify", "Metadata", SchemaMetadataSettings.FileName) }; var visitors = new List <IXElementVisitor> { new ParseTables(), new ParseFields() }; var service = new XElementService(visitors); var services = new InMemoryServiceLocator(); services.Add <IXElementService>(service); services.Add <IXElementSerializer>(new XElementSerializer()); var cache = new SchemaMetadataCache(settings, new NulloLogger(), service, services); // Other tables shouldn't exist but will never be null cache.MetadataFor("test").ShouldNotBeNull(); var table = cache.MetadataFor("case"); // Other fields shouldn't exist but will also never be null table.MetadataFor("test").ShouldNotBeNull(); var field = table.MetadataFor("creation_time"); field.IsDateOnlyField().ShouldBeTrue(); }
public void sets_the_value_from_a_field_argument() { var transform = new StubTransform(); var services = new InMemoryServiceLocator(); services.Add <ISimpleService>(new SimpleService()); services.Add <IMappingVariableExpander>(new MappingVariableExpander(new MappingVariableRegistry(new List <IMappingVariableSource>()), services)); var path = ModelDataPath.Parse("child.grandChild.property"); var data = new ModelData(); data["child"] = new ModelData(); data["test"] = "testing"; data.Child("child")["grandChild"] = new ModelData(); var arguments = new List <ITransformArgument> { new FieldArgument("foo", ModelDataPath.Parse("test")) }; var configuredTransform = new ConfiguredTransform(path, transform, arguments, new MappingVariableExpander(new MappingVariableRegistry(new List <IMappingVariableSource>()), services), services); configuredTransform.Execute(data, services); data.Child("child").Child("grandChild").Get <string>("property").ShouldEqual("TESTING"); }
private FormRequest createRequest() { var rules = new AccessorRules(); var overrides = new ValidationOptionsTargetOverrides().As <IAccessorRulesRegistration>(); overrides.AddRules(rules); var services = new InMemoryServiceLocator(); services.Add <IChainResolver>(new ChainResolutionCache(theGraph)); services.Add(rules); services.Add <IChainUrlResolver>(new ChainUrlResolver(new OwinHttpRequest())); services.Add <ITypeResolver>(new TypeResolver()); services.Add <ITypeDescriptorCache>(new TypeDescriptorCache()); var graph = ValidationGraph.BasicGraph(); graph.Fields.FindWith(new AccessorRulesFieldSource(rules)); services.Add(graph); var request = new FormRequest(new ChainSearch { Type = typeof(ValidationOptionsTarget) }, new ValidationOptionsTarget()); request.Attach(services); request.ReplaceTag(new FormTag("test")); return(request); }
public void SetUp() { theLog = new InMemoryScriptLog(); theServices = new InMemoryServiceLocator(); theExectuter = new StubIfBlockExecuter(); theReporter = new ActionReporter(Guid.NewGuid().ToString(), theLog, theExectuter); }
private FormRequest requestFor <T>() where T : class, new() { var services = new InMemoryServiceLocator(); services.Add <IChainResolver>(new ChainResolutionCache(theGraph)); services.Add <IChainUrlResolver>(new ChainUrlResolver(new OwinHttpRequest())); theRequest = new InMemoryFubuRequest(); theNotification = Notification.Valid(); theRequest.Set(theNotification); services.Add(theRequest); var request = new FormRequest(new ChainSearch { Type = typeof(T) }, new T()); request.Attach(services); request.ReplaceTag(new FormTag("test")); theContinuation = AjaxContinuation.Successful(); theContinuation.ShouldRefresh = true; var resolver = MockRepository.GenerateStub <IAjaxContinuationResolver>(); resolver.Stub(x => x.Resolve(theNotification)).Return(theContinuation); services.Add(resolver); return(request); }
public void reading_settings() { var channel = new ChannelSettings { Outbound = new Uri("channel://outbound"), Downstream = new Uri("channel://downstream") }; var bus = new BusSettings { Outbound = new Uri("bus://outbound"), Downstream = new Uri("bus://downstream") }; var services = new InMemoryServiceLocator(); services.Add(channel); services.Add(bus); var graph = new ChannelGraph(); graph.ChannelFor<ChannelSettings>(x => x.Outbound); graph.ChannelFor<ChannelSettings>(x => x.Downstream); graph.ChannelFor<BusSettings>(x => x.Outbound); graph.ChannelFor<BusSettings>(x => x.Downstream); graph.ReadSettings(services); graph.ChannelFor<ChannelSettings>(x => x.Outbound) .Uri.ShouldBe(channel.Outbound); graph.ChannelFor<ChannelSettings>(x => x.Downstream) .Uri.ShouldBe(channel.Downstream); graph.ChannelFor<BusSettings>(x => x.Outbound) .Uri.ShouldBe(bus.Outbound); graph.ChannelFor<BusSettings>(x => x.Downstream) .Uri.ShouldBe(bus.Downstream); }
