Exemple #1
0
        public void That_does_have_one_uses_that_game_object_for_that_entity()
        {
            var entity             = new Guid("166db526-42e6-4fdb-b4c3-212b5efed10e");
            var initialGameObject  = new GameObject();
            var initialGameObjects = new Dictionary <Guid, GameObject>
            {
                { entity, initialGameObject }
            };
            var gameObjects =
                InMemoryGameObjects.From(initialGameObjects);

            Assert.AreEqual(
                initialGameObject,
                gameObjects.GameObjectForEntity(entity));
            Assert.AreEqual(
                entity,
                gameObjects.EntityForGameObject(initialGameObject));
            var newGameObject = new GameObject();

            gameObjects.AddGameObjectForEntity(
                newGameObject,
                entity);
            Assert.AreEqual(
                newGameObject,
                gameObjects.GameObjectForEntity(entity));
            Assert.AreEqual(
                entity,
                gameObjects.EntityForGameObject(newGameObject));
        }
Exemple #2
0
        public void Does_not_support_a_null_dictionary()
        {
            Dictionary <Guid, GameObject> initialGameObjects = null;

            Assert.Throws <ArgumentNullException>(() =>
            {
                InMemoryGameObjects.From(initialGameObjects);
            });
        }
 public BodiesComponent(
     Dictionary <Guid, float> initialMovementSpeeds,
     Dictionary <Guid, Vector3> initialBodies,
     Dictionary <Guid, GameObject> initialGameObjects)
 {
     movementSpeeds =
         InMemoryMovementSpeeds.From(initialMovementSpeeds);
     bodies      = InMemoryBodies.From(initialBodies);
     gameObjects = InMemoryGameObjects.From(initialGameObjects);
 }
Exemple #4
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        public void Includes_the_game_objects_in_that_dictionary()
        {
            var entity             = new Guid("9713e6be-f68d-45af-856d-47d6229eff79");
            var gameObject         = new GameObject();
            var initialGameObjects = new Dictionary <Guid, GameObject>
            {
                { entity, gameObject }
            };
            var gameObjects = InMemoryGameObjects.From(initialGameObjects);

            Assert.AreEqual(
                gameObject,
                gameObjects.GameObjectForEntity(entity));
        }
Exemple #5
0
        public void That_is_already_used_by_an_entity_is_not_supported()
        {
            var initialEntity =
                new Guid("166db526-42e6-4fdb-b4c3-212b5efed10e");
            var initialGameObject  = new GameObject();
            var initialGameObjects = new Dictionary <Guid, GameObject>
            {
                { initialEntity, initialGameObject }
            };
            var gameObjects =
                InMemoryGameObjects.From(initialGameObjects);
            var newEntity =
                new Guid("6eb2d86d-42bc-47ce-a161-a8ad28067bb2");

            Assert.Throws <InvalidOperationException>(() =>
            {
                gameObjects.AddGameObjectForEntity(
                    initialGameObject,
                    newEntity);
            });
        }