private void Header_Effects_Click(object sender, RoutedEventArgs e) { Implicit.SetShowAnimations(sequence, (AnimationCollection)Resources["PullFromLeft"]); Implicit.SetHideAnimations(sequence, (AnimationCollection)Resources["PushLeft"]); instrument.Visibility = Visibility.Collapsed; sequence.Visibility = Visibility.Collapsed; effects.Visibility = Visibility.Visible; _instrument.FontWeight = FontWeights.Normal; _sequence.FontWeight = FontWeights.Normal; _effects.FontWeight = FontWeights.Bold; HeaderAnim.Offset((float)(HeaderAnim.ActualWidth * 2)).Start(); }
// Header private void Header_Instrument_Click(object sender, RoutedEventArgs e) { // Ensure that the middle tab animates correctly Implicit.SetShowAnimations(sequence, (AnimationCollection)Resources["PullFromRight"]); Implicit.SetHideAnimations(sequence, (AnimationCollection)Resources["PushRight"]); instrument.Visibility = Visibility.Visible; sequence.Visibility = Visibility.Collapsed; effects.Visibility = Visibility.Collapsed; _instrument.FontWeight = FontWeights.Bold; _sequence.FontWeight = FontWeights.Normal; _effects.FontWeight = FontWeights.Normal; HeaderAnim.Offset(0).Start(); }
private Task RenderCardElementAsync(AdaptiveCardRenderer renderer, AdaptiveCardParseResult card) { var taskSource = new TaskCompletionSource <bool>(); // Get the RenderedAdaptiveCard from the parse result. var renderResult = renderer.RenderAdaptiveCard(card.AdaptiveCard); renderResult.Action += OnRenderResultAction; // Add the AdaptiveCard UIElement to the Visual Tree. if (renderResult.FrameworkElement is FrameworkElement cardElement) { cardElement.Loaded += OnCardElementLoaded; cardElement.Visibility = Visibility.Collapsed; cardElement.Margin = new Thickness(12, 0, 12, 0); Implicit.SetAnimations(cardElement, OffsetImplicitAnimations); Implicit.SetShowAnimations(cardElement, CardElementShowAnimations); Implicit.SetHideAnimations(cardElement, CardElementHideAnimations); CardsPanel.Children.Add(cardElement); } void OnCardElementLoaded(object sender, RoutedEventArgs e) { cardElement.Loaded -= OnCardElementLoaded; cardElement.Visibility = Visibility.Visible; } async void OnRenderResultAction(RenderedAdaptiveCard sender, AdaptiveActionEventArgs args) { renderResult.Action -= OnRenderResultAction; if (args.Action.ActionType == ActionType.Submit) { sender.FrameworkElement.Visibility = Visibility.Collapsed; await Task.Delay(600); taskSource.TrySetResult(true); } } return(taskSource.Task); }
private void MainPage_Loaded(object sender, RoutedEventArgs e) { // Don't show animation when the app is first loaded - this still goes into effect too soon Implicit.SetShowAnimations(instrument, (AnimationCollection)Resources["PullFromLeft"]); chaosColors = new List <SolidColorBrush>() { (SolidColorBrush)Resources["red"], (SolidColorBrush)Resources["orange"], (SolidColorBrush)Resources["yellow"], (SolidColorBrush)Resources["lime"], }; List <(string, string, string)> chaosText = new List <(string, string, string)>() { ("Attack + Release", "Attack", "Release"), ("Delay", "Delay Feedback", "Delay Volume"), ("Volume + Filter", "Volume", "Filter Cutoff"), ("Chorus + Crush", "Chorus", "Crush") }; for (int i = 0; i < 4; i++) { ChaosControl cc = new ChaosControl(500, 80, chaosColors[i], new SolidColorBrush((Windows.UI.Color)Application.Current.Resources["SystemBaseMediumColor"]), chaosText[i].Item1, chaosText[i].Item2, chaosText[i].Item3); Implicit.SetShowAnimations(cc.ChaosCanvas, (AnimationCollection)Resources["Shower"]); Implicit.SetHideAnimations(cc.ChaosCanvas, (AnimationCollection)Resources["Hider"]); Implicit.SetShowAnimations(cc.GhostCanvas, (AnimationCollection)Resources["Ghost-Shower"]); Implicit.SetHideAnimations(cc.GhostCanvas, (AnimationCollection)Resources["Ghost-Hider"]); Chaos.Children.Add(cc.GhostCanvas); Chaos.Children.Add(cc.ChaosCanvas); ChaosControlsPanel.Children.Add(cc.ChaosButtons); } // Navigate to the Web Synth // Since this only hanldes audio processing - it does not get added to the grid string src = "ms-appx-web:///Assets/web/index.html"; WebSynth = new WebView(WebViewExecutionMode.SeparateProcess); // This seems to help reduce UI/Audio hangs WebSynth.NavigationCompleted += Navigation_Completed; WebSynth.Navigate(new Uri(src)); }