public void add_and_retrieve_service() { var service = new InMemoryServiceLocator(); service.Add <int>(5); service.GetInstance <int>().ShouldEqual(5); }
public HistoryMapParsingScenario(string tempPath, string[] files, InMemoryServiceLocator services) { _tempPath = tempPath; _files = files; _services = services; _filter = new Lazy <ModelMap.ModelMap>(parseMap); }
public SimpleExecutionContext() { Services = new InMemoryServiceLocator(); BindingRegistry = new BindingRegistry(); var stringifier = new Stringifier(); Services.Add(stringifier); }
public void SetUp() { theServices = new InMemoryServiceLocator(); theGameState = new SimpleGameState(new NewGameParser(Enumerable.Empty<ITagTransformer>()), new RoundtimeHandler(theServices)); theServices.Add<IGameState>(theGameState); }
public static ObjectBlockWriter Basic(BlockRegistry registry) { var services = new InMemoryServiceLocator(); services.Add <IDisplayFormatter>(new DisplayFormatter(services, new Stringifier())); return(new ObjectBlockWriter(new TypeDescriptorCache(), services, BlockWriterLibrary.Basic(), registry)); }
public void add_and_retrieve_service() { var service = new InMemoryServiceLocator(); service.Add<int>(5); service.GetInstance<int>().ShouldEqual(5); }
public void resolves_the_value() { var value = new DynamicValue("${foo}"); var services = new InMemoryServiceLocator(); services.Add <IMappingVariableExpander>(new StubExpander()); value.Resolve(services).ShouldEqual("bar"); }
public void verify_any_happy_path() { var theFoo = new Foo(); var services = new InMemoryServiceLocator(); services.Add(new EnvironmentTestExtensions.Holder<IFoo>(new IFoo[]{theFoo})); services.VerifyAnyRegistrations<IFoo>(theLog); theLog.Success.ShouldBeTrue(); }
public void verify_any_empty() { var services = new InMemoryServiceLocator(); services.Add(new EnvironmentTestExtensions.Holder<IFoo>(new IFoo[0] )); services.VerifyAnyRegistrations<IFoo>(theLog); theLog.Success.ShouldBeFalse(); theLog.FullTraceText().ShouldContain("No implementations of {0} are registered".ToFormat(typeof(IFoo).FullName)); }
public static ObjectResolver Basic() { var services = new InMemoryServiceLocator(); var resolver = new ObjectResolver(services, new BindingRegistry(), new NulloBindingLogger()); services.Add <IObjectResolver>(resolver); return(resolver); }
public void SetUp() { theInstruction = new BeginWhen(); theSettings = new HistorySettings(); theServices = new InMemoryServiceLocator(); theServices.Add(theSettings); theServices.Add <IActEntryConditionRegistry>(new ActEntryConditionRegistry()); theContext = new ActEntryConditionContext(new WorkflowObject(), theServices); }
public void SetUp() { var services = new InMemoryServiceLocator(); theDocument = new FubuHtmlDocument(services); theDocument.Push("div"); theBuilder = new DetailTableBuilder(theDocument); }
public void SetUp() { var locator = new InMemoryServiceLocator(); locator.Add <WidgetFinderService>(new WidgetFinderService()); var library = new ConverterLibrary(new IObjectConverterFamily[] { new WidgetFinderStrategy2() }); finder = new ObjectConverter(locator, library); }
public void verify_any_happy_path() { var theFoo = new Foo(); var services = new InMemoryServiceLocator(); services.Add(new EnvironmentTestExtensions.Holder <IFoo>(new IFoo[] { theFoo })); services.VerifyAnyRegistrations <IFoo>(theLog); theLog.Success.ShouldBeTrue(); }
public void beforeEach() { theRawRequest = new InMemoryRequestData(); var services = new InMemoryServiceLocator(); services.Add <IObjectConverter>(new ObjectConverter()); ClassUnderTest = new BindingContext(theRawRequest, services, new NulloBindingLogger()); }
