void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
    void Awake()
    {
        //Get Root Transform.
        objectSlot = GameObject.Find("UISlot").transform;
        UICamera   = GameObject.Find("UICamera").GetComponent <Camera>();

        UISlot        = GameObject.Find("UISlot").GetComponent <ImageUISlot> ();
        objectRoot    = GameObject.Find("ObjectRoot").transform;
        objectWrapper = this.transform.parent;

        scale = this.transform.localScale;
//		objectRigidbody.Sleep ();
        updateMotion = updateUIMotion;
    }
Exemple #3
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    void _createObject(int id)
    {
        //Image Load At Wrapper
        GameObject    imageUIObject       = Instantiate(ImageUIObjectPrefab, null) as GameObject;
        ImageUIObject imageUIObjectScript = imageUIObject.GetComponent <ImageUIObject> ();

        imageUIObjectScript.Init(id);
        if (id < 7)
        {
            imageUIObjectScript.Create(ImageUISlot.GetWrapper(id));
        }
        else
        {
            imageObjectList.Add(imageUIObject);
        }
    }