public OhlcSeries ToOhlcSeries() { return(new OhlcSeries(TimeSpanSeconds, ImmutableList.CreateRange(_ohlcItems))); }
internal void TestApply(string[] list) { _ = ApplyAsync(IProjectVersionedValueFactory.Create(ImmutableList.CreateRange(list))); }
public ObjectWithObjectProperties() { Address = new Address(); ((Address)Address).Initialize(); List = new List <string> { "Hello", "World" }; Array = new string[] { "Hello", "Again" }; IEnumerable = new List <string> { "Hello", "World" }; IList = new List <string> { "Hello", "World" }; ICollection = new List <string> { "Hello", "World" }; IEnumerableT = new List <string> { "Hello", "World" }; IListT = new List <string> { "Hello", "World" }; ICollectionT = new List <string> { "Hello", "World" }; IReadOnlyCollectionT = new List <string> { "Hello", "World" }; IReadOnlyListT = new List <string> { "Hello", "World" }; ISetT = new HashSet <string> { "Hello", "World" }; StackT = new Stack <string>(new List <string> { "Hello", "World" }); QueueT = new Queue <string>(new List <string> { "Hello", "World" }); HashSetT = new HashSet <string>(new List <string> { "Hello", "World" }); LinkedListT = new LinkedList <string>(new List <string> { "Hello", "World" }); SortedSetT = new SortedSet <string>(new List <string> { "Hello", "World" }); IImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello", "World" }); IImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello", "World" }); IImmutableQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello", "World" }); IImmutableSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello", "World" }); ImmutableHashSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello", "World" }); ImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello", "World" }); ImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello", "World" }); ImmutableQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello", "World" }); ImmutableSortedSetT = ImmutableSortedSet.CreateRange(new List <string> { "Hello", "World" }); NullableInt = new int?(42); Object = new object(); NullableIntArray = new int?[] { null, 42, null }; }
// IMMUTABLE // // ReportSettings contains a list of reportInfos, each of which represents an individual report with R scripts to run on it. // An empty reportSettings is a valid instance of this class, as configurations don't require reports to run the batch commands. public ReportSettings(List <ReportInfo> reports) { Reports = ImmutableList.CreateRange(reports); }
public Building(InventoryItem.Factory inventoryFactory, int currentFloor, List <Floor> floors) { _inventoryFactory = inventoryFactory; CurrentFloor = currentFloor; Floors = ImmutableList.CreateRange(floors); }
public Dependency(IDependencyModel dependencyModel, ITargetedDependenciesSnapshot snapshot) { Requires.NotNull(dependencyModel, nameof(dependencyModel)); Requires.NotNull(snapshot, nameof(snapshot)); Requires.NotNullOrEmpty(dependencyModel.ProviderType, nameof(dependencyModel.ProviderType)); Requires.NotNullOrEmpty(dependencyModel.Id, nameof(dependencyModel.Id)); Snapshot = snapshot; _modelId = dependencyModel.Id; ProviderType = dependencyModel.ProviderType; Name = dependencyModel.Name ?? string.Empty; Version = dependencyModel.Version ?? string.Empty; Caption = dependencyModel.Caption ?? string.Empty; OriginalItemSpec = dependencyModel.OriginalItemSpec ?? string.Empty; Path = dependencyModel.Path ?? string.Empty; SchemaName = dependencyModel.SchemaName ?? Folder.SchemaName; _schemaItemType = dependencyModel.SchemaItemType ?? Folder.PrimaryDataSourceItemType; Resolved = dependencyModel.Resolved; TopLevel = dependencyModel.TopLevel; Implicit = dependencyModel.Implicit; Visible = dependencyModel.Visible; Priority = dependencyModel.Priority; Flags = dependencyModel.Flags; // Just in case custom providers don't do it, add corresponding flags for Resolved state. // This is needed for tree update logic to track if tree node changing state from unresolved // to resolved or vice-versa (it helps to decide if we need to remove it or update in-place // in the tree to avoid flicks). if (Resolved) { Flags = Flags.Union(DependencyTreeFlags.ResolvedFlags); } else { Flags = Flags.Union(DependencyTreeFlags.UnresolvedFlags); } Icon = dependencyModel.Icon; ExpandedIcon = dependencyModel.ExpandedIcon; UnresolvedIcon = dependencyModel.UnresolvedIcon; UnresolvedExpandedIcon = dependencyModel.UnresolvedExpandedIcon; Properties = dependencyModel.Properties ?? ImmutableDictionary <string, string> .Empty .Add(Folder.IdentityProperty, Caption) .Add(Folder.FullPathProperty, Path); if (dependencyModel.DependencyIDs == null) { DependencyIDs = ImmutableList <string> .Empty; } else { var normalizedDependencyIDs = new List <string>(); foreach (var id in dependencyModel.DependencyIDs) { normalizedDependencyIDs.Add(GetID(Snapshot.TargetFramework, ProviderType, id)); } DependencyIDs = ImmutableList.CreateRange(normalizedDependencyIDs); } }
/// <summary> /// Gets the target list to be executed for every project in the graph, given a particular target list for the entry project. /// </summary> /// <remarks> /// This method uses the ProjectReferenceTargets items to determine the targets to run per node. The results can then be used /// to start building each project individually, assuming a given project is built after its references. /// </remarks> /// <param name="entryProjectTargets"> /// The target list for the <see cref="GraphRoots"/>. May be null or empty, in which case the entry projects' default targets will be used. /// </param> /// <returns>A dictionary containing the target list for each node.</returns> public IReadOnlyDictionary <ProjectGraphNode, ImmutableList <string> > GetTargetLists(ICollection <string> entryProjectTargets) { // Seed the dictionary with empty lists for every node. In this particular case though an empty list means "build nothing" rather than "default targets". var targetLists = ProjectNodes.ToDictionary(node => node, node => ImmutableList <string> .Empty); var encounteredEdges = new HashSet <ProjectGraphBuildRequest>(); var edgesToVisit = new Queue <ProjectGraphBuildRequest>(); // Initial state for the graph roots foreach (var entryPointNode in GraphRoots) { var entryTargets = entryProjectTargets == null || entryProjectTargets.Count == 0 ? ImmutableList.CreateRange(entryPointNode.ProjectInstance.DefaultTargets) : ImmutableList.CreateRange(entryProjectTargets); var entryEdge = new ProjectGraphBuildRequest(entryPointNode, entryTargets); encounteredEdges.Add(entryEdge); edgesToVisit.Enqueue(entryEdge); } // Traverse the entire graph, visiting each edge once. while (edgesToVisit.Count > 0) { var buildRequest = edgesToVisit.Dequeue(); var node = buildRequest.Node; var requestedTargets = buildRequest.RequestedTargets; targetLists[node] = targetLists[node].AddRange(requestedTargets); // No need to continue if this node has no project references. if (node.ProjectReferences.Count == 0) { continue; } // Based on the entry points of this project, determine which targets to propagate down to project references. var targetsToPropagate = ProjectInterpretation.TargetsToPropagate.FromProjectAndEntryTargets(node.ProjectInstance, requestedTargets); // Queue the project references for visitation, if the edge hasn't already been traversed. foreach (var projectReference in node.ProjectReferences) { var applicableTargets = targetsToPropagate.GetApplicableTargets(projectReference.ProjectInstance); var projectReferenceEdge = new ProjectGraphBuildRequest( projectReference, ExpandDefaultTargets(applicableTargets, projectReference.ProjectInstance.DefaultTargets)); if (encounteredEdges.Add(projectReferenceEdge)) { edgesToVisit.Enqueue(projectReferenceEdge); } } } // Dedupe target lists var entriesToUpdate = new List <KeyValuePair <ProjectGraphNode, ImmutableList <string> > >(); foreach (var pair in targetLists) { var targetList = pair.Value; var seenTargets = new SortedSet <string>(StringComparer.OrdinalIgnoreCase); var i = 0; while (i < targetList.Count) { if (seenTargets.Add(targetList[i])) { i++; } else { targetList = targetList.RemoveAt(i); } } // Only update if it changed if (targetList != pair.Value) { entriesToUpdate.Add(new KeyValuePair <ProjectGraphNode, ImmutableList <string> >(pair.Key, targetList)); } } // Update in a separate pass to avoid modifying a collection while iterating it. foreach (var pair in entriesToUpdate) { targetLists[pair.Key] = pair.Value; } return(targetLists); }