public void verify_any_empty() { var services = new InMemoryServiceLocator(); services.Add(new EnvironmentTestExtensions.Holder <IFoo>(new IFoo[0])); services.VerifyAnyRegistrations <IFoo>(theLog); theLog.Success.ShouldBeFalse(); theLog.FullTraceText().ShouldContain("No implementations of {0} are registered".ToFormat(typeof(IFoo).FullName)); }
public ParsingExpression() { _files = new List <string>(); _tempPath = Path.GetTempPath().AppendPath(Guid.NewGuid().ToString()); Directory.CreateDirectory(_tempPath); _services = new InMemoryServiceLocator(); _services.Add(new HistorySettings { Directory = _tempPath }); }
public void gets_the_service() { var theServices = new InMemoryServiceLocator(); var theService = new TestService(); theServices.Add(theService); theContext.ServiceLocator = theServices; theContext.Service <TestService>().ShouldBeTheSameAs(theService); }
public void SetUp() { theGameState = new StubGameState(); theLocator = new InMemoryServiceLocator(); theLogger = new NullLog(); theSocket = new StubAsyncSocket(); theLocator.Add<IAsyncSocket>(theSocket); theGameServer = new SimpleGameServer(theGameState, theLogger, theLocator); }
public void activate_should_attach_the_service_locator_to_the_subject() { var services = new InMemoryServiceLocator(); var activator = new ServiceLocatorTagRequestActivator(services); var subject = new SubjectThatIsServiceAware(); activator.Activate(subject); subject.Services.ShouldBeTheSameAs(services); }
public void race_condition() { var settings = new SchemaMetadataSettings { Path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Clarify", "Metadata", SchemaMetadataSettings.FileName) }; var visitors = new List <IXElementVisitor> { new ParseTables(), new ParseFields() }; var service = new XElementService(visitors); var services = new InMemoryServiceLocator(); services.Add <IXElementService>(service); services.Add <IXElementSerializer>(new XElementSerializer()); var cache = new SchemaMetadataCache(settings, new NulloLogger(), service, services); // Other tables shouldn't exist but will never be null cache.MetadataFor("test").ShouldNotBeNull(); const string targetTable = "TEST_TABLE"; var actions = new List <Action>(); var cleanups = new List <Action>(); for (var i = 0; i < 500; i++) { var thread = new Thread(() => { cache.MetadataFor("case1"); cache.MetadataFor("case1"); cache.MetadataFor(targetTable); cache.MetadataFor(targetTable); cache.MetadataFor(targetTable); cache.MetadataFor(targetTable); }); actions.Add(() => { Thread.Sleep(50); thread.Start(); }); cleanups.Add(() => thread.Join()); } Parallel.Invoke(actions.ToArray()); cleanups.Each(callback => callback()); cache.MetadataFor(targetTable).ShouldNotBeNull(); }
private IDictionary <string, object> project(Projection <Party> projection) { var node = new DictionaryMediaNode(); var services = new InMemoryServiceLocator(); services.Add(new HeroRepository()); var context = new ProjectionContext <Party>(services, theParty); projection.As <IProjection <Party> >().Write(context, node); return(node.Values); }
public void SetUp() { theRequest = ElementRequest.For<Address>(x => x.Address1); theAddress = new Address{ Address1 = "22 Cherry Tree Lane" }; var services = new InMemoryServiceLocator(); services.Add(new Stringifier()); theRequest.Attach(services); theRequest.Model = theAddress; }
public static IObjectBlockReader Reader() { var registry = new BindingRegistry(); registry.Add(new VersionConstraintConverter()); registry.Add(new GroupedDependencyConverter()); var services = new InMemoryServiceLocator(); var resolver = new ObjectResolver(services, registry, new NulloBindingLogger()); services.Add<IObjectResolver>(resolver); return new ObjectBlockReader(new ObjectBlockParser(), resolver, services, new RippleBlockRegistry()); }
public void SetUp() { theRequest = ElementRequest.For<FieldValidationModifierTarget>(x => x.Name); theModifier = new FieldValidationElementModifier(); theFieldModifier = MockRepository.GenerateStub<IFieldValidationModifier>(); theRequest.ReplaceTag(new HtmlTag("input")); theServices = new InMemoryServiceLocator(); theServices.Add(ValidationGraph.BasicGraph()); theServices.Add(theFieldModifier); theRequest.Attach(theServices); }
