private void OnDisable() { inputs.InMenu.Submit.performed -= ctx => PressButton(); inputs.InMenu.Up.performed -= ctx => UpButton(); inputs.InMenu.Down.performed -= ctx => DownButton(); inputs.Disable(); }
public void DisableInputs() { inputs.InGame.Spatule.performed -= UseSpatule; inputs.InGame.Knife.performed -= UseKnife; inputs.InGame.Tongs.performed -= UseTongs; inputs.InGame.Sucker.performed -= UseSucker; inputs.Disable(); }