public CssStyleSheet ParseStyleSheet() { return(new CssStyleSheet(ImmutableList.CreateRange(_rootScope.ParseRuleList(true)))); }
[Benchmark] public void Immutable_List() => SerializeAndDeserialize(ImmutableList.CreateRange(new[] { "abc", "cbd0", "sdsd4", "4dfg", "adafd0xd" }));
public BaseListMessageData(IEnumerable <IMessageData> data) { Items = ImmutableList.CreateRange(data); }
/// <summary> /// To the immutable list. /// </summary> /// <returns>System.Collections.Immutable.IImmutableList<T>.</returns> public IImmutableList <T> ToImmutableList() { this.SortCollection(); return(ImmutableList.CreateRange(this)); }
public Game(List <Player> players, List <DevelopmentCardType> developmentCards, Dictionary <PlayerColor, Dictionary <BuildableType, int> > buildablePool) { Players = ImmutableList.CreateRange(players); DevelopmentCards = developmentCards; BuildablePool = buildablePool; }
public static Entity InformModifiers(MutatingWorld world, Entity entity, Func <IModifier, IModifier> modFunc) { if (entity.Modifiers.Count > 0) { List <IModifier> newModifiers = new List <IModifier>(entity.Modifiers.Count); for (int i = 0; i < entity.Modifiers.Count; i++) { var mod = entity.Modifiers[i]; mod = modFunc(mod); if (mod != null) { newModifiers.Add(mod); } } world.Entities[entity.ID] = new Entity(world.Entities[entity.ID], modifiers: (Maybe <ImmutableList <IModifier> >)ImmutableList.CreateRange(newModifiers)); } return(world.Entities[entity.ID]); }
public void Initialize() { { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyIImmutableList = ImmutableList.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyIImmutableStack = ImmutableStack.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyIImmutableQueue = ImmutableQueue.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyIImmutableSet = ImmutableHashSet.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyImmutableHashSet = ImmutableHashSet.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyImmutableList = ImmutableList.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyImmutableStack = ImmutableStack.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } { SimpleTestClass obj1 = new SimpleTestClass(); obj1.Initialize(); SimpleTestClass obj2 = new SimpleTestClass(); obj2.Initialize(); MyImmutableQueue = ImmutableQueue.CreateRange(new List <SimpleTestClass> { obj1, obj2 }); } }
public void Initialize() { MyInt16 = 1; MyInt32 = 2; MyInt64 = 3; MyUInt16 = 4; MyUInt32 = 5; MyUInt64 = 6; MyByte = 7; MySByte = 8; MyChar = 'a'; MyString = "Hello"; MyBooleanTrue = true; MyBooleanFalse = false; MySingle = 1.1f; MyDouble = 2.2d; MyDecimal = 3.3m; MyDateTime = new DateTime(2019, 1, 30, 12, 1, 2, DateTimeKind.Utc); MyDateTimeOffset = new DateTimeOffset(2019, 1, 30, 12, 1, 2, new TimeSpan(1, 0, 0)); MyGuid = new Guid("1B33498A-7B7D-4DDA-9C13-F6AA4AB449A6"); MyUri = new Uri("https://github.com/dotnet/runtime"); MyEnum = SampleEnum.Two; MyInt64Enum = SampleEnumInt64.MinNegative; MyUInt64Enum = SampleEnumUInt64.Max; MyInt16Array = new short[] { 1 }; MyInt32Array = new int[] { 2 }; MyInt64Array = new long[] { 3 }; MyUInt16Array = new ushort[] { 4 }; MyUInt32Array = new uint[] { 5 }; MyUInt64Array = new ulong[] { 6 }; MyByteArray = new byte[] { 7 }; MySByteArray = new sbyte[] { 8 }; MyCharArray = new char[] { 'a' }; MyStringArray = new string[] { "Hello" }; MyBooleanTrueArray = new bool[] { true }; MyBooleanFalseArray = new bool[] { false }; MySingleArray = new float[] { 1.1f }; MyDoubleArray = new double[] { 2.2d }; MyDecimalArray = new decimal[] { 3.3m }; MyDateTimeArray = new DateTime[] { new DateTime(2019, 1, 30, 12, 1, 2, DateTimeKind.Utc) }; MyDateTimeOffsetArray = new DateTimeOffset[] { new DateTimeOffset(2019, 1, 30, 12, 1, 2, new TimeSpan(1, 0, 0)) }; MyGuidArray = new Guid[] { new Guid("1B33498A-7B7D-4DDA-9C13-F6AA4AB449A6") }; MyUriArray = new Uri[] { new Uri("https://github.com/dotnet/runtime") }; MyEnumArray = new SampleEnum[] { SampleEnum.Two }; MySimpleStruct = new SimpleStruct { One = 11, Two = 1.9999 }; MySimpleTestStruct = new SimpleTestStruct { MyInt64 = 64, MyString = "Hello", MyInt32Array = new int[] { 32 } }; MyInt16TwoDimensionArray = new int[2][]; MyInt16TwoDimensionArray[0] = new int[] { 10, 11 }; MyInt16TwoDimensionArray[1] = new int[] { 20, 21 }; MyInt16TwoDimensionList = new List <List <int> >(); MyInt16TwoDimensionList.Add(new List <int> { 10, 11 }); MyInt16TwoDimensionList.Add(new List <int> { 20, 21 }); MyInt16ThreeDimensionArray = new int[2][][]; MyInt16ThreeDimensionArray[0] = new int[2][]; MyInt16ThreeDimensionArray[1] = new int[2][]; MyInt16ThreeDimensionArray[0][0] = new int[] { 11, 12 }; MyInt16ThreeDimensionArray[0][1] = new int[] { 13, 14 }; MyInt16ThreeDimensionArray[1][0] = new int[] { 21, 22 }; MyInt16ThreeDimensionArray[1][1] = new int[] { 23, 24 }; MyInt16ThreeDimensionList = new List <List <List <int> > >(); var list1 = new List <List <int> >(); MyInt16ThreeDimensionList.Add(list1); list1.Add(new List <int> { 11, 12 }); list1.Add(new List <int> { 13, 14 }); var list2 = new List <List <int> >(); MyInt16ThreeDimensionList.Add(list2); list2.Add(new List <int> { 21, 22 }); list2.Add(new List <int> { 23, 24 }); MyStringList = new List <string>() { "Hello" }; MyStringIEnumerable = new string[] { "Hello" }; MyStringIList = new string[] { "Hello" }; MyStringICollection = new string[] { "Hello" }; MyStringIEnumerableT = new string[] { "Hello" }; MyStringIListT = new string[] { "Hello" }; MyStringICollectionT = new string[] { "Hello" }; MyStringIReadOnlyCollectionT = new string[] { "Hello" }; MyStringIReadOnlyListT = new string[] { "Hello" }; MyStringISetT = new HashSet <string> { "Hello" }; MyStringToStringKeyValuePair = new KeyValuePair <string, string>("myKey", "myValue"); MyStringToStringIDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericIDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericIReadOnlyDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringImmutableDict = ImmutableDictionary.CreateRange(MyStringToStringGenericDict); MyStringToStringIImmutableDict = ImmutableDictionary.CreateRange(MyStringToStringGenericDict); MyStringToStringImmutableSortedDict = ImmutableSortedDictionary.CreateRange(MyStringToStringGenericDict); MyStringStackT = new Stack <string>(new List <string>() { "Hello", "World" }); MyStringQueueT = new Queue <string>(new List <string>() { "Hello", "World" }); MyStringHashSetT = new HashSet <string>(new List <string>() { "Hello" }); MyStringLinkedListT = new LinkedList <string>(new List <string>() { "Hello" }); MyStringSortedSetT = new SortedSet <string>(new List <string>() { "Hello" }); MyStringIImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello" }); MyStringIImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello" }); MyStringIImmutableQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello" }); MyStringIImmutableSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello" }); MyStringImmutableHashSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello" }); MyStringImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello" }); MyStringImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello" }); MyStringImmutablQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello" }); MyStringImmutableSortedSetT = ImmutableSortedSet.CreateRange(new List <string> { "Hello" }); MyListOfNullString = new List <string> { null }; }
public void ReplaceAll(IEnumerable <TItemView> items) { Volatile.Write( ref this.cacheSnapshot, Tuple.Create <DateTime?, ImmutableList <TItemView> >(DateTime.UtcNow, ImmutableList.CreateRange <TItemView>(items))); }
public StringIImmutableListWrapper(List <string> items) { _list = ImmutableList.CreateRange(items); }