public void SetUp() { var locator = new InMemoryServiceLocator(); var objectConverter = new ObjectConverter(locator, new ConverterLibrary(new[] { new StatelessComplexTypeConverter() })); locator.Add <IObjectConverter>(objectConverter); var converter = new ComplexTypeConverter(objectConverter); theInput = "{\"Name\":\"Test\",\"Child\":\"x:123\"}"; theSerializer = new NewtonSoftJsonSerializer(new JsonSerializerSettings(), new[] { converter }); theObject = theSerializer.Deserialize <ParentType>(theInput); }
public void can_register_and_use_a_service_for_the_conversion() { var locator = new InMemoryServiceLocator(); locator.Add <WidgetFinderService>(new WidgetFinderService()); var library = new ConverterLibrary(); finder = new ObjectConverter(locator, library); library.RegisterConverter <Widget, WidgetFinderService>((service, text) => service.Build(text)); finder.FromString <Widget>("red").ShouldBeOfType <Widget>().Color.ShouldEqual("red"); }
public void SetUp() { theRequest = ElementRequest.For <Address>(x => x.Address1); theAddress = new Address { Address1 = "22 Cherry Tree Lane" }; var services = new InMemoryServiceLocator(); services.Add(new Stringifier()); theRequest.Attach(services); theRequest.Model = theAddress; }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theScriptLog = new InMemoryScriptLog(); theLocalVars = new SimpleDictionary<string, string>(); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IScriptLog>(theScriptLog); theScriptContext = new ScriptContext("1", "unvar", CancellationToken.None, theServices, theLocalVars); theHandler = new UnVarTokenHandler(); }
private IServiceLocator services() { var rules = new AccessorRules(); var overrides = new AccessorRulesValidationOverrides(); overrides.As <IAccessorRulesRegistration>().AddRules(rules); var services = new InMemoryServiceLocator(); services.Add(rules); return(services); }
public void SetUp() { theRequest = ElementRequest.For <FieldValidationModifierTarget>(x => x.Name); theModifier = new FieldValidationElementModifier(); theFieldModifier = MockRepository.GenerateStub <IFieldValidationModifier>(); theRequest.ReplaceTag(new HtmlTag("input")); theServices = new InMemoryServiceLocator(); theServices.Add(ValidationGraph.BasicGraph()); theServices.Add(theFieldModifier); theRequest.Attach(theServices); }
public static BlockWritingContext ContextFor <T>(Expression <Func <T, object> > expression, object subject = null) { var property = ReflectionHelper.GetProperty(expression); var services = new InMemoryServiceLocator(); services.Add <IDisplayFormatter>(new DisplayFormatter(services, new Stringifier())); var context = new BlockWritingContext(services, ObjectBlockWriter.Basic(), BlockRegistry.Basic(), subject); context.StartProperty(property); return(context); }
public void determine_the_mode_uses_the_default_when_no_policies_match() { var accessor = SingleProperty.Build<ValidationModeTarget>(x => x.Property); var services = new InMemoryServiceLocator(); services.Add(new AccessorRules()); var p1 = MockRepository.GenerateStub<IValidationModePolicy>(); p1.Stub(x => x.Matches(services, accessor)).Return(false); p1.Stub(x => x.DetermineMode(services, accessor)).Return(ValidationMode.Triggered); var node = new ValidationNode(); node.DefaultMode(ValidationMode.Live); node.RegisterPolicy(p1); node.As<IValidationNode>().DetermineMode(services, accessor).ShouldEqual(ValidationMode.Live); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theScriptLog = new InMemoryScriptLog(); theCommandProcessor = new StubCommandProcessor(); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IScriptLog>(theScriptLog); theServices.Add<ICommandProcessor>(theCommandProcessor); theScriptContext = new ScriptContext("1", "gototoken", CancellationToken.None, theServices, null); theScriptContext.DebugLevel = 5; theHandler = new GotoTokenHandler(); }
public void SetUp() { theServices = new InMemoryServiceLocator(); theSearch = ChainSearch.ByUniqueInputType(typeof (object)); theInput = new object(); theResolver = MockRepository.GenerateStub<IChainResolver>(); theUrlResolver = MockRepository.GenerateStub<IChainUrlResolver>(); theChain = new BehaviorChain(); theServices.Add(theResolver); theServices.Add(theUrlResolver); theRequest = new FormRequest(theSearch, theInput); }
