public static void OpenLocalFile(string filePath, DisplayOptions displayOptions) { #if UNITY_IOS && !UNITY_EDITOR var path = InAppBrowser.PathCombine(Application.streamingAssetsPath, filePath); iOSInAppBrowser.OpenURL(path, displayOptions); #elif UNITY_ANDROID && !UNITY_EDITOR AndroidInAppBrowser.OpenURL(filePath, displayOptions); #endif }