public override async Task <ImmutableList <World> > FetchWorldsInSectorAsync(int sectorX, int sectorY) { ImmutableList <World> result; var cacheKey = Tuple.Create(sectorX, sectorY); if (m_WorldsInSector.TryGetValue(cacheKey, out result)) { return(result); } var baseUri = new Uri(string.Format("http://travellermap.com/api/sec?sx={0}&sy={1}&type=TabDelimited", sectorX, sectorY)); var rawFile = await s_Client.GetStringAsync(baseUri).ConfigureAwait(false); if (rawFile.Length == 0) { return(ImmutableList.Create <World>()); } var memStream = new StringReader(rawFile); var temp = new List <World>(); using (var parser = new TextFieldParser(memStream)) { parser.SetDelimiters("\t"); var headers = new Dictionary <string, int>(); var index = 0; foreach (var header in parser.ReadFields()) { headers[header] = index++; } while (!parser.EndOfData) { //Sector SS Hex Name UWP Bases Remarks Zone PBG Allegiance Stars {Ix} (Ex) [Cx] Nobility W RU World world = new World(); var fields = parser.ReadFields(); world.SectorX = sectorX; world.SectorY = sectorY; //world.SectorCode = fields[headers["Sector"]]; world.SubSectorIndex = fields[headers["SS"]]; world.Hex = fields[headers["Hex"]]; world.Name = fields[headers["Name"]]; world.UWP = fields[headers["UWP"]]; world.Bases = fields[headers["Bases"]]; world.Remarks = fields[headers["Remarks"]]; world.Zone = fields[headers["Zone"]]; world.PBG = fields[headers["PBG"]]; world.Allegiance = fields[headers["Allegiance"]]; //world.Stars = fields[headers["Stars"]]; world.Ix = fields[headers["{Ix}"]]; world.Ex = fields[headers["(Ex)"]]; world.Cx = fields[headers["[Cx]"]]; world.Nobility = fields[headers["Nobility"]]; int tmp; int.TryParse(fields[headers["W"]], out tmp); world.Worlds = tmp; world.ResourceUnits = int.Parse(fields[headers["RU"]]); temp.Add(world); } } result = ImmutableList.CreateRange(temp); m_WorldsInSector.TryAdd(cacheKey, result); return(result); }
internal void Finish(IList <PlantUmlComponentDependency> dependencies) { _dependencies = ImmutableList.CreateRange(dependencies); }
/// <summary> /// To the immutable. /// </summary> /// <typeparam name="T">The type of T.</typeparam> /// <param name="values">The values.</param> /// <returns>IImmutableList<T>.</returns> public static ImmutableList <T> ToImmutable <T>(this IEnumerable <T> values) { var builder = ImmutableList.CreateRange <T>(values); return(builder); }
public TradesDownloader(IList <IMarketApi> marketApis) { _marketApis = ImmutableList.CreateRange(marketApis); }
/// <summary> /// Convert the <see cref="JobData"/> to a <see cref="Job"/>. /// </summary> /// <returns> /// The new <see cref="Job"/>. /// </returns> public Job ToJob() { return(new Job(Id, Status, TargetUrl, Content, messages: ImmutableList.CreateRange(Messages) )); }
public override void Initialize() { base.Initialize(); MyInt16Array = new short[] { 1 }; MyInt32Array = new int[] { 2 }; MyInt64Array = new long[] { 3 }; MyUInt16Array = new ushort[] { 4 }; MyUInt32Array = new uint[] { 5 }; MyUInt64Array = new ulong[] { 6 }; MyByteArray = new byte[] { 7 }; MySByteArray = new sbyte[] { 8 }; MyCharArray = new char[] { 'a' }; MyStringArray = new string[] { "Hello" }; MyBooleanTrueArray = new bool[] { true }; MyBooleanFalseArray = new bool[] { false }; MySingleArray = new float[] { 1.1f }; MyDoubleArray = new double[] { 2.2d }; MyDecimalArray = new decimal[] { 3.3m }; MyDateTimeArray = new DateTime[] { new DateTime(2019, 1, 30, 12, 1, 2, DateTimeKind.Utc) }; MyEnumArray = new SampleEnum[] { SampleEnum.Two }; MyStringList = new List <string>() { "Hello" }; MyStringIEnumerable = new string[] { "Hello" }; MyStringIList = new string[] { "Hello" }; MyStringICollection = new string[] { "Hello" }; MyStringIEnumerableT = new string[] { "Hello" }; MyStringIListT = new string[] { "Hello" }; MyStringICollectionT = new string[] { "Hello" }; MyStringIReadOnlyCollectionT = new string[] { "Hello" }; MyStringIReadOnlyListT = new string[] { "Hello" }; MyStringIReadOnlyListT = new HashSet <string> { "Hello" }; MyStringISetT = new HashSet <string> { "Hello" }; MyStringToStringKeyValuePair = new KeyValuePair <string, string>("myKey", "myValue"); MyStringToStringIDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericIDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringGenericIReadOnlyDict = new Dictionary <string, string> { { "key", "value" } }; MyStringToStringImmutableDict = ImmutableDictionary.CreateRange((Dictionary <string, string>)MyStringToStringGenericDict); MyStringToStringIImmutableDict = ImmutableDictionary.CreateRange((Dictionary <string, string>)MyStringToStringGenericDict); MyStringToStringImmutableSortedDict = ImmutableSortedDictionary.CreateRange((Dictionary <string, string>)MyStringToStringGenericDict); MyStringStackT = new Stack <string>(new List <string>() { "Hello", "World" }); MyStringQueueT = new Queue <string>(new List <string>() { "Hello", "World" }); MyStringHashSetT = new HashSet <string>(new List <string>() { "Hello" }); MyStringLinkedListT = new LinkedList <string>(new List <string>() { "Hello" }); MyStringSortedSetT = new SortedSet <string>(new List <string>() { "Hello" }); MyStringIImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello" }); MyStringIImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello" }); MyStringIImmutableQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello" }); MyStringIImmutableSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello" }); MyStringImmutableHashSetT = ImmutableHashSet.CreateRange(new List <string> { "Hello" }); MyStringImmutableListT = ImmutableList.CreateRange(new List <string> { "Hello" }); MyStringImmutableStackT = ImmutableStack.CreateRange(new List <string> { "Hello" }); MyStringImmutablQueueT = ImmutableQueue.CreateRange(new List <string> { "Hello" }); MyStringImmutableSortedSetT = ImmutableSortedSet.CreateRange(new List <string> { "Hello" }); }
public SuccessAction(IEnumerable <int> data) { this.data = ImmutableList.CreateRange(data); }
public ProgressCompletedEventArgs(IEnumerable <ProgressTask> additionalTasks) { AdditionalTasks = ImmutableList.CreateRange(additionalTasks); }
public void Serialize_ImmutableList() { var collection = ImmutableList.CreateRange(new[] { "abc", "cbd0", "sdsd4", "4dfg" }); _serializer.Serialize(collection, _stream); }
public static void ArrayAsRootObject() { const string ExpectedJson = @"[1,true,{""City"":""MyCity""},null,""foo""]"; const string ReversedExpectedJson = @"[""foo"",null,{""City"":""MyCity""},true,1]"; string[] expectedObjects = { @"""foo""", @"null", @"{""City"":""MyCity""}", @"true", @"1" }; var address = new Address(); address.Initialize(); var array = new object[] { 1, true, address, null, "foo" }; string json = JsonSerializer.Serialize(array); Assert.Equal(ExpectedJson, json); var dictionary = new Dictionary <string, string> { { "City", "MyCity" } }; var arrayWithDictionary = new object[] { 1, true, dictionary, null, "foo" }; json = JsonSerializer.Serialize(arrayWithDictionary); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(array); Assert.Equal(ExpectedJson, json); List <object> list = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(list); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(list); Assert.Equal(ExpectedJson, json); IEnumerable ienumerable = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(ienumerable); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(ienumerable); Assert.Equal(ExpectedJson, json); IList ilist = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(ilist); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(ilist); Assert.Equal(ExpectedJson, json); ICollection icollection = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(icollection); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(icollection); Assert.Equal(ExpectedJson, json); IEnumerable <object> genericIEnumerable = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(genericIEnumerable); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(genericIEnumerable); Assert.Equal(ExpectedJson, json); IList <object> genericIList = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(genericIList); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(genericIList); Assert.Equal(ExpectedJson, json); ICollection <object> genericICollection = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(genericICollection); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(genericICollection); Assert.Equal(ExpectedJson, json); IReadOnlyCollection <object> genericIReadOnlyCollection = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(genericIReadOnlyCollection); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(genericIReadOnlyCollection); Assert.Equal(ExpectedJson, json); IReadOnlyList <object> genericIReadonlyList = new List <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(genericIReadonlyList); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(genericIReadonlyList); Assert.Equal(ExpectedJson, json); ISet <object> iset = new HashSet <object> { 1, true, address, null, "foo" }; json = JsonSerializer.Serialize(iset); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(iset); Assert.Equal(ExpectedJson, json); Stack <object> stack = new Stack <object>(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(stack); Assert.Equal(ReversedExpectedJson, json); json = JsonSerializer.Serialize <object>(stack); Assert.Equal(ReversedExpectedJson, json); Queue <object> queue = new Queue <object>(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(queue); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(queue); Assert.Equal(ExpectedJson, json); HashSet <object> hashset = new HashSet <object>(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(hashset); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(hashset); Assert.Equal(ExpectedJson, json); LinkedList <object> linkedlist = new LinkedList <object>(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(linkedlist); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(linkedlist); Assert.Equal(ExpectedJson, json); IImmutableList <object> iimmutablelist = ImmutableList.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(iimmutablelist); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(iimmutablelist); Assert.Equal(ExpectedJson, json); IImmutableStack <object> iimmutablestack = ImmutableStack.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(iimmutablestack); Assert.Equal(ReversedExpectedJson, json); json = JsonSerializer.Serialize <object>(iimmutablestack); Assert.Equal(ReversedExpectedJson, json); IImmutableQueue <object> iimmutablequeue = ImmutableQueue.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(iimmutablequeue); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(iimmutablequeue); Assert.Equal(ExpectedJson, json); IImmutableSet <object> iimmutableset = ImmutableHashSet.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(iimmutableset); foreach (string obj in expectedObjects) { Assert.Contains(obj, json); } json = JsonSerializer.Serialize <object>(iimmutableset); foreach (string obj in expectedObjects) { Assert.Contains(obj, json); } ImmutableHashSet <object> immutablehashset = ImmutableHashSet.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(immutablehashset); foreach (string obj in expectedObjects) { Assert.Contains(obj, json); } json = JsonSerializer.Serialize <object>(immutablehashset); foreach (string obj in expectedObjects) { Assert.Contains(obj, json); } ImmutableList <object> immutablelist = ImmutableList.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(immutablelist); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(immutablelist); Assert.Equal(ExpectedJson, json); ImmutableStack <object> immutablestack = ImmutableStack.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(immutablestack); Assert.Equal(ReversedExpectedJson, json); json = JsonSerializer.Serialize <object>(immutablestack); Assert.Equal(ReversedExpectedJson, json); ImmutableQueue <object> immutablequeue = ImmutableQueue.CreateRange(new List <object> { 1, true, address, null, "foo" }); json = JsonSerializer.Serialize(immutablequeue); Assert.Equal(ExpectedJson, json); json = JsonSerializer.Serialize <object>(immutablequeue); Assert.Equal(ExpectedJson, json); }
/// <summary> /// Create an immutable list /// </summary> public static IImmutableList <T> toList <T>(IEnumerable <T> items) => ImmutableList.CreateRange(items);
public static ImmutableList <T> ToImmutable <T>([NotNull] this IEnumerable <T> list) { return(ImmutableList.CreateRange(list)); }
/// <summary> /// Creates a new instance. /// </summary> /// <param name="items">the feature flags, indexed by key</param> public FullDataSet(IEnumerable <KeyValuePair <string, ItemDescriptor> > items) { Items = items is null ? ImmutableList <KeyValuePair <string, ItemDescriptor> > .Empty : ImmutableList.CreateRange(items); }