public void StringValue_delegates_to_Stringifier() { var stringifier = new Stringifier(); stringifier.AddStrategy(new StringifierStrategy{ Matches = r => true, StringFunction = r => "*" + r.RawValue + "*" }); var services = new InMemoryServiceLocator(); services.Add(stringifier); services.Add<IDisplayFormatter>(new DisplayFormatter(services, stringifier)); var request = ElementRequest.For<Model1>(new Model1{Child = new Model2{Name = "Little Lindsey"}}, x => x.Child.Name); request.Attach(services); request.StringValue().ShouldEqual("*Little Lindsey*"); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theGameStream = new GameStream(theGameState); theGameState.Set(ComponentKeys.Roundtime, "0"); theLog = new InMemoryScriptLog(); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IScriptLog>(theLog); theScriptContext = new ScriptContext("1", "waitfor", CancellationToken.None, theServices, null); theScriptContext.DebugLevel = 5; theHandler = new WaitForReTokenHandler(theGameState, theGameStream); }
public void SetUp() { theModifier = new RemoteValidationElementModifier(); theTag = new HtmlTag("input"); theRequest = ElementRequest.For<RemoteTarget>(x => x.Username); theRequest.ReplaceTag(theTag); theRemoteGraph = new RemoteRuleGraph(); theRemoteRule = theRemoteGraph.RegisterRule(theRequest.Accessor, new UniqueUsernameRule()); theUrls = new StubUrlRegistry(); theServices = new InMemoryServiceLocator(); theServices.Add(theRemoteGraph); theServices.Add(theUrls); theRequest.Attach(theServices); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theLogger = new InMemoryScriptLog(); theGameStream = new GameStream(theGameState); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptLog>(theLogger); theServices.Add<IVariableReplacer>(new VariableReplacer()); theServices.Add<ICommandProcessor>(new CommandProcessor(theServices, theServices.Get<IVariableReplacer>(), theLogger)); theServices.Add<IGameStream>(theGameStream); theScriptContext = new ScriptContext("1", "sendcommand", CancellationToken.None, theServices, null); theScriptContext.DebugLevel = 5; theHandler = new SendCommandTokenHandler(); }
public void displays_string_value_inside_of_a_span() { var stringifier = new Stringifier(); stringifier.AddStrategy(new StringifierStrategy { Matches = r => true, StringFunction = r => "*" + r.RawValue + "*" }); var services = new InMemoryServiceLocator(); services.Add(stringifier); services.Add<IDisplayFormatter>(new DisplayFormatter(services, stringifier)); var request = ElementRequest.For<ElementRequestTester.Model1>(new ElementRequestTester.Model1 { Child = new ElementRequestTester.Model2 { Name = "Little Lindsey" } }, x => x.Child.Name); request.Attach(services); request.ElementId = "something"; var tag = new SpanDisplayBuilder().Build(request); tag.ToString().ShouldEqual("<span id=\"something\">*Little Lindsey*</span>"); }
public void SetUp() { inMemoryServiceLocator = new InMemoryServiceLocator(); _binder = new EditEntityModelBinder(new NulloEntityDefaults()); theGuid = Guid.NewGuid(); theData = new InMemoryRequestData(); theData["BobName"] = "Ryan"; theData["Flavor"] = "choco"; theData["Id"] = theGuid.ToString(); cl = new ConverterLibrary(); oc = new ObjectConverter(inMemoryServiceLocator, cl); inMemoryServiceLocator.Add<IObjectConverter>(oc); inMemoryServiceLocator.Add<IObjectResolver>(ObjectResolver.Basic()); }
public void SetUp() { theScript = new StubScript(); theLoader = new StubScriptLoader(); theLogger = new InMemoryScriptLog(); theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theReplacer = new VariableReplacer(); theServices = new InMemoryServiceLocator(); theGameStream = new GameStream(theGameState); var waitForTokenHandler = new WaitForTokenHandler(theGameState, theGameStream); var waitForReTokenHandler = new WaitForReTokenHandler(theGameState, theGameStream); var matchWaitTokenHandler = new MatchWaitTokenHandler(theGameState, theGameStream); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptLog>(theLogger); theServices.Add<ICommandProcessor>(new CommandProcessor(theServices, theReplacer, theLogger)); theServices.Add<IVariableReplacer>(theReplacer); theServices.Add<IIfBlocksParser>(new IfBlocksParser()); theServices.Add<WaitForTokenHandler>(waitForTokenHandler); theServices.Add<WaitForReTokenHandler>(waitForReTokenHandler); theServices.Add<MatchWaitTokenHandler>(matchWaitTokenHandler); theServices.Add<IIfBlockExecuter>(new IfBlockExecuter(waitForTokenHandler, waitForReTokenHandler, matchWaitTokenHandler)); theRunner = new ScriptRunner(theServices, theLoader, theLogger); theRunner.Create = () => theScript; }
public void SetUp() { theLog = new InMemoryScriptLog(); theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theGameStream = new GameStream(theGameState); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptLog>(theLog); theServices.Add<IVariableReplacer>(new VariableReplacer()); theServices.Add<ICommandProcessor>(new CommandProcessor(theServices, theServices.Get<IVariableReplacer>(), theLog)); theServices.Add<IIfBlocksParser>(new IfBlocksParser()); var waitFor = new WaitForTokenHandler(theGameState, theGameStream); var waitForRe = new WaitForReTokenHandler(theGameState, theGameStream); var matchWait = new MatchWaitTokenHandler(theGameState, theGameStream); theServices.Add<WaitForTokenHandler>(waitFor); theServices.Add<WaitForReTokenHandler>(waitForRe); theServices.Add<MatchWaitTokenHandler>(matchWait); theServices.Add<IIfBlockExecuter>(new IfBlockExecuter(waitFor, waitForRe, matchWait)); theServices.Add<IGameStream>(theGameStream); theScript = new Script(theServices, Tokenizer.With(TokenDefinitionRegistry.Default())); }
public void SetUp() { stringifier = new Stringifier(); locator = new InMemoryServiceLocator(); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theVariableReplacer = new VariableReplacer(); theGameStream = new GameStream(theGameState); theScriptLog = new InMemoryScriptLog(); theRunner = new StubScriptRunner(); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptRunner>(theRunner); theServices.Add<IVariableReplacer>(theVariableReplacer); theServices.Add<IGameStream>(theGameStream); theProcessor = new CommandProcessor(theServices, theVariableReplacer, theScriptLog); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theLogger = new InMemoryScriptLog(); theCancelSource = new CancellationTokenSource(); theGameState.Set(ComponentKeys.Roundtime, "0"); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptLog>(theLogger); theScriptContext = new ScriptContext("1", "pausetoken", theCancelSource.Token, theServices, null); theHandler = new PauseTokenHandler(); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theGameState.Set(ComponentKeys.Roundtime, "0"); theLog = new InMemoryScriptLog(); theReplacer = new VariableReplacer(); theGameStream = new GameStream(theGameState); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IGameState>(theGameState); theServices.Add<IScriptLog>(theLog); theServices.Add<IVariableReplacer>(theReplacer); theServices.Add<IIfBlockExecuter>( new IfBlockExecuter( new WaitForTokenHandler(theGameState, theGameStream), new WaitForReTokenHandler(theGameState, theGameStream), new MatchWaitTokenHandler(theGameState, theGameStream) )); theServices.Add<IGameStream>(theGameStream); theCommandProcessor = new CommandProcessor(theServices, theReplacer, theLog); theServices.Add<ICommandProcessor>(theCommandProcessor); theLocalVars = new SimpleDictionary<string, string>(); theScriptContext = new ScriptContext("1", "if", CancellationToken.None, theServices, theLocalVars); theScriptContext.DebugLevel = 5; theHandler = new IfTokenHandler(); }
public void SetUp() { theGameState = new StubGameState(); theGameServer = new StubGameServer(theGameState); theScriptLog = new InMemoryScriptLog(); theCommandProcessor = new StubCommandProcessor(); theServices = new InMemoryServiceLocator(); theServices.Add<IGameServer>(theGameServer); theServices.Add<IScriptLog>(theScriptLog); theServices.Add<ICommandProcessor>(theCommandProcessor); theLocalVars = new SimpleDictionary<string, string>(); theScriptContext = new ScriptContext("1", "containsre", CancellationToken.None, theServices, theLocalVars); theScriptContext.DebugLevel = 5; theHandler = new ContainsReTokenHandler(); }